Searched defs:Texture (Results 1 - 22 of 22) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
H A DTexture.hpp27 class Texture : public gl::NamedObject class in namespace:egl
30 Texture(GLuint name) : NamedObject(name) {} function in class:egl::Texture
/external/replicaisland/src/com/replica/replicaisland/
H A DTexture.java22 * been loaded into vram. Objects can cache Texture objects but should *never* cache the texture
25 public class Texture extends AllocationGuard { class in inherits:AllocationGuard
32 public Texture() { method in class:Texture
/external/deqp/external/vulkancts/modules/vulkan/image/
H A DvktImageTexture.cpp21 * \brief Texture utility class
31 void Texture::checkInvariants (void) const
84 Texture::Texture (const ImageType imageType, const tcu::IVec3& imageLayerSize, const int layers, const int samples) function in class:vkt::image::Texture
93 Texture::Texture (const Texture& other, const int samples) function in class:vkt::image::Texture
102 tcu::IVec3 Texture::size (void) const
126 int Texture::dimension (void) const
150 int Texture
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H A DvktImageTexture.hpp23 * \brief Texture utility class
34 //! Texture buffer/image abstraction. Helps managing size and number of layers.
35 class Texture class in namespace:vkt::image
38 Texture (const ImageType imageType, const tcu::IVec3& imageLayerSize, const int layers, const int samples = 1);
39 Texture (const Texture& other, const int samples);
41 ImageType type (void) const { return m_type; } //!< Texture type
59 inline bool isCube (const Texture& texture)
/external/swiftshader/src/OpenGL/libGL/
H A DTexture.h15 // Texture.h: Defines the abstract Texture class and its concrete derived
48 class Texture : public NamedObject class in namespace:gl
51 explicit Texture(GLuint name);
53 virtual ~Texture();
112 class Texture2D : public Texture
165 class TextureCubeMap : public Texture
H A DTexture.cpp15 // Texture.cpp: Implements the Texture class and its derived classes
19 #include "Texture.h"
33 Texture::Texture(GLuint name) : NamedObject(name) function in class:gl::Texture
45 Texture::~Texture()
50 sw::Resource *Texture::getResource() const
56 bool Texture::setMinFilter(GLenum filter)
74 bool Texture
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/external/swiftshader/src/OpenGL/libGLES_CM/
H A DTexture.h15 // Texture.h: Defines the abstract Texture class and its concrete derived
25 #include "libEGL/Texture.hpp"
50 class Texture : public egl::Texture class in namespace:es1
53 explicit Texture(GLuint name);
103 virtual ~Texture();
128 class Texture2D : public Texture
H A DTexture.cpp15 // Texture.cpp: Implements the Texture class and its derived classes
19 #include "Texture.h"
34 Texture::Texture(GLuint name) : egl::Texture(name) function in class:es1::Texture
50 Texture::~Texture()
55 sw::Resource *Texture::getResource() const
61 bool Texture
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/external/swiftshader/src/OpenGL/libGLESv2/
H A DTexture.h15 // Texture.h: Defines the abstract Texture class and its concrete derived
25 #include "libEGL/Texture.hpp"
50 class Texture : public egl::Texture class in namespace:es2
53 explicit Texture(GLuint name);
120 virtual ~Texture();
153 class Texture2D : public Texture
212 class TextureCubeMap : public Texture
272 class Texture3D : public Texture
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H A DTexture.cpp15 // Texture.cpp: Implements the Texture class and its derived classes
19 #include "Texture.h"
34 Texture::Texture(GLuint name) : egl::Texture(name) function in class:es2::Texture
58 Texture::~Texture()
63 sw::Resource *Texture::getResource() const
69 bool Texture
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/external/deqp/framework/opengl/
H A DgluObjectWrapper.hpp132 typedef TypedObjectWrapper<OBJECTTYPE_TEXTURE> Texture; typedef in namespace:glu
/external/mesa3d/src/gallium/auxiliary/tgsi/
H A Dtgsi_parse.h98 struct tgsi_instruction_texture Texture; member in struct:tgsi_full_instruction
/external/swiftshader/src/Renderer/
H A DSampler.hpp57 struct Texture struct in namespace:sw
191 const Texture &getTextureData();
