/external/deqp/modules/glshared/ |
H A D | glsLongStressCase.cpp | 248 static inline bool linkProgram (const deUint32 programGL) argument 250 glLinkProgram(programGL); 253 glGetProgramiv(programGL, GL_LINK_STATUS, &success); 268 static inline string getProgramInfoLog (const deUint32 programGL) argument 272 glGetProgramiv(programGL, GL_INFO_LOG_LENGTH, &infoLogLen); 274 glGetProgramInfoLog(programGL, (int)infoLog.size(), DE_NULL, &infoLog[0]);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fUniformApiTests.cpp | 867 bool getActiveUniforms (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32 programGL); 869 bool getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32 programGL); 873 void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd); 1251 bool UniformCase::getActiveUniforms (vector<BasicUniformReportGL>& basicUniformReportsDst, const vector<BasicUniformReportRef>& basicUniformReportsRef, const deUint32 programGL) argument 1259 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORMS, &numActiveUniforms)); 1261 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORM_MAX_LENGTH, &uniformMaxNameLength)); 1271 GLU_CHECK_CALL(glGetActiveUniform(programGL, (GLuint)unifNdx, (GLsizei)uniformMaxNameLength, &reportedNameLength, &reportedSize, &reportedTypeGL, &nameBuffer[0])); 1347 bool UniformCase::getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, const deUint32 programGL) argument 1356 const int location = glGetUniformLocation(programGL, queryName.c_str()); 1380 GLU_CHECK_CALL(glGetUniformfv(programGL, locatio 1469 assignUniforms(const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd) argument 1781 const deUint32 programGL = program.getProgram(); local 1924 const deUint32 programGL = program.getProgram(); local 2003 const deUint32 programGL = program.getProgram(); local [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fProgramUniformTests.cpp | 898 bool getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32 programGL); 900 void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd); 1263 bool UniformCase::getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, const deUint32 programGL) argument 1272 const int location = glGetUniformLocation(programGL, queryName.c_str()); 1297 GLU_CHECK_CALL(glGetUniformfv(programGL, location, &value.val.floatV[0])); 1299 GLU_CHECK_CALL(glGetUniformiv(programGL, location, &value.val.intV[0])); 1301 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0])); 1306 GLU_CHECK_CALL(glGetUniformiv(programGL, location, &value.val.intV[0])); 1312 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0])); 1318 GLU_CHECK_CALL(glGetUniformfv(programGL, locatio 1340 assignUniforms(const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd) argument 1793 const deUint32 programGL = program.getProgram(); local [all...] |
H A D | es31fShaderImageLoadStoreTests.cpp | 525 UniformAccessLogger (const glw::Functions& gl, TestLog& log, deUint32 programGL) argument 528 , m_programGL (programGL)
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/external/deqp/modules/gles3/functional/ |
H A D | es3fUniformApiTests.cpp | 1032 bool getActiveUniforms (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32 programGL); 1034 bool getActiveUniformsiv (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32 programGL); 1038 bool getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32 programGL); 1042 void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd); 1448 bool UniformCase::getActiveUniforms (vector<BasicUniformReportGL>& basicUniformReportsDst, const vector<BasicUniformReportRef>& basicUniformReportsRef, const deUint32 programGL) argument 1456 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORMS, &numActiveUniforms)); 1458 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORM_MAX_LENGTH, &uniformMaxNameLength)); 1468 GLU_CHECK_CALL(glGetActiveUniform(programGL, (GLuint)unifNdx, (GLsizei)uniformMaxNameLength, &reportedNameLength, &reportedSize, &reportedTypeGL, &nameBuffer[0])); 1544 bool UniformCase::getActiveUniformsiv (vector<BasicUniformReportGL>& basicUniformReportsDst, const vector<BasicUniformReportRef>& basicUniformReportsRef, const deUint32 programGL) argument 1560 GLU_CHECK_CALL(glGetUniformIndices(programGL, (GLsize 1704 getUniforms(vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, const deUint32 programGL) argument 1837 assignUniforms(const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd) argument 2233 const deUint32 programGL = program.getProgram(); local 2426 const deUint32 programGL = program.getProgram(); local 2508 const deUint32 programGL = program.getProgram(); local [all...] |