/external/skia/samplecode/ |
H A D | SampleFilterFuzz.cpp | 469 SkEmbossMaskFilter::Light light; local 471 light.fDirection[i] = make_scalar(); 473 light.fPad = R(65536); 474 light.fAmbient = R(256); 475 light.fSpecular = R(256); 476 maskFilter = SkEmbossMaskFilter::Make(make_scalar(), light);
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/external/skia/tests/ |
H A D | BlurTest.cpp | 518 SkEmbossMaskFilter::Light light = { local 523 auto mf(SkEmbossMaskFilter::Make(sigma, light));
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/external/swiftshader/src/Renderer/ |
H A D | Context.cpp | 324 const Point &Context::getLightPosition(int light) argument 326 return worldLightPosition[light]; 344 void Context::setLightEnable(int light, bool lightEnable) argument 346 Context::lightEnable[light] = lightEnable; 349 void Context::setLightPosition(int light, Point worldLightPosition) argument 351 Context::worldLightPosition[light] = worldLightPosition;
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H A D | VertexProcessor.cpp | 262 void VertexProcessor::setLightEnable(unsigned int light, bool lightEnable) argument 264 if(light < 8) 266 context->setLightEnable(light, lightEnable); 280 void VertexProcessor::setLightPosition(unsigned int light, const Point &lightPosition) argument 282 if(light < 8) 284 context->setLightPosition(light, lightPosition); 291 void VertexProcessor::setLightDiffuse(unsigned int light, const Color<float> &lightDiffuse) argument 293 if(light < 8) 295 ff.lightDiffuse[light][0] = lightDiffuse.r; 296 ff.lightDiffuse[light][ 303 setLightSpecular(unsigned int light, const Color<float> &lightSpecular) argument 315 setLightAmbient(unsigned int light, const Color<float> &lightAmbient) argument 327 setLightAttenuation(unsigned int light, float constant, float linear, float quadratic) argument 338 setLightRange(unsigned int light, float lightRange) argument 432 setLightViewPosition(unsigned int light, const Point &P) argument [all...] |
/external/ImageMagick/MagickCore/ |
H A D | effect.c | 1666 % light-dark transitions. Local contrast enhancement works similarly to 3377 % ShadeImage() shines a distant light on an image to create a 3378 % three-dimensional effect. You control the positioning of the light with 3393 % o azimuth, elevation: Define the light source direction. 3418 light; 3449 Compute the light vector. 3451 light.x=(double) QuantumRange*cos(DegreesToRadians(azimuth))* 3453 light.y=(double) QuantumRange*sin(DegreesToRadians(azimuth))* 3455 light.z=(double) QuantumRange*sin(DegreesToRadians(elevation)); 3531 shade=light 3402 light; local [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | ffvertex_prog.c | 188 struct gl_light *light = &ctx->Light.Light[i]; local 190 if (light->Enabled) { 193 if (light->EyePosition[3] == 0.0) 196 if (light->SpotCutoff == 180.0) 199 if (light->ConstantAttenuation != 1.0 || 200 light->LinearAttenuation != 0.0 || 201 light->QuadraticAttenuation != 0.0) 928 static struct ureg get_lightprod( struct tnl_program *p, GLuint light, argument 934 register_param3(p, STATE_LIGHT, light, property); 941 return register_param4(p, STATE_LIGHTPROD, light, sid [all...] |
H A D | dlist.c | 57 #include "light.h" 2612 save_Lightfv(GLenum light, GLenum pname, const GLfloat *params) argument 2620 n[1].e = light; 2661 CALL_Lightfv(ctx->Exec, (light, pname, params)); 2667 save_Lightf(GLenum light, GLenum pname, GLfloat param) argument 2672 save_Lightfv(light, pname, parray); 2677 save_Lightiv(GLenum light, GLenum pname, const GLint *params) argument 2711 save_Lightfv(light, pname, fparam); 2716 save_Lighti(GLenum light, GLenum pname, GLint param) argument 2721 save_Lightiv(light, pnam 9280 exec_GetLightfv(GLenum light, GLenum pname, GLfloat *params) argument 9288 exec_GetLightiv(GLenum light, GLenum pname, GLint *params) argument [all...] |
/external/replicaisland/src/com/replica/replicaisland/ |
H A D | GLErrorLogger.java | 359 public void glLightf(int light, int pname, float param) { argument 360 ((GL10)mGL).glLightf(light, pname, param); 364 public void glLightfv(int light, int pname, FloatBuffer params) { argument 365 ((GL10)mGL).glLightfv(light, pname, params); 369 public void glLightfv(int light, int pname, float[] params, int offset) { argument 370 ((GL10)mGL).glLightfv(light, pname, params, offset); 374 public void glLightx(int light, int pname, int param) { argument 375 ((GL10)mGL).glLightx(light, pname, param); 379 public void glLightxv(int light, int pname, IntBuffer params) { argument 380 ((GL10)mGL).glLightxv(light, pnam 384 glLightxv(int light, int pname, int[] params, int offset) argument 842 glGetLightfv(int light, int pname, FloatBuffer params) argument 847 glGetLightfv(int light, int pname, float[] params, int offset) argument 854 glGetLightxv(int light, int pname, IntBuffer params) argument 859 glGetLightxv(int light, int pname, int[] params, int offset) argument [all...] |
