1/*-------------------------------------------------------------------------
2 * drawElements Quality Program EGL Module
3 * ---------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 *      http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Test for mapping client color values to native surface colors
22 *//*--------------------------------------------------------------------*/
23
24#include "teglNativeColorMappingTests.hpp"
25
26#include "teglSimpleConfigCase.hpp"
27
28#include "tcuTexture.hpp"
29
30#include "egluNativeDisplay.hpp"
31#include "egluNativeWindow.hpp"
32#include "egluNativePixmap.hpp"
33#include "egluUnique.hpp"
34#include "egluUtil.hpp"
35
36#include "eglwLibrary.hpp"
37#include "eglwEnums.hpp"
38
39#include "gluDefs.hpp"
40#include "glwFunctions.hpp"
41#include "glwEnums.hpp"
42
43#include "tcuImageCompare.hpp"
44#include "tcuTestLog.hpp"
45#include "tcuTexture.hpp"
46#include "tcuTextureUtil.hpp"
47
48#include "deUniquePtr.hpp"
49#include "deStringUtil.hpp"
50
51#include "deThread.hpp"
52
53#include <vector>
54#include <string>
55#include <limits>
56
57using tcu::TestLog;
58using std::vector;
59using std::string;
60
61using namespace eglw;
62
63namespace deqp
64{
65namespace egl
66{
67namespace
68{
69
70EGLContext createGLES2Context (const Library& egl, EGLDisplay display, EGLConfig config)
71{
72	EGLContext		context			= EGL_NO_CONTEXT;
73	const EGLint	attribList[]	=
74	{
75		EGL_CONTEXT_CLIENT_VERSION, 2,
76		EGL_NONE
77	};
78
79	EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API));
80
81	context = egl.createContext(display, config, EGL_NO_CONTEXT, attribList);
82	EGLU_CHECK_MSG(egl, "eglCreateContext() failed");
83	TCU_CHECK(context);
84
85	return context;
86}
87
88deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log)
89{
90	const char* const vertexShaderSource =
91	"attribute highp vec2 a_pos;\n"
92	"void main (void)\n"
93	"{\n"
94	"\tgl_Position = vec4(a_pos, 0.0, 1.0);\n"
95	"}";
96
97	const char* const fragmentShaderSource =
98	"uniform mediump vec4 u_color;\n"
99	"void main (void)\n"
100	"{\n"
101	"\tgl_FragColor = u_color;\n"
102	"}";
103
104	deUint32	program			= 0;
105	deUint32	vertexShader	= 0;
106	deUint32	fragmentShader	= 0;
107
108	deInt32		vertexCompileStatus;
109	string		vertexInfoLog;
110	deInt32		fragmentCompileStatus;
111	string		fragmentInfoLog;
112	deInt32		linkStatus;
113	string		programInfoLog;
114
115	try
116	{
117		program			= gl.createProgram();
118		vertexShader	= gl.createShader(GL_VERTEX_SHADER);
119		fragmentShader	= gl.createShader(GL_FRAGMENT_SHADER);
120
121		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program");
122
123		gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL);
124		gl.compileShader(vertexShader);
125		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader");
126
127		gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
128		gl.compileShader(fragmentShader);
129		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader");
130
131		{
132			deInt32		infoLogLength = 0;
133
134			gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
135			gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
136
137			vertexInfoLog.resize(infoLogLength, '\0');
138
139			gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0]));
140			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info");
141
142			vertexInfoLog.resize(infoLogLength);
143		}
144
145		{
146			deInt32		infoLogLength = 0;
147
148			gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
149			gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
150
151			fragmentInfoLog.resize(infoLogLength, '\0');
152
153			gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0]));
154			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info");
155
156			fragmentInfoLog.resize(infoLogLength);
157		}
158
159		gl.attachShader(program, vertexShader);
160		gl.attachShader(program, fragmentShader);
161		gl.linkProgram(program);
162		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program");
163
164		{
165			deInt32		infoLogLength = 0;
166
167			gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus);
168			gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength);
169
170			programInfoLog.resize(infoLogLength, '\0');
171
172			gl.getProgramInfoLog(program, (glw::GLsizei)programInfoLog.length(), &infoLogLength, &(programInfoLog[0]));
173			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info");
174
175			programInfoLog.resize(infoLogLength);
176		}
177
178		if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
179		{
180
181			log.startShaderProgram(linkStatus != 0, programInfoLog.c_str());
182
183			log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog);
184			log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog);
185
186			log.endShaderProgram();
187		}
188
189		gl.deleteShader(vertexShader);
190		gl.deleteShader(fragmentShader);
191		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders");
192
193		TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
194	}
195	catch (...)
