Searched defs:programGL (Results 1 - 5 of 5) sorted by relevance

/external/deqp/modules/glshared/
H A DglsLongStressCase.cpp248 static inline bool linkProgram (const deUint32 programGL) argument
250 glLinkProgram(programGL);
253 glGetProgramiv(programGL, GL_LINK_STATUS, &success);
268 static inline string getProgramInfoLog (const deUint32 programGL) argument
272 glGetProgramiv(programGL, GL_INFO_LOG_LENGTH, &infoLogLen);
274 glGetProgramInfoLog(programGL, (int)infoLog.size(), DE_NULL, &infoLog[0]);
/external/deqp/modules/gles2/functional/
H A Des2fUniformApiTests.cpp867 bool getActiveUniforms (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32 programGL);
869 bool getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32 programGL);
873 void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd);
1251 bool UniformCase::getActiveUniforms (vector<BasicUniformReportGL>& basicUniformReportsDst, const vector<BasicUniformReportRef>& basicUniformReportsRef, const deUint32 programGL) argument
1259 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORMS, &numActiveUniforms));
1261 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORM_MAX_LENGTH, &uniformMaxNameLength));
1271 GLU_CHECK_CALL(glGetActiveUniform(programGL, (GLuint)unifNdx, (GLsizei)uniformMaxNameLength, &reportedNameLength, &reportedSize, &reportedTypeGL, &nameBuffer[0]));
1347 bool UniformCase::getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, const deUint32 programGL) argument
1356 const int location = glGetUniformLocation(programGL, queryName.c_str());
1380 GLU_CHECK_CALL(glGetUniformfv(programGL, locatio
1469 assignUniforms(const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd) argument
1781 const deUint32 programGL = program.getProgram(); local
1924 const deUint32 programGL = program.getProgram(); local
2003 const deUint32 programGL = program.getProgram(); local
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/external/deqp/modules/gles31/functional/
H A Des31fProgramUniformTests.cpp898 bool getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32 programGL);
900 void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd);
1263 bool UniformCase::getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, const deUint32 programGL) argument
1272 const int location = glGetUniformLocation(programGL, queryName.c_str());
1297 GLU_CHECK_CALL(glGetUniformfv(programGL, location, &value.val.floatV[0]));
1299 GLU_CHECK_CALL(glGetUniformiv(programGL, location, &value.val.intV[0]));
1301 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0]));
1306 GLU_CHECK_CALL(glGetUniformiv(programGL, location, &value.val.intV[0]));
1312 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0]));
1318 GLU_CHECK_CALL(glGetUniformfv(programGL, locatio
1340 assignUniforms(const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd) argument
1793 const deUint32 programGL = program.getProgram(); local
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H A Des31fShaderImageLoadStoreTests.cpp525 UniformAccessLogger (const glw::Functions& gl, TestLog& log, deUint32 programGL) argument
528 , m_programGL (programGL)
/external/deqp/modules/gles3/functional/
H A Des3fUniformApiTests.cpp1032 bool getActiveUniforms (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32 programGL);
1034 bool getActiveUniformsiv (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32 programGL);
1038 bool getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32 programGL);
1042 void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd);
1448 bool UniformCase::getActiveUniforms (vector<BasicUniformReportGL>& basicUniformReportsDst, const vector<BasicUniformReportRef>& basicUniformReportsRef, const deUint32 programGL) argument
1456 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORMS, &numActiveUniforms));
1458 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORM_MAX_LENGTH, &uniformMaxNameLength));
1468 GLU_CHECK_CALL(glGetActiveUniform(programGL, (GLuint)unifNdx, (GLsizei)uniformMaxNameLength, &reportedNameLength, &reportedSize, &reportedTypeGL, &nameBuffer[0]));
1544 bool UniformCase::getActiveUniformsiv (vector<BasicUniformReportGL>& basicUniformReportsDst, const vector<BasicUniformReportRef>& basicUniformReportsRef, const deUint32 programGL) argument
1560 GLU_CHECK_CALL(glGetUniformIndices(programGL, (GLsize
1704 getUniforms(vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, const deUint32 programGL) argument
1837 assignUniforms(const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd) argument
2233 const deUint32 programGL = program.getProgram(); local
2426 const deUint32 programGL = program.getProgram(); local
2508 const deUint32 programGL = program.getProgram(); local
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