History log of /frameworks/native/libs/nativewindow/include/vndk/hardware_buffer.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
3a11413a2584cf9a51e4315bef27546f602578fb 09-Jun-2017 Mathias Agopian <mathias@google.com> Add missing VNDK pixel formats to AHardwareBuffer

AHardwareBuffer is now the only API available to
vendors to create graphic buffers in their HAL
implementations, unfortunately AHardwareBuffer
was designed for NDK use and was missing all
HAL specific pixel formats.

This CL adds these missing format to the VNDK-only
header.

The implementation is changed to accept all formats
which means, VNDK formats are indirectly exposed
to the NDK.

Bug: 38466076
Test: manual
Change-Id: I1e752cd33641aa861d9d15432cde6bec5a682e9a
/frameworks/native/libs/nativewindow/include/vndk/hardware_buffer.h
1ee859f7f883ef1b17d25dc784fb9ea233c152a4 17-Apr-2017 Jesse Hall <jessehall@google.com> Move AHardwareBuffer_getNativeHandle to VNDK

This was added to the NDK only because we didn't have a way to do
VNDK-only declarations. Now we do.

Bug: 34050596
Test: make checkbuild
Change-Id: I039fccfd9f29c5cc960e7691f0baa70101659949
/frameworks/native/libs/nativewindow/include/vndk/hardware_buffer.h