5b89ed60835bb369ec8d233c3c707f6147027994 |
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24-Mar-2016 |
Pablo Ceballos <pceballos@google.com> |
Manually fix GLES headers Apply the Khronos proposed fix to the GLES headers Bug 26832318 Change-Id: I3f476d4b8dc4e1819afb9e791da178417e5cb427
/frameworks/native/opengl/include/GLES2/gl2.h
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4690754ec38f77431431910ce878850e1c60ab79 |
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27-Oct-2015 |
Pablo Ceballos <pceballos@google.com> |
opengl: Update headers and registry and regenerate *api.in - Update the registry xml files and python scripts in glgen2. Took r32166 from: https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api/ - Update the GLES headers (and add gl32.h). Took r32166 from: https://cvs.khronos.org/svn/repos/registry/trunk/public/gles/api/ - Include gl32.h in libs/hooks.h - Update glgen2/glgen.py to properly handle glPathGlyphIndexRangeNV which uses an explicit array parameter (and is the only GL extension that does this). This modification also fixes a bunch of whitespace issues in the *.in files. - Get rid of the remaining bits of glTrace code in glgen2/glgen.py - Regenerate the *.in files with glgen2 - The official glext.h hasn't been updated and differs from the registry in the second to last argument to glMultiDrawElementsEXT. This file was previously modified to match the registry and this modification has been carried forward in this commit. - getProcAddress.cpp was failing to compile for ARM because the inline assembly for loading the function pointer now exceeds the limit of 4095 for an immediate offset to the ldr instruction on ARM. Modify it to instead load the offset into a register and add it with an add instruction before the ldr instruction. - Khronos has added #ifdef GL_GLEXT_PROTOTYPES guards to the function prototypes in gl2/3.h. In order to keep existing code compiling add #define GL_GLEXT_PROTOTYPES to include/KHR/khrplatform.h for now. This should be fixed upstream and when it is this can be removed. Change-Id: I952ace43879557d7c363810b83d65159ad2ad1e3
/frameworks/native/opengl/include/GLES2/gl2.h
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3667e338629cb51683bd7a9a184180e2131ff2c7 |
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18-May-2014 |
Jesse Hall <jessehall@google.com> |
opengl: Update registry and headers from Khronos gl.xml @ r26697: https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api GLES headers @ r26698: https://cvs.khronos.org/svn/repos/registry/trunk/public/gles/api Bug: 15028495 Change-Id: I57e0d8caac2bc2edb10c8252e06ffdb9a5ccf48b
/frameworks/native/opengl/include/GLES2/gl2.h
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3703f7f014846b8bf83e08a8bf25450dd0dcd7af |
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14-May-2014 |
Jesse Hall <jessehall@google.com> |
opengl: Update GLES headers and generate *.in from registry XML Import GLES headers from Khronos SVN r26322: https://cvs.khronos.org/svn/repos/registry/trunk/public/gles/api There are many non-functional whitespace and parameter name changes included here. These were introduced upstream when converting from the old .spec registry to the new XML registry. There are also some new extensions added. Unfortunately there isn't a version of the XML that matches the headers the previous versions of the *.in files were generated from, so I can't separate out the non-functional changes from the new extensions (other than temporarily hacking them out of the XML). See below for a list. Finally, I had to hack the official glext.h. Khronos hasn't updated the official GLES1 headers since switching to the XML registry, and there is one critical difference: a "const void**" parameter in the official header is "const void* const*" in the registry. I changed the header to avoid build errors with code generated from the registry. Dependencies on the *.in files required manually updating some GLES_trace/ files as well: - gltrace_api.{h,cpp} must be manually re-generated using tools/genapi.py. - New GL prototypes must be manually added to gltrace.proto. - gltrace.pb.{h,cpp} must be regenerated using aprotoc (see dev.make) New GLES extensions in libs/GLES_CM/glext_api.in: - GL_OES_byte_coordinates - GL_EXT_map_buffer_range - GL_APPLE_copy_texture_levels - GL_APPLE_sync New GLES2 extensions in libs/GLES2/gl2ext_api.in: - GL_KHR_blend_equation_advanced - GL_KHR_debug - GL_OES_sample_shading - GL_OES_texture_storage_multisample_2d_array - GL_EXT_disjoint_timer_query - GL_EXT_draw_buffers - GL_EXT_draw_instanced - GL_EXT_instanced_arrays - GL_EXT_map_buffer_range - GL_EXT_map_buffer_range - GL_EXT_multiview_draw_buffers - GL_EXT_separate_shader_objects - GL_ANGLE_instanced_arrays - GL_ANGLE_translated_shader_source - GL_APPLE_copy_texture_levels - GL_APPLE_sync - GL_INTEL_performance_query - GL_NV_blend_equation_advanced - GL_NV_copy_buffer - GL_NV_draw_instanced - GL_NV_framebuffer_blit - GL_NV_framebuffer_multisample - GL_NV_instanced_arrays - GL_NV_non_square_matrices Bug: 15028495 Change-Id: I902517c23354e14f9c63b1584db286d682315bb5