/external/skia/fuzz/ |
H A D | FilterFuzz.cpp | 497 SkEmbossMaskFilter::Light light; local 498 fuzz->nextN(light.fDirection, 3); 499 fuzz->nextRange(&light.fPad, 0, 65535); 500 fuzz->nextRange(&light.fAmbient, 0, 255); 501 fuzz->nextRange(&light.fSpecular, 0, 255); 502 maskFilter = SkEmbossMaskFilter::Make(a, light);
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/external/swiftshader/src/D3D9/ |
H A D | Direct3DDevice9.cpp | 1565 long Direct3DDevice9::GetLight(unsigned long index, D3DLIGHT9 *light) argument 1569 TRACE("unsigned long index = %d, D3DLIGHT9 *light = 0x%0.8p", index, light); 1571 if(!light) 1576 if(!this->light.exists(index)) 1581 *light = this->light[index]; 1597 if(!light.exists(index)) 1602 *enable = light[index].enable ? 128 : 0; 2166 if(!light 2168 D3DLIGHT9 light; local 2804 SetLight(unsigned long index, const D3DLIGHT9 *light) argument [all...] |
H A D | Direct3DDevice9Ex.cpp | 390 long Direct3DDevice9Ex::GetLight(unsigned long index, D3DLIGHT9 *light) argument 392 TRACE("unsigned long index = %d, D3DLIGHT9 *light = 0x%0.8p", index, light); 394 return Direct3DDevice9::GetLight(index, light); 698 long Direct3DDevice9Ex::SetLight(unsigned long index, const D3DLIGHT9 *light) argument 700 TRACE("unsigned long index = %d, const D3DLIGHT9 *light = 0x%0.8p", index, light); 702 return Direct3DDevice9::SetLight(index, light);
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Context.h | 607 Light light[MAX_LIGHTS]; member in class:es1::Context
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H A D | libGLES_CM.cpp | 2231 void GetLightfv(GLenum light, GLenum pname, GLfloat *params) argument 2236 void GetLightxv(GLenum light, GLenum pname, GLfixed *params) argument 2694 void Lightf(GLenum light, GLenum pname, GLfloat param) argument 2696 TRACE("(GLenum light = 0x%X, GLenum pname = 0x%X, GLfloat param = %f)", light, pname, param); 2698 int index = light - GL_LIGHT0; 2758 void Lightfv(GLenum light, GLenum pname, const GLfloat *params) argument 2760 TRACE("(GLenum light = 0x%X, GLenum pname = 0x%X, const GLint *params)", light, pname); 2766 int index = light 2821 Lightx(GLenum light, GLenum pname, GLfixed param) argument 2826 Lightxv(GLenum light, GLenum pname, const GLfixed *params) argument [all...] |
H A D | main.cpp | 229 void GetLightfv(GLenum light, GLenum pname, GLfloat *params); 230 void GetLightxv(GLenum light, GLenum pname, GLfixed *params); 251 void Lightf(GLenum light, GLenum pname, GLfloat param); 252 void Lightfv(GLenum light, GLenum pname, const GLfloat *params); 253 void Lightx(GLenum light, GLenum pname, GLfixed param); 254 void Lightxv(GLenum light, GLenum pname, const GLfixed *params); 913 GL_API void GL_APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params) argument 915 return es1::GetLightfv(light, pname, params); 918 GL_API void GL_APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params) argument 920 return es1::GetLightxv(light, pnam 1023 glLightf(GLenum light, GLenum pname, GLfloat param) argument 1028 glLightfv(GLenum light, GLenum pname, const GLfloat *params) argument 1033 glLightx(GLenum light, GLenum pname, GLfixed param) argument 1038 glLightxv(GLenum light, GLenum pname, const GLfixed *params) argument [all...] |
/external/skia/src/effects/ |
H A D | SkLightingImageFilter.cpp | 84 SkPMColor light(const SkPoint3& normal, const SkPoint3& surfaceTolight, function in class:__anon17007::DiffuseLightingType 106 SkPMColor light(const SkPoint3& normal, const SkPoint3& surfaceTolight, function in class:__anon17007::SpecularLightingType 211 const SkImageFilterLight* light, 217 const LightType* l = static_cast<const LightType*>(light); 231 *dptr++ = lightingType.light(topLeftNormal(m, surfaceScale), surfaceToLight, 239 *dptr++ = lightingType.light(topNormal(m, surfaceScale), surfaceToLight, 244 *dptr++ = lightingType.light(topRightNormal(m, surfaceScale), surfaceToLight, 258 *dptr++ = lightingType.light(leftNormal(m, surfaceScale), surfaceToLight, 266 *dptr++ = lightingType.light(interiorNormal(m, surfaceScale), surfaceToLight, 271 *dptr++ = lightingType.light(rightNorma 210 lightBitmap(const LightingType& lightingType, const SkImageFilterLight* light, const SkBitmap& src, SkBitmap* dst, SkScalar surfaceScale, const SkIRect& bounds) argument 302 lightBitmap(const LightingType& lightingType, const SkImageFilterLight* light, const SkBitmap& src, SkBitmap* dst, SkScalar surfaceScale, const SkIRect& bounds) argument 350 SkLightingImageFilterInternal(sk_sp<SkImageFilterLight> light, SkScalar surfaceScale, sk_sp<SkImageFilter> input, const CropRect* cropRect) argument 552 const SkImageFilterLight* light() const { return fLight; } function in class:__anon17007::GrLightingEffect 574 Make(GrResourceProvider* resourceProvider, sk_sp<GrTextureProxy> proxy, const SkImageFilterLight* light, SkScalar surfaceScale, const SkMatrix& matrix, SkScalar kd, BoundaryMode boundaryMode, const SkIRect* srcBounds) argument 614 Make(GrResourceProvider* resourceProvider, sk_sp<GrTextureProxy> proxy, const SkImageFilterLight* light, SkScalar surfaceScale, const SkMatrix& matrix, SkScalar ks, SkScalar shininess, BoundaryMode boundaryMode, const SkIRect* srcBounds) argument 1101 SkLightingImageFilter(sk_sp<SkImageFilterLight> light, SkScalar surfaceScale, sk_sp<SkImageFilter> input, const CropRect* cropRect) argument 1196 Make(sk_sp<SkImageFilterLight> light, SkScalar surfaceScale, SkScalar kd, sk_sp<SkImageFilter> input, const CropRect* cropRect) argument 1216 SkDiffuseLightingImageFilter(sk_sp<SkImageFilterLight> light, SkScalar surfaceScale, SkScalar kd, sk_sp<SkImageFilter> input, const CropRect* cropRect) argument 1356 Make(sk_sp<SkImageFilterLight> light, SkScalar surfaceScale, SkScalar ks, SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect) argument 1378 SkSpecularLightingImageFilter(sk_sp<SkImageFilterLight> light, SkScalar surfaceScale, SkScalar ks, SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect) argument 1699 GrLightingEffect(GrResourceProvider* resourceProvider, sk_sp<GrTextureProxy> proxy, const SkImageFilterLight* light, SkScalar surfaceScale, const SkMatrix& matrix, BoundaryMode boundaryMode, const SkIRect* srcBounds) argument 1729 GrDiffuseLightingEffect(GrResourceProvider* resourceProvider, sk_sp<GrTextureProxy> proxy, const SkImageFilterLight* light, SkScalar surfaceScale, const SkMatrix& matrix, SkScalar kd, BoundaryMode boundaryMode, const SkIRect* srcBounds) argument 1947 GrSpecularLightingEffect(GrResourceProvider* resourceProvider, sk_sp<GrTextureProxy> proxy, const SkImageFilterLight* light, SkScalar surfaceScale, const SkMatrix& matrix, SkScalar ks, SkScalar shininess, BoundaryMode boundaryMode, const SkIRect* srcBounds) argument [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
H A D | libGL.cpp | 6230 void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params) argument 6235 void APIENTRY glGetLightiv(GLenum light, GLenum pname, GLint *params) argument 6538 void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param) argument 6543 void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params) argument 6545 TRACE("(GLenum light = 0x%X, GLenum pname = 0x%X, const GLint *params)", light, pname); 6560 case GL_AMBIENT: device->setLightAmbient(light - GL_LIGHT0, sw::Color<float>(params[0], params[1], params[2], params[3])); break; 6561 case GL_DIFFUSE: device->setLightDiffuse(light - GL_LIGHT0, sw::Color<float>(params[0], params[1], params[2], params[3])); break; 6562 case GL_SPECULAR: device->setLightSpecular(light - GL_LIGHT0, sw::Color<float>(params[0], params[1], params[2], params[3])); break; 6564 if(params[3] == 0.0f) // Directional light 6582 glLighti(GLenum light, GLenum pname, GLint param) argument 6587 glLightiv(GLenum light, GLenum pname, const GLint *params) argument [all...] |
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/ |
H A D | org.eclipse.ui.forms_3.5.2.r36_v20100702.jar | META-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ... |
/external/robolectric/v3/runtime/ |
H A D | android-all-4.2.2_r1.2-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |
H A D | android-all-4.3_r2-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |
H A D | android-all-4.1.2_r1-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |
H A D | android-all-4.4_r1-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-5.0.0_r2-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-5.1.1_r9-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |