/external/swiftshader/src/OpenGL/libEGL/ |
H A D | Texture.hpp | 27 class Texture : public gl::NamedObject class in namespace:egl 30 Texture(GLuint name) : NamedObject(name) {} function in class:egl::Texture
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | Texture.java | 22 * been loaded into vram. Objects can cache Texture objects but should *never* cache the texture 25 public class Texture extends AllocationGuard { class in inherits:AllocationGuard 32 public Texture() { method in class:Texture
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageTexture.cpp | 21 * \brief Texture utility class 31 void Texture::checkInvariants (void) const 84 Texture::Texture (const ImageType imageType, const tcu::IVec3& imageLayerSize, const int layers, const int samples) function in class:vkt::image::Texture 93 Texture::Texture (const Texture& other, const int samples) function in class:vkt::image::Texture 102 tcu::IVec3 Texture::size (void) const 126 int Texture::dimension (void) const 150 int Texture [all...] |
H A D | vktImageTexture.hpp | 23 * \brief Texture utility class 34 //! Texture buffer/image abstraction. Helps managing size and number of layers. 35 class Texture class in namespace:vkt::image 38 Texture (const ImageType imageType, const tcu::IVec3& imageLayerSize, const int layers, const int samples = 1); 39 Texture (const Texture& other, const int samples); 41 ImageType type (void) const { return m_type; } //!< Texture type 59 inline bool isCube (const Texture& texture)
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Texture.h | 15 // Texture.h: Defines the abstract Texture class and its concrete derived 48 class Texture : public NamedObject class in namespace:gl 51 explicit Texture(GLuint name); 53 virtual ~Texture(); 112 class Texture2D : public Texture 165 class TextureCubeMap : public Texture
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H A D | Texture.cpp | 15 // Texture.cpp: Implements the Texture class and its derived classes 19 #include "Texture.h" 33 Texture::Texture(GLuint name) : NamedObject(name) function in class:gl::Texture 45 Texture::~Texture() 50 sw::Resource *Texture::getResource() const 56 bool Texture::setMinFilter(GLenum filter) 74 bool Texture [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Texture.h | 15 // Texture.h: Defines the abstract Texture class and its concrete derived 25 #include "libEGL/Texture.hpp" 50 class Texture : public egl::Texture class in namespace:es1 53 explicit Texture(GLuint name); 103 virtual ~Texture(); 128 class Texture2D : public Texture
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H A D | Texture.cpp | 15 // Texture.cpp: Implements the Texture class and its derived classes 19 #include "Texture.h" 34 Texture::Texture(GLuint name) : egl::Texture(name) function in class:es1::Texture 50 Texture::~Texture() 55 sw::Resource *Texture::getResource() const 61 bool Texture [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Texture.h | 15 // Texture.h: Defines the abstract Texture class and its concrete derived 25 #include "libEGL/Texture.hpp" 50 class Texture : public egl::Texture class in namespace:es2 53 explicit Texture(GLuint name); 120 virtual ~Texture(); 153 class Texture2D : public Texture 212 class TextureCubeMap : public Texture 272 class Texture3D : public Texture [all...] |
H A D | Texture.cpp | 15 // Texture.cpp: Implements the Texture class and its derived classes 19 #include "Texture.h" 34 Texture::Texture(GLuint name) : egl::Texture(name) function in class:es2::Texture 58 Texture::~Texture() 63 sw::Resource *Texture::getResource() const 69 bool Texture [all...] |
/external/deqp/framework/opengl/ |
H A D | gluObjectWrapper.hpp | 132 typedef TypedObjectWrapper<OBJECTTYPE_TEXTURE> Texture; typedef in namespace:glu
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
H A D | tgsi_parse.h | 98 struct tgsi_instruction_texture Texture; member in struct:tgsi_full_instruction
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/external/swiftshader/src/Renderer/ |
H A D | Sampler.hpp | 57 struct Texture struct in namespace:sw 191 const Texture &getTextureData(); 218 Texture texture;
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/external/swiftshader/src/D3D9/ |
