History log of /frameworks/base/cmds/bootanimation/audioplay.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
a91a2d737586ebd0040129333055d8093899751b 12-Jul-2016 Geoffrey Pitsch <gpitsch@google.com> Fixes delay when playing first sound in BootAnimation

audioplay is initialized with an example of the type of clip it
will play.
Also remove asserts and debug compile settings from BootAnimation.

BUG:24800792
Change-Id: Icb78489417aee0549c340c746b25e57ccdb3427e
/frameworks/base/cmds/bootanimation/audioplay.h
d6d9a1d0b9cf6fa740d9fe410015b094475c5a4c 08-Jun-2016 Geoffrey Pitsch <gpitsch@google.com> OpenSL-based audio support for BootAnimation

Respects dnd settings for sound playback.
Basic implementation uses in-memory wavs as buffers.
audioplay::playClip should not be called before previous clip ends.
Updated FORMAT.md to reflect no more audio_conf.txt

Bug: 29055299
Change-Id: Ifc358d7c85f11b8b54ae6446c40643b87bc567f2
/frameworks/base/cmds/bootanimation/audioplay.h