196	{
197		if (program)
198			gl.deleteProgram(program);
199
200		if (vertexShader)
201			gl.deleteShader(vertexShader);
202
203		if (fragmentShader)
204			gl.deleteShader(fragmentShader);
205
206		throw;
207	}
208
209	return program;
210}
211
212void clear (const glw::Functions& gl, const tcu::Vec4& color)
213{
214	gl.clearColor(color.x(), color.y(), color.z(), color.w());
215	gl.clear(GL_COLOR_BUFFER_BIT);
216	GLU_EXPECT_NO_ERROR(gl.getError(), "Color clear failed");
217}
218
219void render (const glw::Functions& gl, deUint32 program, const tcu::Vec4& color)
220{
221	const float positions[] =
222	{
223		-1.0f, -1.0f,
224		 1.0f, -1.0f,
225		 1.0f,  1.0f,
226
227		 1.0f,  1.0f,
228		-1.0f,  1.0f,
229		-1.0f, -1.0f
230	};
231
232	deUint32 posLocation;
233	deUint32 colorLocation;
234
235	gl.useProgram(program);
236	posLocation	= gl.getAttribLocation(program, "a_pos");
237	gl.enableVertexAttribArray(posLocation);
238	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering");
239
240	colorLocation = gl.getUniformLocation(program, "u_color");
241	gl.uniform4fv(colorLocation, 1, color.getPtr());
242
243	gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
244	gl.drawArrays(GL_TRIANGLES, 0, 6);
245	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to render");
246}
247
248bool validate (TestLog& log, const Library& egl, EGLDisplay display, EGLConfig config, const tcu::TextureLevel& result, const tcu::Vec4& color)
249{
250	const tcu::UVec4 eglBitDepth((deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_RED_SIZE),
251								 (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_GREEN_SIZE),
252								 (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_BLUE_SIZE),
253								 (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_ALPHA_SIZE));
254
255	const tcu::UVec4 nativeBitDepth(tcu::getTextureFormatBitDepth(result.getFormat()).asUint());
256	const tcu::UVec4 bitDepth(deMinu32(nativeBitDepth.x(), eglBitDepth.x()),
257							  deMinu32(nativeBitDepth.y(), eglBitDepth.y()),
258							  deMinu32(nativeBitDepth.z(), eglBitDepth.z()),
259							  deMinu32(nativeBitDepth.w(), eglBitDepth.w()));
260
261	const tcu::UVec4 uColor = tcu::UVec4((deUint32)((float)((1u << bitDepth.x()) - 1u) * color.x()),
262										 (deUint32)((float)((1u << bitDepth.y()) - 1u) * color.y()),
263										 (deUint32)((float)((1u << bitDepth.z()) - 1u) * color.z()),
264										 (deUint32)((float)((1u << bitDepth.w()) - 1u) * color.w()));
265
266	tcu::TextureLevel reference(result.getFormat(), result.getWidth(), result.getHeight());
267
268	for (int y = 0; y < result.getHeight(); y++)
269	{
270		for (int x = 0; x < result.getWidth(); x++)
271			reference.getAccess().setPixel(uColor, x, y);
272	}
273
274	return tcu::intThresholdCompare(log, "Result compare", "Compare results", reference.getAccess(), result.getAccess(), tcu::UVec4(1u, 1u, 1u, (bitDepth.w() > 0 ? 1u : std::numeric_limits<deUint32>::max())), tcu::COMPARE_LOG_RESULT);
275}
276
277class NativeColorMappingCase : public SimpleConfigCase
278{
279public:
280	enum NativeType
281	{
282		NATIVETYPE_WINDOW = 0,
283		NATIVETYPE_PIXMAP,
284		NATIVETYPE_PBUFFER_COPY_TO_PIXMAP
285	};
286
287				NativeColorMappingCase	(EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::FilterList& filters);
288				~NativeColorMappingCase	(void);
289
290private:
291	void		executeForConfig		(EGLDisplay display, EGLConfig config);
292
293	NativeType	m_nativeType;
294	bool		m_render;
295};
296
297NativeColorMappingCase::NativeColorMappingCase (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::FilterList& filters)
298	: SimpleConfigCase	(eglTestCtx, name, description, filters)
299	, m_nativeType		(nativeType)
