Searched defs:drawbuffer (Results 1 - 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dclear.c243 * Convert the glClearBuffer 'drawbuffer' parameter into a bitmask of
245 * Return INVALID_MASK if the drawbuffer value is invalid.
248 make_color_buffer_mask(struct gl_context *ctx, GLint drawbuffer) argument
253 switch (drawbuffer) {
289 if (drawbuffer < 0 || drawbuffer >= (GLint)ctx->Const.MaxDrawBuffers) {
292 else if (att[BUFFER_COLOR0 + drawbuffer].Renderbuffer) {
293 mask |= (BUFFER_BIT_COLOR0 << drawbuffer);
307 _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) argument
323 * COLOR and drawbuffer i
398 _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) argument
470 _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) argument
562 _mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) argument
[all...]
H A Ddlist.c1498 save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) argument
1506 n[2].i = drawbuffer;
1520 CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));
1526 save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) argument
1534 n[2].i = drawbuffer;
1548 CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));
1554 save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) argument
1562 n[2].i = drawbuffer;
1576 CALL_ClearBufferfv(ctx->Exec, (buffer, drawbuffer, value));
1582 save_ClearBufferfi(GLenum buffer, GLint drawbuffer, argument
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/external/deqp/framework/opengl/simplereference/
H A DsglrContextWrapper.cpp269 void ContextWrapper::glClearBufferiv (deUint32 buffer, int drawbuffer, const int* value) argument
271 m_curCtx->clearBufferiv(buffer, drawbuffer, value);
274 void ContextWrapper::glClearBufferfv (deUint32 buffer, int drawbuffer, const float* value) argument
276 m_curCtx->clearBufferfv(buffer, drawbuffer, value);
279 void ContextWrapper::glClearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) argument
281 m_curCtx->clearBufferuiv(buffer, drawbuffer, value);
284 void ContextWrapper::glClearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) argument
286 m_curCtx->clearBufferfi(buffer, drawbuffer, depth, stencil);
H A DsglrGLContext.cpp463 void GLContext::clearBufferiv (deUint32 buffer, int drawbuffer, const int* value) argument
465 m_wrapper->glClearBufferiv(buffer, drawbuffer, value);
468 void GLContext::clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) argument
470 m_wrapper->glClearBufferfv(buffer, drawbuffer, value);
473 void GLContext::clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) argument
475 m_wrapper->glClearBufferuiv(buffer, drawbuffer, value);
478 void GLContext::clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) argument
480 m_wrapper->glClearBufferfi(buffer, drawbuffer, depth, stencil);
/external/swiftshader/src/OpenGL/libGLESv2/
H A DlibGLESv3.cpp2569 GL_APICALL void GL_APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) argument
2571 TRACE("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint *value = %p)",
2572 buffer, drawbuffer, value);
2581 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS)
2587 context->clearColorBuffer(drawbuffer, value);
2591 if(drawbuffer != 0)
2606 GL_APICALL void GL_APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) argument
2608 TRACE("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint *value = %p)",
2609 buffer, drawbuffer, valu
2633 glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) argument
2670 glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) argument
[all...]
H A DContext.cpp3344 void Context::clearColorBuffer(GLint drawbuffer, void *value, sw::Format format) argument
3350 egl::Image *colorbuffer = framebuffer->getRenderTarget(drawbuffer);
3368 void Context::clearColorBuffer(GLint drawbuffer, const GLint *value) argument
3370 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32I);
3373 void Context::clearColorBuffer(GLint drawbuffer, const GLuint *value) argument
3375 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32UI);
3378 void Context::clearColorBuffer(GLint drawbuffer, const GLfloat *value) argument
3380 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32F);

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