Searched defs:ClearCommand (Results 1 - 3 of 3) sorted by relevance
/external/apache-harmony/jdwp/src/test/java/org/apache/harmony/jpda/tests/framework/jdwp/ |
H A D | JDWPCommands.java | 311 public static final byte ClearCommand = 2; field in class:JDWPCommands.EventRequestCommandSet
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/external/deqp/modules/gles2/functional/ |
H A D | es2fDepthStencilTests.cpp | 158 struct ClearCommand struct in namespace:deqp::gles2::Functional::DepthStencilCaseUtil 167 ClearCommand (void) function in struct:deqp::gles2::Functional::DepthStencilCaseUtil::ClearCommand 174 ClearCommand (const rr::WindowRectangle& rect_, function in struct:deqp::gles2::Functional::DepthStencilCaseUtil::ClearCommand 245 void generateBaseClearAndDepthCommands (const TestRenderTarget& target, vector<ClearCommand>& clearCommands, vector<RenderCommand>& renderCommands) 266 clearCommands.push_back(ClearCommand(rr::WindowRectangle(0, 0, target.width, target.height), GL_COLOR_BUFFER_BIT, Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0)); 294 clearCommands.push_back(ClearCommand(cellL1Rect, GL_STENCIL_BUFFER_BIT, Vec4(0), stencilValue)); 414 void render (const vector<ClearCommand>& clears, int viewportX, int viewportY) 420 const ClearCommand& clear = clears[ndx]; 481 void renderReference (const vector<ClearCommand>& clears, const tcu::PixelBufferAccess& dstColor, const tcu::PixelBufferAccess& dstStencil, int stencilBits) 485 const ClearCommand [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fDepthStencilTests.cpp | 158 struct ClearCommand struct in namespace:deqp::gles3::Functional::DepthStencilCaseUtil 167 ClearCommand (void) function in struct:deqp::gles3::Functional::DepthStencilCaseUtil::ClearCommand 174 ClearCommand (const rr::WindowRectangle& rect_, function in struct:deqp::gles3::Functional::DepthStencilCaseUtil::ClearCommand 245 void generateBaseClearAndDepthCommands (const TestRenderTarget& target, vector<ClearCommand>& clearCommands, vector<RenderCommand>& renderCommands) 266 clearCommands.push_back(ClearCommand(rr::WindowRectangle(0, 0, target.width, target.height), GL_COLOR_BUFFER_BIT, Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0)); 294 clearCommands.push_back(ClearCommand(cellL1Rect, GL_STENCIL_BUFFER_BIT, Vec4(0), stencilValue)); 414 void render (const vector<ClearCommand>& clears, int viewportX, int viewportY) 420 const ClearCommand& clear = clears[ndx]; 481 void renderReference (const vector<ClearCommand>& clears, const tcu::PixelBufferAccess& dstColor, const tcu::PixelBufferAccess& dstStencil, int stencilBits) 485 const ClearCommand [all...] |
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