/external/mesa3d/src/mesa/main/ |
H A D | clear.c | 243 * Convert the glClearBuffer 'drawbuffer' parameter into a bitmask of 245 * Return INVALID_MASK if the drawbuffer value is invalid. 248 make_color_buffer_mask(struct gl_context *ctx, GLint drawbuffer) argument 253 switch (drawbuffer) { 289 if (drawbuffer < 0 || drawbuffer >= (GLint)ctx->Const.MaxDrawBuffers) { 292 else if (att[BUFFER_COLOR0 + drawbuffer].Renderbuffer) { 293 mask |= (BUFFER_BIT_COLOR0 << drawbuffer); 307 _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) argument 323 * COLOR and drawbuffer i 398 _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) argument 470 _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) argument 562 _mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) argument [all...] |
H A D | dlist.c | 1498 save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) argument 1506 n[2].i = drawbuffer; 1520 CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value)); 1526 save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) argument 1534 n[2].i = drawbuffer; 1548 CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value)); 1554 save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) argument 1562 n[2].i = drawbuffer; 1576 CALL_ClearBufferfv(ctx->Exec, (buffer, drawbuffer, value)); 1582 save_ClearBufferfi(GLenum buffer, GLint drawbuffer, argument [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.cpp | 269 void ContextWrapper::glClearBufferiv (deUint32 buffer, int drawbuffer, const int* value) argument 271 m_curCtx->clearBufferiv(buffer, drawbuffer, value); 274 void ContextWrapper::glClearBufferfv (deUint32 buffer, int drawbuffer, const float* value) argument 276 m_curCtx->clearBufferfv(buffer, drawbuffer, value); 279 void ContextWrapper::glClearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) argument 281 m_curCtx->clearBufferuiv(buffer, drawbuffer, value); 284 void ContextWrapper::glClearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) argument 286 m_curCtx->clearBufferfi(buffer, drawbuffer, depth, stencil);
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H A D | sglrGLContext.cpp | 463 void GLContext::clearBufferiv (deUint32 buffer, int drawbuffer, const int* value) argument 465 m_wrapper->glClearBufferiv(buffer, drawbuffer, value); 468 void GLContext::clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) argument 470 m_wrapper->glClearBufferfv(buffer, drawbuffer, value); 473 void GLContext::clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) argument 475 m_wrapper->glClearBufferuiv(buffer, drawbuffer, value); 478 void GLContext::clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) argument 480 m_wrapper->glClearBufferfi(buffer, drawbuffer, depth, stencil);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv3.cpp | 2569 GL_APICALL void GL_APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) argument 2571 TRACE("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint *value = %p)", 2572 buffer, drawbuffer, value); 2581 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) 2587 context->clearColorBuffer(drawbuffer, value); 2591 if(drawbuffer != 0) 2606 GL_APICALL void GL_APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) argument 2608 TRACE("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint *value = %p)", 2609 buffer, drawbuffer, valu 2633 glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) argument 2670 glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) argument [all...] |
H A D | Context.cpp | 3344 void Context::clearColorBuffer(GLint drawbuffer, void *value, sw::Format format) argument 3350 egl::Image *colorbuffer = framebuffer->getRenderTarget(drawbuffer); 3368 void Context::clearColorBuffer(GLint drawbuffer, const GLint *value) argument 3370 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32I); 3373 void Context::clearColorBuffer(GLint drawbuffer, const GLuint *value) argument 3375 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32UI); 3378 void Context::clearColorBuffer(GLint drawbuffer, const GLfloat *value) argument 3380 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32F);
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