d999309b36cb3dceadd38217b322f0e96a06b202 |
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07-May-2016 |
Nicolas Capens <capn@google.com> |
Apply the Apache 2.0 license. Change-Id: I4a7aeefedcd2d891093520d5a10ebefadcddb5be Reviewed-on: https://swiftshader-review.googlesource.com/5320 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/compiler/debug.h
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5b9d7ebf7429cc0c02771b3f41269c00b5ce1e1d |
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07-Jul-2015 |
Greg Hartman <ghartman@google.com> |
Make the debug messages more descriptive Change-Id: I43f1675a1c6059cc86eaf84ac768242cfc80b88f Reviewed-on: https://swiftshader-review.googlesource.com/3652 Tested-by: Greg Hartman <ghartman@google.com> Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/compiler/debug.h
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3713cd4b12696bcabaabe98562320e8fa1796b33 |
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22-Jun-2015 |
Nicolas Capens <capn@google.com> |
Log the switch value when reaching an UNREACHABLE(). Bug 20025568 Change-Id: I37d2c7171e0704b4064e56e8ca8799f930038d87 Reviewed-on: https://swiftshader-review.googlesource.com/3481 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/compiler/debug.h
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a818c45371a81739aeb521dca24ba74ca6a4d38b |
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11-Jun-2015 |
Alexis Hetu <sugoi@google.com> |
Eliminating warnings from SwifShader SwiftShader had over 270 warnings and this reduces the count to about 90, some of which can be addressed later, since some are less trivial to remove. The changes include: - Making sure we don't build any project with RTTI enabled, otherwise, we get some vftable size mismatch warnings - Making sure exception handling is the same for all configurations - Changing minus <unsigned> to the equivalent, and valid, ~<unsigned> + 1 - Explicitly casting types to bool by adding "!= 0" or "!= nullptr", depending on the case - Making sure no #define overrules another one without first doing the proper #undef of that #define - Removing signed VS unsigned comparisons - Making sure WinMain is __stdcall WebGL tests passed. Change-Id: I8d8d80adc862633b656d7e99c8ea461924fc0ef4 Reviewed-on: https://swiftshader-review.googlesource.com/3475 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/compiler/debug.h
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d61ac5fa24a7968441f947c6f0b27dc5c0d3148b |
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10-Apr-2015 |
Greg Hartman <ghartman@google.com> |
Set up Android-specific debugging Change-Id: I293568f0d0ee42dd64ee869e3c3ba28810e4883a Reviewed-on: https://swiftshader-review.googlesource.com/2824 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Greg Hartman <ghartman@google.com>
/external/swiftshader/src/OpenGL/compiler/debug.h
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e8321394237fa04e1a3f066d5b96025f48c36dfc |
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03-Nov-2014 |
Nicolas Capens <capn@google.com> |
Rename the GLES2 folder to OpenGL. BUG=18218488 Change-Id: I162a3a80a8e098a2a52b02ea56d746074dfb938d Reviewed-on: https://swiftshader-review.googlesource.com/1320 Reviewed-by: Nicolas Capens <nicolascapens@google.com> Tested-by: Nicolas Capens <nicolascapens@google.com>
/external/swiftshader/src/OpenGL/compiler/debug.h
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