/external/icu/icu4c/source/test/perf/leperf/ |
H A D | xmlreader.cpp | 157 UnicodeString result_positions = UNICODE_STRING_SIMPLE("result-positions"); 186 UnicodeString text, glyphs, indices, positions; local 222 positions = element->getText(TRUE); 234 expected.positions = getFloatArray(positions, positionCount); 247 DELETE_ARRAY(expected.positions);
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/external/lzma/Java/Tukaani/src/org/tukaani/xz/lz/ |
H A D | LZEncoder.java | 45 static void normalize(int[] positions, int normalizationOffset) { argument 46 for (int i = 0; i < positions.length; ++i) { 47 if (positions[i] <= normalizationOffset) 48 positions[i] = 0; 50 positions[i] -= normalizationOffset;
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | Grid.java | 150 public void set(int quadX, int quadY, float[][] positions, float[][] uvs) { argument 157 if (positions.length < 4) { 158 throw new IllegalArgumentException("positions"); 167 setVertex(i, j, positions[0][0], positions[0][1], positions[0][2], uvs[0][0], uvs[0][1]); 168 setVertex(i + 1, j, positions[1][0], positions[1][1], positions[1][2], uvs[1][0], uvs[1][1]); 169 setVertex(i, j + 1, positions[ [all...] |
/external/skia/bench/ |
H A D | GLInstancedArraysBench.cpp | 35 * kUseOne_VboSetup - one vertex buffer with colors and positions interleaved 36 * kUseTwo_VboSetup - two vertex buffers, one for colors, one for positions 183 SkPoint positions[kVerticesPerTri]; local 184 positions[0].set(-1.0f, -1.0f); 185 positions[1].set( 1.0f, -1.0f); 186 positions[2].set( 1.0f, 1.0f); 187 viewMatrices[0].mapPointsWithStride(positions, sizeof(SkPoint), kVerticesPerTri); 203 GR_GL_CALL(gl, BufferData(GR_GL_ARRAY_BUFFER, sizeof(positions), positions, GR_GL_STATIC_DRAW)); 224 SkPoint positions[kVerticesPerTr local [all...] |
/external/skia/src/core/ |
H A D | SkVertices.cpp | 105 SkPoint* SkVertices::Builder::positions() { function in class:SkVertices::Builder 106 return fVertices ? const_cast<SkPoint*>(fVertices->positions()) : nullptr; 135 sk_careful_memcpy(builder.positions(), pos, sizes.fVSize); 212 reader.read(builder.positions(), sizes.fVSize);
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/external/skia/src/gpu/ops/ |
H A D | GrNonAAFillRectPerspectiveOp.cpp | 23 coords and just duplicate the positions when the caller hasn't provided a local coord rect, 64 SkPoint* positions = reinterpret_cast<SkPoint*>(vertices); local 66 positions->setRectFan(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, vertexStride); 69 viewMatrix->mapPointsWithStride(positions, vertexStride, kVertsPerInstance);
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H A D | GrDrawVerticesOp.cpp | 15 const SkPoint* positions, int vertexCount, const uint16_t* indices, int indexCount, 19 SkASSERT(positions); 25 sk_sp<SkVertices> vertices = SkVertices::MakeCopy(kIgnoredMode, vertexCount, positions, 109 // If we have multiple view matrices we will transform the positions into device space. We 110 // must then also provide untransformed positions as local coords. 183 const SkPoint* positions = mesh.fVertices->positions(); local 201 Sk2f p = Sk2f::Load(positions++) + t; 213 mesh.fViewMatrix.mapPoints(((SkPoint*)verts), &positions[j], 1); 215 *((SkPoint*)verts) = positions[ 13 Make( GrColor color, GrPrimitiveType primitiveType, const SkMatrix& viewMatrix, const SkPoint* positions, int vertexCount, const uint16_t* indices, int indexCount, const uint32_t* colors, const SkPoint* localCoords, const SkRect& bounds, GrRenderTargetContext::ColorArrayType colorArrayType) argument 338 randomize_params(size_t count, size_t maxVertex, SkScalar min, SkScalar max, SkRandom* random, SkTArray<SkPoint>* positions, SkTArray<SkPoint>* texCoords, bool hasTexCoords, SkTArray<uint32_t>* colors, bool hasColors, SkTArray<uint16_t>* indices, bool hasIndices) argument 363 SkTArray<SkPoint> positions; local 377 &positions, &texCoords, hasTexCoords, &colors, hasColors, &indices, local 382 random, &positions, &texCoords, hasTexCoords, &colors, hasColors, &indices, local [all...] |
