Lines Matching defs:program
118 GLuint program = glCreateProgram();
119 if (program) {
120 glAttachShader(program, vertexShader);
122 glAttachShader(program, pixelShader);
124 glLinkProgram(program);
126 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
129 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
133 glGetProgramInfoLog(program, bufLength, NULL, buf);
134 fprintf(stderr, "Could not link program:\n%s\n", buf);
138 glDeleteProgram(program);
139 program = 0;
142 return program;