218 Texture texture;
/external/swiftshader/src/D3D9/
H A DCapabilities.hpp343 struct Texture struct in struct:D3D9::Capabilities
/external/mesa3d/src/gallium/drivers/i915/
H A Di915_fpc.h302 struct tgsi_instruction_texture Texture; member in struct:i915_full_instruction
/external/skia/src/gpu/gl/
H A DGrGLCreateNullInterface.cpp148 class Texture : public FramebufferAttachment { class in namespace:__anon17058
150 Texture() : INHERITED(1) {} function in class:__anon17058::Texture
713 sk_sp<const Texture> fSingleTextureObject;
741 const Texture* getSingleTextureObject() {
747 fSingleTextureObject.reset(new Texture);
/external/deqp/modules/glshared/
H A DglsFboUtil.hpp222 struct Texture : public Image struct in namespace:deqp::gls::FboUtil::config
224 Texture (void) : numLevels(1) {} function in struct:deqp::gls::FboUtil::config::Texture
229 struct TextureFlat : public Texture
241 struct TextureLayered : public Texture
306 typedef std::map<glw::GLuint, const Texture*> TextureMap;
319 void setTexture (glw::GLuint texName, const Texture& texCfg);
331 glw::GLuint glCreateTexture (const config::Texture& texCfg);
/external/mesa3d/src/mesa/main/
H A Dattrib.c127 GLbitfield Texture[MAX_TEXTURE_UNITS]; member in struct:gl_enable_attrib
161 struct gl_texture_attrib Texture; /**< The usual context state */ member in struct:texture_state
320 attr->Texture[i] = ctx->Texture.Unit[i].Enabled;
321 attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled;
432 memcpy(&texstate->Texture, &ctx->Texture, sizeof(ctx->Texture));
440 ctx->Texture.Unit[u].CurrentTex[tex]);
448 ctx->Texture
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H A Dmtypes.h1168 * Used for Texture.Unit[]._ReallyEnabled flags.
1184 * Texture image state. Drivers will typically create a subclass of this
1260 * Texture object state. Contains the array of mipmap images, border color,
1309 * Texture combine environment state.
1369 * Texture coord generation state.
1381 * Texture unit state. Contains enable flags, texture environment/function/
1433 * Texture attribute group (GL_TEXTURE_BIT).
1448 /** Texture units/samplers used by vertex or fragment texturing */
1451 /** Texture coord units/sets used for fragment texturing */
1454 /** Texture coor
2650 struct gl_texture_object *Texture; member in struct:gl_renderbuffer_attachment
3467 struct gl_texture_attrib Texture; /**< Texture attributes */ member in struct:gl_context
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/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp73 class Texture : public NamedObject class in namespace:sglr::rc
88 Texture (deUint32 name, Type type);
89 virtual ~Texture (void) {}
141 class Texture1D : public Texture
167 class Texture2D : public Texture
193 class TextureCube : public Texture
218 class Texture2DArray : public Texture
244 class Texture3D : public Texture
270 class TextureCubeArray : public Texture
775 void deleteTexture (rc::Texture* textur
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/external/deqp/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp71 class Texture;
79 SharedPtr<Texture> popTexture (int index);
80 const SharedPtr<Texture> getTexture (int index) const { return m_textures[index]; }
81 void addTexture (SharedPtr<Texture> texture) { m_textures.push_back(texture); }
100 std::vector<SharedPtr<Texture> > m_textures;
106 SharedPtr<Texture> GLES2ResourceManager::popTexture (int index)
108 SharedPtr<Texture> texture = m_textures[index];
866 class Texture : public Object class in namespace:deqp::egl::GLES2ThreadTest
869 Texture (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync);
880 Texture function in class:deqp::egl::GLES2ThreadTest::Texture
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/external/mesa3d/src/gallium/include/pipe/
H A Dp_shader_tokens.h464 unsigned Texture : 1; member in struct:tgsi_instruction
471 * If tgsi_instruction::Texture is TRUE, tgsi_instruction_texture follows.
473 * then tgsi_instruction::Texture::NumOffset of tgsi_texture_offset follow.
515 unsigned Texture : 8; /* TGSI_TEXTURE_ */ member in struct:tgsi_instruction_texture

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