/frameworks/native/opengl/include/GLES2/gl2.h
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2b2ac210786c71bdd0ea5924d734a4b49c4a584e |
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20-May-2014 |
Jesse Hall <jessehall@google.com> |
Revert "Update GLES headers from Khronos SVN r26322" This reverts commit 20670e33c76a32370695a82a3e7f2fb30be30608. Change-Id: Iae3dfbaf852ff1b6906af1d5508c2baf1173b481
/frameworks/native/opengl/include/GLES2/gl2.h
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20670e33c76a32370695a82a3e7f2fb30be30608 |
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14-May-2014 |
Jesse Hall <jessehall@google.com> |
Update GLES headers from Khronos SVN r26322 Public registry is: https://cvs.khronos.org/svn/repos/registry/trunk/public/gles/api Bug: 15028495 Change-Id: I2269a6a2486c34b6a9e378d4a25a41492d531c81
/frameworks/native/opengl/include/GLES2/gl2.h
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61d1b812137b7f3a877e855f9a088be307ec11b6 |
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08-Feb-2013 |
Jesse Hall <jessehall@google.com> |
Import OpenGL ES 3.0 headers from Khronos SVN Add MODULE_LICENSE_MIT: The GLES headers use an MIT license or a slight variant of it (the "SGI Free Software License B version 2.0", http://oss.sgi.com/projects/FreeB/). Change-Id: Ic8f946341cdd0d579f51b6f7a3ee109cd31b1691
/frameworks/native/opengl/include/GLES2/gl2.h
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7c95911157999d30fbadf8f964155396d17c49da |
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21-Jan-2013 |
Alistair Strachan <alistair.strachan@imgtec.com> |
Import constness fix from gl3.h into gl2.h. This change has been made in Khronos SVN for GLES2 already, however it is mildly controversial and discussion is on-going. This change is necessary for Android because otherwise applications cannot include both GLES2/gl2.h and GLES3/gl3.h as the glShaderSource() prototype mismatches. Native programs may include framework headers (which now include GLES3 headers only) but already have included GLES2 headers, creating an incompatibility. Change-Id: I70a4075e079ee063e76cef5a227abb0ae70aebb4
/frameworks/native/opengl/include/GLES2/gl2.h
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300ad09822db1013d9f28c4bca3680f865533ab6 |
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06-Nov-2012 |
Andrew Hsieh <andrewhsieh@google.com> |
Fix return type of glGetAttribLocation and glGetUniformLocation from int to GLint. See: http://www.khronos.org/opengles/sdk/docs/man/xhtml/glGetAttribLocation.xml http://www.khronos.org/opengles/sdk/docs/man/xhtml/glGetUniformLocation.xml Change-Id: I4a9f8e9e34b8c3cca239ae84bfe8f3cdfd94802a
/frameworks/native/opengl/include/GLES2/gl2.h
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8f62c3031e0c8297d3fa1593430ab402cf6a776f |
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10-Jun-2010 |
Mathias Agopian <mathias@google.com> |
update the OpenGL ES headers to the latest Change-Id: Iceef1e95504897a5e3759b0401cf7031c9e74547
/frameworks/native/opengl/include/GLES2/gl2.h
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a3d66a834f7e6796003684652d8aef13fa6345cd |
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28-May-2009 |
Mathias Agopian <mathias@google.com> |
minor modifications to the official GLES 2.x headers - changed glTexImage2D() declaration so it matches that of GLES 1.x; otherwise we can't include both headers (!!!) - added parameter names to the declaration of some extensions (this is needed by glapigen and glentrygen)
/frameworks/native/opengl/include/GLES2/gl2.h
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48efd950151369a5c049c8a92f36663a88206b4e |
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28-May-2009 |
Mathias Agopian <mathias@google.com> |
add GLES 2.x headers
/frameworks/native/opengl/include/GLES2/gl2.h
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