300	, m_render			(render)
301{
302}
303
304NativeColorMappingCase::~NativeColorMappingCase	(void)
305{
306	deinit();
307}
308
309void logConfigInfo (TestLog& log, const Library& egl, EGLDisplay display, EGLConfig config, NativeColorMappingCase::NativeType nativeType, int waitFrames)
310{
311	log << TestLog::Message << "EGL_RED_SIZE: "		<< eglu::getConfigAttribInt(egl, display, config, EGL_RED_SIZE)		<< TestLog::EndMessage;
312	log << TestLog::Message << "EGL_GREEN_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_GREEN_SIZE)	<< TestLog::EndMessage;
313	log << TestLog::Message << "EGL_BLUE_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_BLUE_SIZE)	<< TestLog::EndMessage;
314	log << TestLog::Message << "EGL_ALPHA_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_ALPHA_SIZE)	<< TestLog::EndMessage;
315	log << TestLog::Message << "EGL_DEPTH_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_DEPTH_SIZE)	<< TestLog::EndMessage;
316	log << TestLog::Message << "EGL_STENCIL_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_STENCIL_SIZE)	<< TestLog::EndMessage;
317	log << TestLog::Message << "EGL_SAMPLES: "		<< eglu::getConfigAttribInt(egl, display, config, EGL_SAMPLES)		<< TestLog::EndMessage;
318
319	if (nativeType == NativeColorMappingCase::NATIVETYPE_WINDOW)
320		log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinish() for frame to become visible" << TestLog::EndMessage;
321}
322
323bool testNativeWindow (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativeWindow& nativeWindow, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames, size_t colorCount, const tcu::Vec4* colors)
324{
325	const Library&		egl			= nativeDisplay.getLibrary();
326	eglu::UniqueSurface	surface		(egl, display, eglu::createWindowSurface(nativeDisplay, nativeWindow, display, config, DE_NULL));
327	tcu::TextureLevel	result;
328	deUint32			program		= 0;
329	bool				isOk		= true;
330
331	try
332	{
333		EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
334
335		if (renderColor)
336			program = createGLES2Program(gl, log);
337
338		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
339		{
340			if (renderColor)
341				render(gl, program, colors[colorNdx]);
342			else
343				clear(gl, colors[colorNdx]);
344
345			EGLU_CHECK_CALL(egl, swapBuffers(display, *surface));
346			EGLU_CHECK_CALL(egl, waitClient());
347			deSleep(waitFrames*16);
348			nativeWindow.readScreenPixels(&result);
349
350			if (!validate(log, egl, display, config, result, colors[colorNdx]))
351				isOk = false;
352		}
353
354		EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
355	}
356	catch (...)
357	{
358		if (program)
359			gl.deleteProgram(program);
360		throw;
361	}
362
363	return isOk;
364}
365
366bool testNativePixmap (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors)
367{
368	const Library&		egl			= nativeDisplay.getLibrary();
369	eglu::UniqueSurface	surface		(egl, display, eglu::createPixmapSurface(nativeDisplay, nativePixmap, display, config, DE_NULL));
370	tcu::TextureLevel	result;
371	deUint32			program		= 0;
372	bool				isOk		= true;
373
374	try
375	{
376		EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
377
378		if (renderColor)
379			program = createGLES2Program(gl, log);
380
381		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
382		{
383			if (renderColor)
384				render(gl, program, colors[colorNdx]);
385			else
386				clear(gl, colors[colorNdx]);
387
388			EGLU_CHECK_CALL(egl, waitClient());
389			nativePixmap.readPixels(&result);
390
391			if (!validate(log, egl, display, config, result, colors[colorNdx]))
392				isOk = false;
393		}
394
395		EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
396	}
397	catch (...)