H A D | Capabilities.hpp | 343 struct Texture struct in struct:D3D9::Capabilities
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/external/mesa3d/src/gallium/drivers/i915/ |
H A D | i915_fpc.h | 302 struct tgsi_instruction_texture Texture; member in struct:i915_full_instruction
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/external/skia/src/gpu/gl/ |
H A D | GrGLCreateNullInterface.cpp | 148 class Texture : public FramebufferAttachment { class in namespace:__anon17058 150 Texture() : INHERITED(1) {} function in class:__anon17058::Texture 713 sk_sp<const Texture> fSingleTextureObject; 741 const Texture* getSingleTextureObject() { 747 fSingleTextureObject.reset(new Texture);
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/external/deqp/modules/glshared/ |
H A D | glsFboUtil.hpp | 222 struct Texture : public Image struct in namespace:deqp::gls::FboUtil::config 224 Texture (void) : numLevels(1) {} function in struct:deqp::gls::FboUtil::config::Texture 229 struct TextureFlat : public Texture 241 struct TextureLayered : public Texture 306 typedef std::map<glw::GLuint, const Texture*> TextureMap; 319 void setTexture (glw::GLuint texName, const Texture& texCfg); 331 glw::GLuint glCreateTexture (const config::Texture& texCfg);
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/external/mesa3d/src/mesa/main/ |
H A D | attrib.c | 127 GLbitfield Texture[MAX_TEXTURE_UNITS]; member in struct:gl_enable_attrib 161 struct gl_texture_attrib Texture; /**< The usual context state */ member in struct:texture_state 320 attr->Texture[i] = ctx->Texture.Unit[i].Enabled; 321 attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled; 432 memcpy(&texstate->Texture, &ctx->Texture, sizeof(ctx->Texture)); 440 ctx->Texture.Unit[u].CurrentTex[tex]); 448 ctx->Texture [all...] |
H A D | mtypes.h | 1168 * Used for Texture.Unit[]._ReallyEnabled flags. 1184 * Texture image state. Drivers will typically create a subclass of this 1260 * Texture object state. Contains the array of mipmap images, border color, 1309 * Texture combine environment state. 1369 * Texture coord generation state. 1381 * Texture unit state. Contains enable flags, texture environment/function/ 1433 * Texture attribute group (GL_TEXTURE_BIT). 1448 /** Texture units/samplers used by vertex or fragment texturing */ 1451 /** Texture coord units/sets used for fragment texturing */ 1454 /** Texture coor 2650 struct gl_texture_object *Texture; member in struct:gl_renderbuffer_attachment 3467 struct gl_texture_attrib Texture; /**< Texture attributes */ member in struct:gl_context [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 73 class Texture : public NamedObject class in namespace:sglr::rc 88 Texture (deUint32 name, Type type); 89 virtual ~Texture (void) {} 141 class Texture1D : public Texture 167 class Texture2D : public Texture 193 class TextureCube : public Texture 218 class Texture2DArray : public Texture 244 class Texture3D : public Texture 270 class TextureCubeArray : public Texture 775 void deleteTexture (rc::Texture* textur [all...] |
/external/deqp/modules/egl/ |
H A D | teglGLES2SharingThreadedTests.cpp | 71 class Texture; 79 SharedPtr<Texture> popTexture (int index); 80 const SharedPtr<Texture> getTexture (int index) const { return m_textures[index]; } 81 void addTexture (SharedPtr<Texture> texture) { m_textures.push_back(texture); } 100 std::vector<SharedPtr<Texture> > m_textures; 106 SharedPtr<Texture> GLES2ResourceManager::popTexture (int index) 108 SharedPtr<Texture> texture = m_textures[index]; 866 class Texture : public Object class in namespace:deqp::egl::GLES2ThreadTest 869 Texture (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync); 880 Texture function in class:deqp::egl::GLES2ThreadTest::Texture [all...] |
/external/mesa3d/src/gallium/include/pipe/ |
H A D | p_shader_tokens.h | 464 unsigned Texture : 1; member in struct:tgsi_instruction 471 * If tgsi_instruction::Texture is TRUE, tgsi_instruction_texture follows. 473 * then tgsi_instruction::Texture::NumOffset of tgsi_texture_offset follow. 515 unsigned Texture : 8; /* TGSI_TEXTURE_ */ member in struct:tgsi_instruction_texture
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