8c9071f491393fadf767b6164a17b0795eba3fda |
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02-May-2016 |
Eric Laurent <elaurent@google.com> |
Add configuration option for performance mode Performance mode tells the framework how to configure the audio path for a player or recorder according to application performance and functional requirements. It affects the output or input latency based on acceptable tradeoffs on battery drain and use of pre or post processing effects. Bug: 20825626 Bug: 17981873 Change-Id: I0e79cf2da03b4bfa2080fe6d4ea9d8753ffe3497
/frameworks/wilhelm/src/android/android_prompts.h
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a8179ea15c4ff78db589d742b135649f0eda7ef2 |
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13-Apr-2011 |
Glenn Kasten <gkasten@google.com> |
Fix build warnings caused by the 'long' change Change-Id: I34e74d723ae7fd829dd140614928d7880e669f03
/frameworks/wilhelm/src/android/android_prompts.h
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13837cf3f7be0eb8b1a9552bd99a89f98c987720 |
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01-Feb-2011 |
Jean-Michel Trivi <jmtrivi@google.com> |
OpenSL ES: support decode to PCM buffer queue Created a new audio player class, APlayer, from which we derive subclasses to encapsulate OpenSL ES AudioPlayer implementations: - ASfPlayer derives from APlayer and encapsulates StageFright functionality for audio decoding to a buffer - ADecoder derives from ASfPlayer and encapsulates rendering the decoded audio data to a callback function. It interfaces with the OpenSL ES Buffer Queue interface to pass the decoded data back to an OpenSL ES application. For OpenSL ES, to support decoding to a Buffer Queue, we now allow an AudioPlayer to have its sink be a PCM buffer queue. Change-Id: I9aefeb0375a71f7ca770c5c62b4fb8faf59c9c23
/frameworks/wilhelm/src/android/android_prompts.h
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262059f71a68edc5e510427c63f5f1623d3672a8 |
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12-Jan-2011 |
Glenn Kasten <gkasten@google.com> |
Directory re-organization Change-Id: I8e3f12a22e765d36ddefd87edf204735b25474f6
/frameworks/wilhelm/src/android/android_prompts.h
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