d999309b36cb3dceadd38217b322f0e96a06b202 |
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07-May-2016 |
Nicolas Capens <capn@google.com> |
Apply the Apache 2.0 license. Change-Id: I4a7aeefedcd2d891093520d5a10ebefadcddb5be Reviewed-on: https://swiftshader-review.googlesource.com/5320 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGLESv2/Buffer.cpp
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60015701d0508bbfed7fb98bd4469d6b23cc04d8 |
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03-Jul-2015 |
Alexis Hetu <sugoi@google.com> |
Changed default buffer usage type dEQP was expecting default buffer usage to be GL_STATIC_DRAW instead of GL_DYNAMIC_DRAW, so it was changed accordingly. Change-Id: I5c9e31fc0791955fd32333c1479e76fbc79951a1 Reviewed-on: https://swiftshader-review.googlesource.com/3631 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGLESv2/Buffer.cpp
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dafae0354a050bdb8e7d9563419f79e078be0464 |
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29-Jun-2015 |
Alexis Hetu <sugoi@google.com> |
glBufferSubData fix According to the OpenGL ES 3.0 spec (section 2.9.2 Creating Buffer Object Data Stores) "If data is NULL, then the contents of the buffer object’s data store are undefined." So the function should behave the same way, perform the same checks, but simply skip the copy. Change-Id: If49e37a8e836618389e105b5377ff183ac3e3107 Reviewed-on: https://swiftshader-review.googlesource.com/3601 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGLESv2/Buffer.cpp
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c2632d2522c0ff6c74914a73980319a6b51fe17e |
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01-May-2015 |
Alexis Hetu <sugoi@google.com> |
Uniform Buffers API implementation Implemented the necessary functions for the API level implementation of glBindBufferBase and glBindBufferRange. Also cleaned up the TransformFeedback API functions a little for uniformity with uniform buffers. Change-Id: Iccc835f175d4e8bc4ee030343936714b7ff224ac Reviewed-on: https://swiftshader-review.googlesource.com/3030 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Alexis Hétu <sugoi@google.com>
/external/swiftshader/src/OpenGL/libGLESv2/Buffer.cpp
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e826ef020ff7d64878b98cf24e8acbc0e1bc99aa |
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02-Apr-2015 |
Nicolas Capens <capn@google.com> |
Refactor GL objects into named and unnamed ones. Bug 20045861 Change-Id: Ib6a6625d3eb876a1444ae4dab17c6e25246fbc43 Reviewed-on: https://swiftshader-review.googlesource.com/2794 Tested-by: Nicolas Capens <capn@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGLESv2/Buffer.cpp
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ff7b8867a89e3e5603222f33b721cddb148046ee |
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01-Apr-2015 |
Alexis Hetu <sugoi@google.com> |
Added OpenGL ES 3.0 parameters to buffers and textures Added parameters to support: - Mapping a subset of a buffer - New texture features like swizzling, min/max LOD, texture comparison modes, etc. Change-Id: Iffd961a3aeab33cb95892f93d78d3888ce60e401 Reviewed-on: https://swiftshader-review.googlesource.com/2780 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Alexis Hétu <sugoi@google.com>
/external/swiftshader/src/OpenGL/libGLESv2/Buffer.cpp
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7cc75e1c3d1e60847e47e19cfbe71051b95e7f9d |
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29-Jan-2015 |
Nicolas Capens <capn@google.com> |
Make the Object class independent of the GL version. Bug 18962347 Change-Id: Ica99629bf58e799d6552d4a92ce3ae3eff57da27 Reviewed-on: https://swiftshader-review.googlesource.com/1880 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGLESv2/Buffer.cpp
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53fae3e9065ab9beae3f1712d75b1638ded9206e |
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03-Dec-2014 |
Nicolas Capens <capn@google.com> |
Eliminate GL buffers. Bug 18591036 Change-Id: Ieb77935e0afd41c78dff2bb892185bc2d31505b8 Reviewed-on: https://swiftshader-review.googlesource.com/1540 Reviewed-by: Nicolas Capens <nicolascapens@google.com> Tested-by: Nicolas Capens <nicolascapens@google.com>
/external/swiftshader/src/OpenGL/libGLESv2/Buffer.cpp
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e8321394237fa04e1a3f066d5b96025f48c36dfc |
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03-Nov-2014 |
Nicolas Capens <capn@google.com> |
Rename the GLES2 folder to OpenGL. BUG=18218488 Change-Id: I162a3a80a8e098a2a52b02ea56d746074dfb938d Reviewed-on: https://swiftshader-review.googlesource.com/1320 Reviewed-by: Nicolas Capens <nicolascapens@google.com> Tested-by: Nicolas Capens <nicolascapens@google.com>
/external/swiftshader/src/OpenGL/libGLESv2/Buffer.cpp
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