/external/deqp/modules/egl/ |
H A D | teglNativeColorMappingTests.cpp | 221 const float positions[] = local 243 gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
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H A D | teglNativeCoordMappingTests.cpp | 231 const tcu::Vec2 positions[] = local 247 gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
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/external/deqp/modules/gles2/accuracy/ |
H A D | es2aVaryingInterpolationTests.cpp | 203 float positions[] = local 243 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &positions[0]);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fBufferTestUtil.cpp | 315 static void computePositions (vector<tcu::Vec2>& positions, int gridSizeX, int gridSizeY) argument 317 positions.resize(gridSizeX*gridSizeY*4); 332 positions[baseNdx+0] = tcu::Vec2(fx0, fy0); 333 positions[baseNdx+1] = tcu::Vec2(fx0, fy1); 334 positions[baseNdx+2] = tcu::Vec2(fx1, fy0); 335 positions[baseNdx+3] = tcu::Vec2(fx1, fy1); 420 vector<tcu::Vec2> positions; 428 computePositions(positions, maxQuadsX, maxQuadsY); 440 glVertexAttribPointer (m_posLoc, 2, GL_FLOAT, GL_FALSE, 0, &positions[0]); 576 std::vector<tcu::Vec2> positions; [all...] |
H A D | es2fShaderBuiltinVarTests.cpp | 308 const float positions[] = local 318 glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 4, 4, 0, &positions[0]); 402 const float positions[] = local 411 glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 4, 4, 0, &positions[0]); 614 const float positions[] = local 624 glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 4, 4, 0, &positions[0]);
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/external/deqp/modules/gles3/accuracy/ |
H A D | es3aVaryingInterpolationTests.cpp | 209 float positions[] = local 249 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &positions[0]);
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/external/deqp/modules/gles3/stress/ |
H A D | es3sLongRunningShaderTests.cpp | 242 void genPositions (const tcu::RenderTarget& renderTarget, int numPoints, Vec2* positions) argument 257 positions[pointNdx] = Vec2(xf, yf); 277 vector<Vec2> positions (m_params->numInvocations); 281 vertexArrays.push_back(glu::va::Float("a_position", 2, (int)positions.size(), 0, positions[0].getPtr())); 285 genPositions(m_context.getRenderTarget(), (int)positions.size(), &positions[0]);
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/external/icu/icu4c/source/i18n/ |
H A D | collationruleparser.cpp | 440 static const char *const positions[] = { member in namespace:__anon7331 466 for(int32_t pos = 0; pos < UPRV_LENGTHOF(positions); ++pos) { 467 if(raw == UnicodeString(positions[pos], -1, US_INV)) {
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/external/icu/icu4c/source/layoutex/layout/ |
H A D | ParagraphLayout.h | 189 const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[]); 196 * <code>LEGlyphIDs</code>, an array of (x, y) glyph positions and 256 * Get the (x, y) positions of the glyphs in the visual run. To simplify storage 257 * management, the x and y positions are stored in a single array with the x positions 262 * @return the address of the array of glyph positions for this visual run. The storage 350 const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[]); 572 float *positions; member in struct:ParagraphLayout::StyleRunInfo 740 const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[]) 742 fGlyphs(glyphs), fPositions(positions), fGlyphToCharMa 739 VisualRun(const LEFontInstance *font, UBiDiDirection direction, le_int32 glyphCount, const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[]) argument [all...] |
/external/icu/icu4c/source/test/letest/ |