398	{
399		if (program)
400			gl.deleteProgram(program);
401		throw;
402	}
403
404	return isOk;
405}
406
407bool testNativePixmapCopy (TestLog& log, const Library& egl, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors)
408{
409	eglu::UniqueSurface	surface		(egl, display, egl.createPbufferSurface(display, config, DE_NULL));
410	tcu::TextureLevel	result;
411	deUint32			program		= 0;
412	bool				isOk		= true;
413
414	try
415	{
416		EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
417
418		if (renderColor)
419			program = createGLES2Program(gl, log);
420
421		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
422		{
423			if (renderColor)
424				render(gl, program, colors[colorNdx]);
425			else
426				clear(gl, colors[colorNdx]);
427
428			EGLU_CHECK_CALL(egl, copyBuffers(display, *surface, nativePixmap.getLegacyNative()));
429			EGLU_CHECK_CALL(egl, waitClient());
430			nativePixmap.readPixels(&result);
431
432			if (!validate(log, egl, display, config, result, colors[colorNdx]))
433				isOk = false;
434		}
435
436		EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
437	}
438	catch (...)
439	{
440		if (program)
441			gl.deleteProgram(program);
442		throw;
443	}
444
445	return isOk;
446}
447
448void NativeColorMappingCase::executeForConfig (EGLDisplay display, EGLConfig config)
449{
450	const int width		= 128;
451	const int height	= 128;
452
453	const tcu::Vec4 colors[] =
454	{
455		tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f),
456		tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f),
457		tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f),
458		tcu::Vec4(0.0f, 1.0f, 1.0f, 1.0f),
459		tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f),
460		tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f),
461		tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f),
462		tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f),
463
464		tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f),
465		tcu::Vec4(0.0f, 0.0f, 0.5f, 1.0f),
466		tcu::Vec4(0.0f, 0.5f, 0.0f, 1.0f),
467		tcu::Vec4(0.0f, 0.5f, 0.5f, 1.0f),
468		tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f),
469		tcu::Vec4(0.5f, 0.0f, 0.5f, 1.0f),
470		tcu::Vec4(0.5f, 0.5f, 0.0f, 1.0f),
471		tcu::Vec4(0.5f, 0.5f, 0.5f, 1.0f)
472	};
473
474	const Library&						egl				= m_eglTestCtx.getLibrary();
475	const string						configIdStr		(de::toString(eglu::getConfigAttribInt(egl, display, config, EGL_CONFIG_ID)));
476	tcu::ScopedLogSection				logSection		(m_testCtx.getLog(), ("Config ID " + configIdStr).c_str(), ("Config ID " + configIdStr).c_str());
477	const int							waitFrames		= 5;
478	const eglu::NativeWindowFactory*	windowFactory;
479	const eglu::NativePixmapFactory*	pixmapFactory;
480
481	logConfigInfo(m_testCtx.getLog(), egl, display, config, m_nativeType, waitFrames);
482
483	try
484	{
485		windowFactory = &eglu::selectNativeWindowFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine());
486
487		if ((windowFactory->getCapabilities() & eglu::NativeWindow::CAPABILITY_READ_SCREEN_PIXELS) == 0)
488			TCU_THROW(NotSupportedError, "Native window doesn't support readPixels()");
489	}
490	catch (const tcu::NotSupportedError&)
491	{
492		if (m_nativeType == NATIVETYPE_WINDOW)
493			throw;
494		else
495			windowFactory = DE_NULL;
496	}
497
498	try
499	{
500		pixmapFactory = &eglu::selectNativePixmapFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine());
501
502		if (m_nativeType == NATIVETYPE_PIXMAP)
503		{
504			if ((pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0)
505				TCU_THROW(NotSupportedError, "Native pixmap doesn't support readPixels()");
506		}
507		else if (m_nativeType == NATIVETYPE_PBUFFER_COPY_TO_PIXMAP)
508		{
509			if ((pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0 ||
510				(pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_CREATE_SURFACE_LEGACY) == 0)
511				TCU_THROW(NotSupportedError, "Native pixmap doesn't support readPixels() or legacy create surface");
512		}
513	}
514	catch (const tcu::NotSupportedError&)
515	{
516		if (m_nativeType == NATIVETYPE_PIXMAP || m_nativeType == NATIVETYPE_PBUFFER_COPY_TO_PIXMAP)
517			throw;
518		else
519			pixmapFactory = DE_NULL;
520	}
521
