/external/mesa3d/src/mesa/main/ |
H A D | texobj.h | 94 _mesa_is_texture_complete(const struct gl_texture_object *texObj, argument 97 if (texObj->_IsIntegerFormat && 106 return texObj->_MipmapComplete; 108 return texObj->_BaseComplete; 117 _mesa_cube_complete(const struct gl_texture_object *texObj); 120 _mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj,
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H A D | teximage.h | 91 struct gl_texture_object *texObj, 97 struct gl_texture_object *texObj, 116 const struct gl_texture_object *texObj, 121 _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj, 157 _mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj) argument 161 (void) texObj; 165 _mesa_unlock_texture(struct gl_context *ctx, struct gl_texture_object *texObj) argument 167 (void) texObj;
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H A D | shared.c | 158 struct gl_texture_object *texObj = (struct gl_texture_object *) data; local 160 ctx->Driver.DeleteTexture(ctx, texObj);
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H A D | texstorage.c | 126 struct gl_texture_object *texObj, 131 const GLenum target = texObj->Target; 142 texFormat = _mesa_choose_texture_format(ctx, texObj, target, 0, 152 _mesa_get_tex_image(ctx, texObj, faceTarget, level); 171 if (!_mesa_is_proxy_texture(texObj->Target)) { 173 if (!ctx->Driver.AllocTextureStorage(ctx, texObj, levels, 182 struct gl_texture_image *texImage = texObj->Image[face][level]; 197 texObj->Immutable = GL_TRUE; 208 struct gl_texture_object *texObj) 210 const GLenum target = texObj 125 setup_texstorage(struct gl_context *ctx, struct gl_texture_object *texObj, GLuint dims, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth) argument 206 clear_image_fields(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj) argument 246 struct gl_texture_object *texObj; local 359 struct gl_texture_object *texObj; local [all...] |
H A D | texgetimage.c | 701 struct gl_texture_object *texObj; local 724 texObj = _mesa_get_current_tex_object(ctx, target); 726 if (!texObj) { 731 texImage = _mesa_select_tex_image(ctx, texObj, target, level); 811 struct gl_texture_object *texObj; local 826 texObj = _mesa_get_current_tex_object(ctx, target); 827 texImage = _mesa_select_tex_image(ctx, texObj, target, level); 835 texObj->Name, 841 _mesa_lock_texture(ctx, texObj); 845 _mesa_unlock_texture(ctx, texObj); 865 struct gl_texture_object *texObj; local 942 struct gl_texture_object *texObj; local [all...] |
H A D | texparam.c | 241 incomplete(struct gl_context *ctx, struct gl_texture_object *texObj) argument 244 _mesa_dirty_texobj(ctx, texObj, GL_TRUE); 254 struct gl_texture_object *texObj, 259 if (texObj->Sampler.MinFilter == params[0]) 265 texObj->Sampler.MinFilter = params[0]; 271 if (texObj->Target != GL_TEXTURE_RECTANGLE_NV && 272 texObj->Target != GL_TEXTURE_EXTERNAL_OES) { 274 texObj->Sampler.MinFilter = params[0]; 284 if (texObj->Sampler.MagFilter == params[0]) 290 texObj 253 set_tex_parameteri(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum pname, const GLint *params) argument 536 set_tex_parameterf(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum pname, const GLfloat *params) argument 640 struct gl_texture_object *texObj; local 701 struct gl_texture_object *texObj; local 777 struct gl_texture_object *texObj; local 821 struct gl_texture_object *texObj; local 882 struct gl_texture_object *texObj; local 912 struct gl_texture_object *texObj; local 988 get_tex_level_parameter_image(struct gl_context *ctx, const struct gl_texture_object *texObj, GLenum target, GLint level, GLenum pname, GLint *params) argument 1135 get_tex_level_parameter_buffer(struct gl_context *ctx, const struct gl_texture_object *texObj, GLenum pname, GLint *params) argument 1248 struct gl_texture_object *texObj; local 1655 struct gl_texture_object *texObj; local 1677 struct gl_texture_object *texObj; local [all...] |
H A D | texstate.c | 406 const struct gl_texture_object *texObj = texUnit->_Current; local 407 GLenum format = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; 410 format = texObj->DepthMode; 575 struct gl_texture_object *texObj = texUnit->CurrentTex[texIndex]; local 577 texUnit->Sampler : &texObj->Sampler; 579 if (!_mesa_is_texture_complete(texObj, sampler)) { 580 _mesa_test_texobj_completeness(ctx, texObj); 582 if (_mesa_is_texture_complete(texObj, sampler)) { 584 _mesa_reference_texobj(&texUnit->_Current, texObj); 596 struct gl_texture_object *texObj; local [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | gen7_sampler_state.c | 42 struct gl_texture_object *texObj = texUnit->_Current; local 47 if (texObj->Target == GL_TEXTURE_BUFFER) 114 if (texObj->Target == GL_TEXTURE_CUBE_MAP) { 126 } else if (texObj->Target == GL_TEXTURE_1D) { 167 if (texObj->Target == GL_TEXTURE_RECTANGLE) {
