Searched defs:shade (Results 1 - 7 of 7) sorted by relevance

/external/skia/gm/
H A Dannotated_text.cpp21 SkPaint shade; local
22 shade.setColor(0x80346180);
23 canvas->drawRect(bounds, shade);
/external/swiftshader/src/Renderer/
H A DColor.hpp53 static Color<T> shade(const Color<T> &c1, const Color<T> &c2, float d);
461 inline Color<T> Color<T>::shade(const Color<T> &c1, const Color<T> &c2, float d) function in class:sw::Color
/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_context.h152 struct quad_stage *shade; member in struct:softpipe_context::__anon14662
/external/ImageMagick/Magick++/lib/
H A DColor.cpp553 void Magick::ColorGray::shade(double shade_) function in class:Magick::ColorGray
561 double Magick::ColorGray::shade(void) const function in class:Magick::ColorGray
H A DImage.cpp4321 void Magick::Image::shade(const double azimuth_,const double elevation_, function in class:Magick::Image
/external/skia/src/effects/
H A DSkPerlinNoiseShader.cpp417 SkPMColor SkPerlinNoiseShader::PerlinNoiseShaderContext::shade( function in class:SkPerlinNoiseShader::PaintingData::SkPerlinNoiseShader::PerlinNoiseShaderContext
459 result[i] = shade(point, stitchData);
/external/ImageMagick/MagickCore/
H A Deffect.c2581 (void) FormatLocaleString(label,MagickPathExtent,"shade %gx%g",degrees,
3472 shade;
3531 shade=light.z;
3534 shade=0.0;
3541 shade=distance/sqrt((double) normal_distance);
3572 SetPixelChannel(shade_image,channel,ClampToQuantum(shade),q);
3575 SetPixelChannel(shade_image,channel,ClampToQuantum(QuantumScale*shade*
3456 shade; local

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