History log of /external/skia/src/core/SkShadowShader.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
3b65598bceb65736486db27ed49a56d787032747 07-Mar-2017 Brian Osman <brianosman@google.com> Make SkGr.h private and remove unused functions

BUG=skia:

Change-Id: I6699d00c5412ed9d9bf14b032a08b06b1c766bce
Reviewed-on: https://skia-review.googlesource.com/9398
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
/external/skia/src/core/SkShadowShader.cpp
cb30bb2cb727e276792812c6390547dba474c831 12-Feb-2017 Brian Salomon <bsalomon@google.com> Remove GrFragmentProcessor::computeInvariantOutput

Change-Id: If475730103052c6097eb91be06808fb723b70bf8
Reviewed-on: https://skia-review.googlesource.com/8330
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/core/SkShadowShader.cpp
94efbf51f5a88d9e8aa961d3fbe38c5e335d6108 29-Nov-2016 Brian Salomon <bsalomon@google.com> Merge GrGLSLCaps into GrShaderCaps

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5121

Change-Id: If8d13638f80f42161cbc766a2666c5789e5772c8
Reviewed-on: https://skia-review.googlesource.com/5121
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/core/SkShadowShader.cpp
7992da32f02f90e0ac9ab6914eb31676b502eb71 18-Nov-2016 Brian Osman <brianosman@google.com> Support decoding images to multiple formats, depending on usage

Our codec generator will now preserve any asked-for color space, and
convert the encoded data to that representation. Cacherator now
allows decoding an image to both legacy (nullptr color space), and
color-correct formats. In color-correct mode, we choose the best
decoded format, based on the original properties, and our backend's
capabilities. Preference is given to the native format, when it's
already texturable (sRGB 8888 or F16 linear). Otherwise, we prefer
linear F16, and fall back to sRGB when that's not an option.

Re-land (and fix) of:
https://skia-review.googlesource.com/c/4438/
https://skia-review.googlesource.com/c/4796/

BUG=skia:5907

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4838

Change-Id: I20ff972ffe1c7e6535ddc501e2a8ab8c246e4061
Reviewed-on: https://skia-review.googlesource.com/4838
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
/external/skia/src/core/SkShadowShader.cpp
514baff8be7f71111aa7bfb9b099a096b31e16ec 17-Nov-2016 Brian Salomon <bsalomon@google.com> Rename GrTextureParams to GrSamplerParams

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4965

Change-Id: I7d52e81c670e92ca96117284f44b274ce3cc3671
Reviewed-on: https://skia-review.googlesource.com/4965
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/core/SkShadowShader.cpp
0bbecb21ab82b3d742c491780bcc2e74be03efed 17-Nov-2016 Brian Salomon <bsalomon@google.com> Rename GrTextureAccess to GrProcessor::TextureSampler.

Renames vars and methods that used the work "access" to refer to this type.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4931

Change-Id: Ibcf488fbd445c5119fc13d190544cd98981bdbee
Reviewed-on: https://skia-review.googlesource.com/4931
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
/external/skia/src/core/SkShadowShader.cpp
7b8400dad2f82dcc6ed3c7cc1707ebaf85f04840 08-Nov-2016 Brian Osman <brianosman@google.com> Rename SkSourceGammaTreatment to SkDestinationSurfaceColorMode

This is much more explicit about what that type represents (are we in
legacy mode or not), which also makes it suitable for other (upcoming)
usage.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4529

Change-Id: Iacb397c34e7765f1ca86c0195bc622b2be4d9acf
Reviewed-on: https://skia-review.googlesource.com/4529
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/core/SkShadowShader.cpp
95315f0d6f77aef3700f604346f4e2558390e6f8 09-Sep-2016 vjiaoblack <vjiaoblack@google.com> made point lights linear attenuation; also fixed point light depth bug

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2323383002

Review-Url: https://codereview.chromium.org/2323383002
/external/skia/src/core/SkShadowShader.cpp
b2796fdd9eab88836795d6a54cf6811af6ecdc81 09-Sep-2016 vjiaoblack <vjiaoblack@google.com> Added in Radial Shadows

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2311223004

Review-Url: https://codereview.chromium.org/2311223004
/external/skia/src/core/SkShadowShader.cpp
1e5abf15d11861247084e97215ec45a98912adb1 07-Sep-2016 vjiaoblack <vjiaoblack@google.com> made point light shadows

