/frameworks/rs/driver/ |
H A D | rsdProgram.cpp | 41 const char** textureNames, size_t textureNamesCount, 44 textureNames, textureNamesCount, textureNamesLength); 88 const char** textureNames, size_t textureNamesCount, 91 textureNames, textureNamesCount, textureNamesLength); 39 rsdProgramVertexInit(const Context *rsc, const ProgramVertex *pv, const char* shader, size_t shaderLen, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength) argument 86 rsdProgramFragmentInit(const Context *rsc, const ProgramFragment *pf, const char* shader, size_t shaderLen, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength) argument
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H A D | rsdShader.cpp | 38 const char** textureNames, size_t textureNamesCount, 45 init(textureNames, textureNamesCount, textureNamesLength); 48 mTextureNames.push_back(std::string(textureNames[i], textureNamesLength[i])); 121 void RsdShader::init(const char** textureNames, size_t textureNamesCount, argument 137 mUniformNames[uniformCount].append(textureNames[ct], textureNamesLength[ct]); 36 RsdShader(const Program *p, uint32_t type, const char * shaderText, size_t shaderLength, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength) argument
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/frameworks/rs/ |
H A D | rsProgramFragment.cpp | 26 const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, 35 textureNames, textureNamesCount, textureNamesLength); 135 const char** textureNames, 140 textureNames, textureNamesCount, textureNamesLength, 25 ProgramFragment(Context *rsc, const char * shaderText, size_t shaderLength, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, const uintptr_t * params, size_t paramLength) argument 133 rsi_ProgramFragmentCreate(Context *rsc, const char * shaderText, size_t shaderLength, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, const uintptr_t * params, size_t paramLength) argument
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H A D | rsProgramVertex.cpp | 25 const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, 30 textureNames, textureNamesCount, textureNamesLength); 244 const char** textureNames, size_t textureNamesCount, 248 textureNames, textureNamesCount, textureNamesLength, 24 ProgramVertex(Context *rsc, const char * shaderText, size_t shaderLength, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, const uintptr_t * params, size_t paramLength) argument 243 rsi_ProgramVertexCreate(Context *rsc, const char * shaderText, size_t shaderLength, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, const uintptr_t * params, size_t paramLength) argument
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H A D | rsFont.cpp | 502 const char *textureNames[] = { "Tex0" }; local 526 textureNames, numTextures, textureNamesLengths,
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H A D | rsApiStubs.cpp | 811 const char ** textureNames, size_t textureNames_length_length, 817 textureNames, textureNames_length_length, textureNames_length, 823 const char ** textureNames, size_t textureNames_length_length, 829 textureNames, textureNames_length_length, textureNames_length, 809 rsProgramFragmentCreate(RsContext ctxWrapper, const char * shaderText, size_t shaderText_length, const char ** textureNames, size_t textureNames_length_length, const size_t * textureNames_length, const uintptr_t * params, size_t params_length) argument 821 rsProgramVertexCreate(RsContext ctxWrapper, const char * shaderText, size_t shaderText_length, const char ** textureNames, size_t textureNames_length_length, const size_t * textureNames_length, const uintptr_t * params, size_t params_length) argument
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