/frameworks/rs/script_api/include/ |
H A D | rs_quaternion.rsh | 286 float angle = rsQuaternionDot(q0, q1); 287 if (angle < 0) { 289 angle *= -1.0f; 293 if (angle + 1.0f > 0.05f) { 294 if (1.0f - angle >= 0.05f) { 295 float theta = acos(angle);
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/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/ |
H A D | bugdroid.rs | 43 float angle = fabs(2 * fract(atan2pi(vec.z, vec.y) * 5) - 1);
45 * sigmoid(pillDistance(p1, p2, img) - rad * (1 + angle / 2)));
63 float angle = fabs(2 * fract(atan2pi(vec.y, vec.x) * 6) - 1);
65 * sigmoid(cylinderDistance(p1, p2, img) - rad * (1 + angle / 5)));
106 float angle = fabs(2 * fract(atan2pi(vec.y, vec.x) * 20) - 1);
109 distanceDisk(center, circleRadius * (1 + angle / 10),
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H A D | ViewMatrix.java | 328 double angle = Quaternion.calcAngle(mStartV, mMoveToV);
329 if (angle < 0.0001) {
338 mQ.set(angle, axis);
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/frameworks/base/core/java/android/gesture/ |
H A D | GestureOverlayView.java | 652 float angle = Math.abs(box.orientation); 653 if (angle > 90) { 654 angle = 180 - angle; 659 angle < mGestureStrokeAngleThreshold : 660 angle > mGestureStrokeAngleThreshold)) {
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/frameworks/base/graphics/java/android/graphics/drawable/ |
H A D | RippleForeground.java | 340 final double angle = Math.atan2(dY, dX); 341 mClampedStartingX = cX + (float) (Math.cos(angle) * r); 342 mClampedStartingY = cY + (float) (Math.sin(angle) * r);
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H A D | GradientDrawable.java | 570 * <li>{@link #SWEEP_GRADIENT} adjusts the ending angle 640 * @param orientation the desired orientation (angle) of the gradient 857 // arcTo treats the sweep angle mod 360, so check for that, since we 1578 int angle = (int) a.getFloat(R.styleable.GradientDrawableGradient_angle, st.mAngle); 1579 angle %= 360; 1581 if (angle % 45 != 0) { 1583 + "<gradient> tag requires 'angle' attribute to " 1587 st.mAngle = angle; 1589 switch (angle) {
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | GLCanvas.java | 60 public abstract void rotate(float angle, float x, float y, float z); argument
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H A D | GLES20Canvas.java | 416 public void rotate(float angle, float x, float y, float z) { argument 417 if (angle == 0f) { 421 Matrix.setRotateM(temp, 0, angle, x, y, z);
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/frameworks/base/services/core/java/com/android/server/ |
H A D | AnyMotionDetector.java | 91 /** Threshold angle in degrees beyond which the device is considered moving. */ 267 float angle = previousGravityVectorNormalized.angleBetween(currentGravityVectorNormalized); 268 if (DEBUG) Slog.d(TAG, "getStationaryStatus: angle = " + angle 270 if ((angle < mThresholdAngle) && (mRunningStats.getEnergy() < THRESHOLD_ENERGY)) { 272 } else if (Float.isNaN(angle)) { 274 * Floating point rounding errors have caused the angle calcuation's dot product to 387 * Returns the angle between this 3D vector and another given 3D vector. 391 * @return angle between this vector and the other given one.