522	DE_ASSERT(m_nativeType != NATIVETYPE_WINDOW || windowFactory);
523	DE_ASSERT((m_nativeType != NATIVETYPE_PIXMAP && m_nativeType != NATIVETYPE_PBUFFER_COPY_TO_PIXMAP) || pixmapFactory);
524
525	eglu::UniqueContext		context		(egl, display, createGLES2Context(egl, display, config));
526	glw::Functions			gl;
527
528	m_eglTestCtx.initGLFunctions(&gl, glu::ApiType::es(2,0));
529
530	switch (m_nativeType)
531	{
532		case NATIVETYPE_WINDOW:
533		{
534			de::UniquePtr<eglu::NativeWindow>	nativeWindow	(windowFactory->createWindow(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, eglu::WindowParams(width, height, eglu::WindowParams::VISIBILITY_VISIBLE)));
535
536			if (!testNativeWindow(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativeWindow, display, *context, config, gl, m_render, waitFrames, DE_LENGTH_OF_ARRAY(colors), colors))
537				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
538			break;
539		}
540
541		case NATIVETYPE_PIXMAP:
542		{
543			de::UniquePtr<eglu::NativePixmap> nativePixmap		(pixmapFactory->createPixmap(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, width, height));
544
545			if (!testNativePixmap(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativePixmap, display, *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
546				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
547			break;
548		}
549
550		case NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
551		{
552			de::UniquePtr<eglu::NativePixmap> nativePixmap		(pixmapFactory->createPixmap(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, width, height));
553
554			if (!testNativePixmapCopy(m_testCtx.getLog(), egl, *nativePixmap, display, *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
555				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
556			break;
557		}
558
559		default:
560			DE_ASSERT(DE_FALSE);
561	}
562}
563
564template<deUint32 Type>
565static bool surfaceType (const eglu::CandidateConfig& c)
566{
567	return (c.surfaceType() & Type) == Type;
568}
569
570void addTestGroups (EglTestContext& eglTestCtx, TestCaseGroup* group, NativeColorMappingCase::NativeType type)
571{
572	eglu::FilterList baseFilters;
573
574	switch (type)
575	{
576		case NativeColorMappingCase::NATIVETYPE_WINDOW:
577			baseFilters << surfaceType<EGL_WINDOW_BIT>;
578			break;
579
580		case NativeColorMappingCase::NATIVETYPE_PIXMAP:
581			baseFilters << surfaceType<EGL_PIXMAP_BIT>;
582			break;
583
584		case NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
585			baseFilters << surfaceType<EGL_PBUFFER_BIT>;
586			break;
587
588		default:
589			DE_ASSERT(DE_FALSE);
590	}
591
592	vector<NamedFilterList> filterLists;
593	getDefaultFilterLists(filterLists, baseFilters);
594
595	for (vector<NamedFilterList>::iterator i = filterLists.begin(); i != filterLists.end(); i++)
596	{
597		group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_clear").c_str(), i->getDescription(), false, type, *i));
598		group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_render").c_str(), i->getDescription(), true, type, *i));
599	}
600}
601
602} // anonymous
603
604NativeColorMappingTests::NativeColorMappingTests (EglTestContext& eglTestCtx)
605	: TestCaseGroup(eglTestCtx, "native_color_mapping", "Tests for mapping client colors to native surface")
606{
607}
608
609void NativeColorMappingTests::init (void)
610{
611	{
612		TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "native_window", "Tests for mapping client color to native window");
613		addTestGroups(m_eglTestCtx, windowGroup, NativeColorMappingCase::NATIVETYPE_WINDOW);
614		addChild(windowGroup);
615	}
616
617	{
618		TestCaseGroup* pixmapGroup = new TestCaseGroup(m_eglTestCtx, "native_pixmap", "Tests for mapping client color to native pixmap");
619		addTestGroups(m_eglTestCtx, pixmapGroup, NativeColorMappingCase::NATIVETYPE_PIXMAP);
620		addChild(pixmapGroup);
621	}
622
623	{
624		TestCaseGroup* pbufferGroup = new TestCaseGroup(m_eglTestCtx, "pbuffer_to_native_pixmap", "Tests for mapping client color to native pixmap with eglCopyBuffers()");
625		addTestGroups(m_eglTestCtx, pbufferGroup, NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP);
626		addChild(pbufferGroup);
627	}
628}
629
630} // egl
631} // deqp
632