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2294323003

Review-Url: https://codereview.chromium.org/2294323003
/external/skia/src/core/SkShadowShader.cpp
bcdc405ea07e44e4bd54b6cdcade300161a330a3 31-Aug-2016 vjiaoblack <vjiaoblack@google.com> added point light attenuations to raster

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2298603004

Review-Url: https://codereview.chromium.org/2298603004
/external/skia/src/core/SkShadowShader.cpp
bb106060fab32d048ef5052fcc7dc12a0f06b961 31-Aug-2016 vjiaoblack <vjiaoblack@google.com> Optimizations and more documentation of SkShadowShader

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2285133002

Review-Url: https://codereview.chromium.org/2285133002
/external/skia/src/core/SkShadowShader.cpp
fdf2986b1965dfc6a6067858e558914d6103d43a 30-Aug-2016 vjiaoblack <vjiaoblack@google.com> made raster shadows variance shadows

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2297693002

Review-Url: https://codereview.chromium.org/2297693002
/external/skia/src/core/SkShadowShader.cpp
babc697ae8f7cb2191b049f446bf44d029376d69 30-Aug-2016 vjiaoblack <vjiaoblack@google.com> raster shadows

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2248493002

Review-Url: https://codereview.chromium.org/2248493002
/external/skia/src/core/SkShadowShader.cpp
a8eabc4a2a5559a1410fdbb348f967cd1554b325 29-Aug-2016 vjiaoblack <vjiaoblack@google.com> Moved ambient lights out of SkLight's light array

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2287553002

Committed: https://skia.googlesource.com/skia/+/8f98f0aa2d3f7571a890b916c7c4b5ee831e9686
Review-Url: https://codereview.chromium.org/2287553002
/external/skia/src/core/SkShadowShader.cpp
84cddf6fa7a2ee4a8163f99c9238d5fba6b49566 29-Aug-2016 vjiaoblack <vjiaoblack@google.com> Revert of Moved ambient lights out of SkLight's light array (patchset #7 id:120001 of https://codereview.chromium.org/2287553002/ )

Reason for revert:
Made Deigo's GM miss their ambient lights

Original issue's description:
> Moved ambient lights out of SkLight's light array
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2287553002
>
> Committed: https://skia.googlesource.com/skia/+/8f98f0aa2d3f7571a890b916c7c4b5ee831e9686

TBR=robertphillips@google.com,djsollen@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2291663002
/external/skia/src/core/SkShadowShader.cpp
8f98f0aa2d3f7571a890b916c7c4b5ee831e9686 29-Aug-2016 vjiaoblack <vjiaoblack@google.com> Moved ambient lights out of SkLight's light array

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2287553002

Review-Url: https://codereview.chromium.org/2287553002
/external/skia/src/core/SkShadowShader.cpp
56f33ea2acb39ebb041340a8ab7564facb95afce 26-Aug-2016 vjiaoblack <vjiaoblack@google.com> Added distance attenuation and diffuse shading to PointLights

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2246463004

Review-Url: https://codereview.chromium.org/2246463004
/external/skia/src/core/SkShadowShader.cpp
e6f5d5623160a69e1585f5121a3695092327dfe0 25-Aug-2016 vjiaoblack <vjiaoblack@google.com> Made shadows blurry (thru implementing variance mapping)

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2224163005

Review-Url: https://codereview.chromium.org/2224163005
/external/skia/src/core/SkShadowShader.cpp
772b5ee446d7545eec4ca7d6dc9d75461e2a9c38 12-Aug-2016 vjiaoblack <vjiaoblack@google.com> Added PointLights to SkLights::Light

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2237493002

Review-Url: https://codereview.chromium.org/2237493002
/external/skia/src/core/SkShadowShader.cpp
955e879c6dc9c74224d5a25a67e9eecdee4d4ae8 05-Aug-2016 vjiaoblack <vjiaoblack@google.com> Making a sample for shadow maps for more intensive development

Merge branch 'shadow-gm' into shadow-sample

Added variable size shadow maps. Also fixed some bugs

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2198933002

Review-Url: https://codereview.chromium.org/2198933002
/external/skia/src/core/SkShadowShader.cpp
53da5ba619553aa47dfe27c315f7deae389e6b07 01-Aug-2016 vjiaoblack <vjiaoblack@google.com> adding new GM to demostrate new shadows

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2118553002

Review-Url: https://codereview.chromium.org/2118553002
/external/skia/src/core/SkShadowShader.cpp