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/frameworks/base/libs/hwui/ |
H A D | SpotShadow.cpp | 81 * For each vertex, we need to keep track of its angle, whether it is penumbra or 85 // The angle to the vertex from the centroid. 91 void set(float angle, bool isPenumbra, int index) { argument 92 mAngle = angle; 99 * Calculate the angle between and x and a y coordinate. 102 static float angle(const Vector2& point, const Vector2& center) { function in namespace:android::uirenderer 258 float pivot = angle(points[p], center); 260 while (angle(points[i], center) > pivot) { 263 while (angle(points[j], center) < pivot) { 333 float angle local [all...] |
/frameworks/base/core/java/android/util/ |
H A D | MathUtils.java | 150 public static float tan(float angle) { argument 151 return (float) Math.tan(angle); 159 * Returns an interpolated angle in degrees between a set of start and end 163 * travel is determined by the shortest angle between the start and end 164 * angles. For example, if the starting angle is 0 and the ending angle is 165 * 350, then the interpolated angle will be in the range [0,-10] rather 168 * @param start the starting angle in degrees 169 * @param end the ending angle in degrees 171 * where 0 is the starting angle an [all...] |
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/shadowutil/ |
H A D | SpotShadow.java | 283 public static float angle(float x1, float y1, @NonNull float[] ctr) { method in class:SpotShadow 300 float pivot = angle(points[p * 2], points[p * 2 + 1], ctr); 302 while (angle(points[i * 2 + 0], points[i * 2 + 1], ctr) < pivot) { 305 while (angle(points[j * 2 + 0], points[j * 2 + 1], ctr) > pivot) { 434 double angle = 2 * i * Math.PI / points; 435 ret[i * 3 + 0] = (float) Math.cos(angle) * size + x; 436 ret[i * 3 + 1] = (float) Math.sin(angle) * size + y;
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/frameworks/native/opengl/libagl/ |
H A D | fp.h | 43 void sincosf(GLfloat angle, GLfloat* s, GLfloat* c);
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/frameworks/base/media/jni/ |
H A D | android_media_MediaMetadataRetriever.cpp | 229 static void rotate(T *dst, const T *src, size_t width, size_t height, int angle) argument 231 switch (angle) {
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES10.spec | 83 void glRotatef ( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) 84 void glRotatex ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z )
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H A D | GLES11Ext.spec | 45 void glRotatexOES ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z )
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES10.java | 1051 // C function void glRotatef ( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) 1054 float angle, 1060 // C function void glRotatex ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z ) 1063 int angle, 1053 glRotatef( float angle, float x, float y, float z ) argument 1062 glRotatex( int angle, int x, int y, int z ) argument
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H A D | GLES11Ext.java | 624 // C function void glRotatexOES ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z ) 627 int angle, 626 glRotatexOES( int angle, int x, int y, int z ) argument
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H A D | GLErrorWrapper.java | 670 public void glRotatef(float angle, float x, float y, float z) { argument 672 mgl.glRotatef(angle, x, y, z); 676 public void glRotatex(int angle, int x, int y, int z) { argument 678 mgl.glRotatex(angle, x, y, z);
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
H A D | GL10.java | 803 float angle, 810 int angle, 802 glRotatef( float angle, float x, float y, float z ) argument 809 glRotatex( int angle, int x, int y, int z ) argument
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/frameworks/base/core/java/android/widget/ |
H A D | RadialTimePickerView.java | 107 double angle = Math.PI / 2.0; 109 COS_30[i] = (float) Math.cos(angle); 110 SIN_30[i] = (float) Math.sin(angle); 111 angle += increment; 791 // Determine the current length, angle, and dot scaling factor.
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/frameworks/opt/photoviewer/src/com/android/ex/photo/views/ |
H A D | PhotoView.java | 1272 float angle = (float) Math.atan2(mVelocityY, mVelocityX); 1273 mDecelerationX = (float) (DECELERATION_RATE * Math.cos(angle)); 1274 mDecelerationY = (float) (DECELERATION_RATE * Math.sin(angle));
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/frameworks/base/core/java/com/android/internal/widget/ |
H A D | PointerLocationView.java | 206 // Draw an oval. When angle is 0 radians, orients the major axis vertically, 210 float angle, Paint paint) { 212 canvas.rotate((float) (angle * 180 / Math.PI), x, y); 209 drawOval(Canvas canvas, float x, float y, float major, float minor, float angle, Paint paint) argument
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/frameworks/base/opengl/java/com/google/android/gles_jni/ |
H A D | GLImpl.java | 876 // C function void glRotatef ( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) 879 float angle, 885 // C function void glRotatex ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z ) 888 int angle, 878 glRotatef( float angle, float x, float y, float z ) argument 887 glRotatex( int angle, int x, int y, int z ) argument
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/frameworks/native/opengl/include/GLES/ |
H A D | gl.h | 624 GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 716 GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
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