Searched refs:gui (Results 151 - 175 of 276) sorted by relevance

1234567891011>>

/frameworks/native/libs/vr/libdvr/
H A Ddvr_buffer_queue.cpp5 #include <gui/Surface.h>
/frameworks/av/camera/tests/
H A DCameraZSLTests.cpp25 #include <gui/Surface.h>
26 #include <gui/SurfaceComposerClient.h>
H A DCameraBinderTests.cpp45 #include <gui/BufferItemConsumer.h>
46 #include <gui/IGraphicBufferProducer.h>
47 #include <gui/Surface.h>
/frameworks/av/cmds/screenrecord/
H A DOverlay.cpp25 #include <gui/BufferQueue.h>
26 #include <gui/Surface.h>
H A Dscreenrecord.cpp43 #include <gui/Surface.h>
44 #include <gui/SurfaceComposerClient.h>
45 #include <gui/ISurfaceComposer.h>
/frameworks/av/services/camera/libcameraservice/
H A DAndroid.mk54 gui/RingBufferConsumer.cpp \
/frameworks/av/services/camera/libcameraservice/common/
H A DCamera2ClientBase.cpp27 #include <gui/Surface.h>
28 #include <gui/Surface.h>
/frameworks/base/media/mca/filterfw/jni/
H A Djni_gl_environment.cpp26 #include <gui/IGraphicBufferProducer.h>
27 #include <gui/Surface.h>
/frameworks/native/include/gui/
H A DSurface.h20 #include <gui/IGraphicBufferProducer.h>
21 #include <gui/BufferQueueDefs.h>
H A DSurfaceComposerClient.h33 #include <gui/CpuConsumer.h>
34 #include <gui/SurfaceControl.h>
/frameworks/native/libs/gui/
H A DGLConsumer.cpp32 #include <gui/BufferItem.h>
33 #include <gui/GLConsumer.h>
34 #include <gui/ISurfaceComposer.h>
35 #include <gui/SurfaceComposerClient.h>
37 #include <private/gui/ComposerService.h>
38 #include <private/gui/SyncFeatures.h>
H A DISurfaceComposer.cpp27 #include <gui/IDisplayEventConnection.h>
28 #include <gui/IGraphicBufferProducer.h>
29 #include <gui/ISurfaceComposer.h>
30 #include <gui/ISurfaceComposerClient.h>
32 #include <private/gui/LayerState.h>
H A DBufferQueueProducer.cpp32 #include <gui/BufferItem.h>
33 #include <gui/BufferQueueCore.h>
34 #include <gui/BufferQueueProducer.h>
35 #include <gui/GLConsumer.h>
36 #include <gui/IConsumerListener.h>
37 #include <gui/IProducerListener.h>
/frameworks/native/cmds/surfacereplayer/replayer/
H A DReplayer.cpp25 #include <gui/BufferQueue.h>
26 #include <gui/ISurfaceComposer.h>
27 #include <gui/Surface.h>
28 #include <private/gui/ComposerService.h>
29 #include <private/gui/LayerState.h>
/frameworks/native/services/surfaceflinger/tests/
H A DSurfaceInterceptor_test.cpp24 #include <gui/ISurfaceComposer.h>
25 #include <gui/Surface.h>
26 #include <gui/SurfaceComposerClient.h>
27 #include <private/gui/ComposerService.h>
28 #include <private/gui/LayerState.h>
H A DTransaction_test.cpp21 #include <gui/ISurfaceComposer.h>
22 #include <gui/Surface.h>
23 #include <gui/SurfaceComposerClient.h>
24 #include <private/gui/ComposerService.h>
25 #include <private/gui/LayerState.h>
/frameworks/av/cmds/stagefright/
H A Dmediafilter.cpp24 #include <gui/ISurfaceComposer.h>
25 #include <gui/SurfaceComposerClient.h>
26 #include <gui/Surface.h>
/frameworks/av/media/libstagefright/
H A DMediaSync.cpp21 #include <gui/BufferQueue.h>
22 #include <gui/IGraphicBufferConsumer.h>
23 #include <gui/IGraphicBufferProducer.h>
/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DVirtualDisplaySurface.cpp22 #include <gui/BufferItem.h>
23 #include <gui/BufferQueue.h>
24 #include <gui/IProducerListener.h>
/frameworks/av/camera/
H A DCamera.cpp32 #include <gui/IGraphicBufferProducer.h>
33 #include <gui/Surface.h>
/frameworks/av/services/camera/libcameraservice/device3/
H A DCamera3BufferManager.cpp21 #include <gui/ISurfaceComposer.h>
22 #include <private/gui/ComposerService.h>
/frameworks/native/services/surfaceflinger/tests/hwc2/
H A DHwc2TestBuffer.cpp22 #include <gui/Surface.h>
23 #include <gui/BufferItemConsumer.h>
/frameworks/av/camera/camera2/
H A DOutputConfiguration.cpp25 #include <gui/view/Surface.h>
/frameworks/av/camera/include/camera/
H A DCamera.h24 #include <gui/IGraphicBufferProducer.h>
/frameworks/av/include/camera/
H A DCamera.h24 #include <gui/IGraphicBufferProducer.h>

Completed in 4591 milliseconds

1234567891011>>