H A D | cletest.c | 48 float *positions = NULL; local 66 positions = NEW_ARRAY(float, glyphCount + 10); 117 le_getGlyphPositions(engine, positions, &status); 120 log_err("Calling getGlyphPositions(positions, status) on an empty layout did not return LE_NO_LAYOUT_ERROR.\n"); 123 DELETE_ARRAY(positions); 221 float positions[6 * 2 + 2]; local 242 le_getGlyphPositions(engine, positions, &status); 275 if (x != positions[glyph*2] || y != positions[glyph*2 + 1]) { 277 glyph, x, y, positions[glyp [all...] |
H A D | gendata.cpp | 211 float *positions = NULL; local 320 positions = NEW_ARRAY(float, glyphCount * 2 + 2); 324 engine->getGlyphPositions(positions, leStatus); 337 dumpFloats(outputFile, "result-positions", positions, glyphCount * 2 + 2); 342 DELETE_ARRAY(positions);
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/external/libchrome/base/strings/ |
H A D | string_util_unittest.cc | 26 const TrimPositions positions; member in struct:base::trim_case 44 const TrimPositions positions; member in struct:base::trim_case_ascii 236 TrimWhitespace(WideToUTF16(value.input), value.positions, 255 TrimWhitespaceASCII(value.input, value.positions, &output_ascii)); 401 // Test a variety of the fragment start positions and lengths in order to make
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
H A D | vktGeometryInstancedRenderingTests.cpp | 474 std::vector<Vec4> positions; local 483 positions.push_back(Vec4(x, y, 0.0f, 1.0f)); 486 return positions;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fPixelBufferObjectTests.cpp | 281 float positions[3*3]; local 283 positions[0] = a.x(); 284 positions[1] = a.y(); 285 positions[2] = a.z(); 287 positions[3] = b.x(); 288 positions[4] = b.y(); 289 positions[5] = b.z(); 291 positions[6] = c.x(); 292 positions[7] = c.y(); 293 positions[ [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fAdvancedBlendTests.cpp | 417 vector<Vec2> positions (numQuads*4); 432 std::copy(DE_ARRAY_BEGIN(singleQuadPos), DE_ARRAY_END(singleQuadPos), &positions[quadNdx*4]); local 441 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(positions.size()*sizeof(positions[0])), &positions[0], GL_STATIC_DRAW);
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H A D | es31fStencilTexturingTests.cpp | 89 static void rectsToTriangles (const vector<IVec4>& rects, int width, int height, vector<Vec2>& positions, vector<deUint16>& indices) argument 94 positions.resize(rects.size()*4); 109 positions[rectNdx*4 + 0] = Vec2(x0, y0); 110 positions[rectNdx*4 + 1] = Vec2(x1, y0); 111 positions[rectNdx*4 + 2] = Vec2(x0, y1); 112 positions[rectNdx*4 + 3] = Vec2(x1, y1); 139 vector<Vec2> positions; local 154 rectsToTriangles(rects, width, height, positions, indices); 157 const glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 2, (int)positions.size(), 0, positions[ 222 const float positions[] = local 287 const float positions[] = local 353 const float positions[] = local [all...] |
/external/deqp/modules/gles31/stress/ |
H A D | es31sVertexAttributeBindingTests.cpp | 451 const tcu::Vec4 positions[6] = local 463 memcpy(&dataBuf[m_spec.bufferOffset + m_spec.positionAttrOffset + m_spec.bufferStride * ((y * GRID_SIZE + x) * 6 + v)], positions[v].getPtr(), sizeof(positions[v]));
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/external/deqp/modules/glshared/ |
H A D | glsBufferTestUtil.cpp | 476 static void computePositions (vector<tcu::Vec2>& positions, int gridSizeX, int gridSizeY) argument 478 positions.resize(gridSizeX*gridSizeY*4); 493 positions[baseNdx+0] = tcu::Vec2(fx0, fy0); 494 positions[baseNdx+1] = tcu::Vec2(fx0, fy1); 495 positions[baseNdx+2] = tcu::Vec2(fx1, fy0); 496 positions[baseNdx+3] = tcu::Vec2(fx1, fy1); 581 vector<tcu::Vec2> positions; 589 computePositions(positions, maxQuadsX, maxQuadsY); 601 // Upload positions 603 glBufferData (GL_ARRAY_BUFFER, (glw::GLsizeiptr)(positions [all...] |