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H A D | brw_wm_sampler_state.c | 88 struct gl_texture_object *texObj = texUnit->_Current; local 89 struct gl_texture_image *firstImage = texObj->Image[0][texObj->BaseLevel]; 167 struct gl_texture_object *texObj = texUnit->_Current; local 172 if (texObj->Target == GL_TEXTURE_BUFFER) 244 if (texObj->Target == GL_TEXTURE_CUBE_MAP) { 256 } else if (texObj->Target == GL_TEXTURE_1D) { 300 if (intel->gen >= 6 && texObj->Target == GL_TEXTURE_RECTANGLE) {
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H A D | intel_span.c | 159 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; local 160 intel_tex_unmap_images(intel, intel_texture_object(texObj)); 190 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; local 192 intel_tex_map_images(intel, intel_texture_object(texObj), 210 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; local 212 intel_tex_unmap_images(intel, intel_texture_object(texObj));
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H A D | intel_tex.c | 44 struct gl_texture_object *texObj) 46 struct intel_texture_object *intelObj = intel_texture_object(texObj); 49 _mesa_delete_texture_object(ctx, texObj); 119 struct gl_texture_object *texObj, 123 const int numFaces = _mesa_num_tex_faces(texObj->Target); 129 struct gl_texture_image *const texImage = texObj->Image[face][level]; 43 intelDeleteTextureObject(struct gl_context *ctx, struct gl_texture_object *texObj) argument 118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
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H A D | intel_tex_image.c | 277 struct gl_texture_object *texObj; local 282 texObj = _mesa_get_current_tex_object(ctx, target); 283 intelObj = intel_texture_object(texObj); 313 _mesa_lock_texture(&intel->ctx, texObj); 314 texImage = _mesa_get_tex_image(ctx, texObj, target, level); 317 _mesa_unlock_texture(&intel->ctx, texObj); 332 struct gl_texture_object *texObj, 331 intel_image_target_texture_2d(struct gl_context *ctx, GLenum target, struct gl_texture_object *texObj, struct gl_texture_image *texImage, GLeglImageOES image_handle) argument
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | intel_span.c | 159 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; local 160 intel_tex_unmap_images(intel, intel_texture_object(texObj)); 190 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; local 192 intel_tex_map_images(intel, intel_texture_object(texObj), 210 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; local 212 intel_tex_unmap_images(intel, intel_texture_object(texObj));
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H A D | intel_tex.c | 44 struct gl_texture_object *texObj) 46 struct intel_texture_object *intelObj = intel_texture_object(texObj); 49 _mesa_delete_texture_object(ctx, texObj); 119 struct gl_texture_object *texObj, 123 const int numFaces = _mesa_num_tex_faces(texObj->Target); 129 struct gl_texture_image *const texImage = texObj->Image[face][level]; 43 intelDeleteTextureObject(struct gl_context *ctx, struct gl_texture_object *texObj) argument 118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
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H A D | intel_tex_image.c | 277 struct gl_texture_object *texObj; local 282 texObj = _mesa_get_current_tex_object(ctx, target); 283 intelObj = intel_texture_object(texObj); 313 _mesa_lock_texture(&intel->ctx, texObj); 314 texImage = _mesa_get_tex_image(ctx, texObj, target, level); 317 _mesa_unlock_texture(&intel->ctx, texObj); 332 struct gl_texture_object *texObj, 331 intel_image_target_texture_2d(struct gl_context *ctx, GLenum target, struct gl_texture_object *texObj, struct gl_texture_image *texImage, GLeglImageOES image_handle) argument
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
H A D | intel_span.c | 159 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; local 160 intel_tex_unmap_images(intel, intel_texture_object(texObj)); 190 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; local 192 intel_tex_map_images(intel, intel_texture_object(texObj), 210 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; local 212 intel_tex_unmap_images(intel, intel_texture_object(texObj));
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H A D | intel_tex.c | 44 struct gl_texture_object *texObj) 46 struct intel_texture_object *intelObj = intel_texture_object(texObj); 49 _mesa_delete_texture_object(ctx, texObj); 119 struct gl_texture_object *texObj, 123 const int numFaces = _mesa_num_tex_faces(texObj->Target); 129 struct gl_texture_image *const texImage = texObj->Image[face][level]; 43 intelDeleteTextureObject(struct gl_context *ctx, struct gl_texture_object *texObj) argument 118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
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H A D | intel_tex_image.c | 277 struct gl_texture_object *texObj; local 282 texObj = _mesa_get_current_tex_object(ctx, target); 283 intelObj = intel_texture_object(texObj); 313 _mesa_lock_texture(&intel->ctx, texObj); 314 texImage = _mesa_get_tex_image(ctx, texObj, target, level); 317 _mesa_unlock_texture(&intel->ctx, texObj); 332 struct gl_texture_object *texObj, 331 intel_image_target_texture_2d(struct gl_context *ctx, GLenum target, struct gl_texture_object *texObj, struct gl_texture_image *texImage, GLeglImageOES image_handle) argument
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_eglimage.c | 101 struct gl_texture_object *texObj, 116 stObj = st_texture_object(texObj); 121 _mesa_clear_texture_object(ctx, texObj); 140 _mesa_dirty_texobj(ctx, texObj, GL_TRUE); 145 struct gl_texture_object *texObj, 156 st_bind_surface(ctx, target, texObj, texImage, ps); 100 st_bind_surface(struct gl_context *ctx, GLenum target, struct gl_texture_object *texObj, struct gl_texture_image *texImage, struct pipe_surface *ps) argument 144 st_egl_image_target_texture_2d(struct gl_context *ctx, GLenum target, struct gl_texture_object *texObj, struct gl_texture_image *texImage, GLeglImageOES image_handle) argument
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H A D | st_texture.h | 111 st_get_texobj_resource(struct gl_texture_object *texObj) argument 113 struct st_texture_object *stObj = st_texture_object(texObj);
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H A D | st_gen_mipmap.c | 121 struct gl_texture_object *texObj, 127 baseImage = _mesa_get_tex_image(ctx, texObj, target, texObj->BaseLevel); 129 numLevels = texObj->BaseLevel + baseImage->MaxNumLevels; 130 numLevels = MIN2(numLevels, texObj->MaxLevel + 1); 142 struct gl_texture_object *texObj) 145 struct st_texture_object *stObj = st_texture_object(texObj); 146 struct pipe_resource *pt = st_get_texobj_resource(texObj); 147 const uint baseLevel = texObj->BaseLevel; 159 lastLevel = compute_num_levels(ctx, texObj, targe 120 compute_num_levels(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum target) argument 141 st_generate_mipmap(struct gl_context *ctx, GLenum target, struct gl_texture_object *texObj) argument [all...] |
/external/mesa3d/src/mesa/swrast/ |
H A D | s_texfetch.c | 1170 struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; local 1175 if (!texObj) 1180 dims = _mesa_get_texture_dimensions(texObj->Target); 1184 if (texObj->Image[face][i]) { 1186 swrast_texture_image(texObj->Image[face][i]),
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H A D | s_fragprog.c | 82 const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; local 84 if (texObj) { 94 swizzle_texel(rgba, color, texObj->_Swizzle); 116 const struct gl_texture_object *texObj = texUnit->_Current; local 118 if (texObj) { 120 texObj->Image[0][texObj->BaseLevel]; 143 swizzle_texel(rgba, color, texObj->_Swizzle);
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
H A D | r200_tex.c | 380 struct gl_texture_object *texObj, 383 radeonTexObj* t = radeon_tex_obj(texObj); 387 __FUNCTION__, ctx, texObj, 412 static void r200DeleteTexture(struct gl_context * ctx, struct gl_texture_object *texObj) argument 415 radeonTexObj* t = radeon_tex_obj(texObj); 419 (void *)texObj, 420 _mesa_lookup_enum_by_nr(texObj->Target)); 436 _mesa_delete_texture_object(ctx, texObj); 379 r200TexParameter( struct gl_context *ctx, GLenum target, struct gl_texture_object *texObj, GLenum pname, const GLfloat *params ) argument
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_tex.c | 333 struct gl_texture_object *texObj, 336 radeonTexObj* t = radeon_tex_obj(texObj); 355 struct gl_texture_object *texObj ) 358 radeonTexObj* t = radeon_tex_obj(texObj); 362 "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj, 363 _mesa_lookup_enum_by_nr( texObj->Target ) ); 379 _mesa_delete_texture_object(ctx, texObj); 332 radeonTexParameter( struct gl_context *ctx, GLenum target, struct gl_texture_object *texObj, GLenum pname, const GLfloat *params ) argument
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