H A D | AudioTrack.java | 46 * The AudioTrack class manages and plays a single audio resource for Java applications. 48 * achieved by "pushing" the data to the AudioTrack object using one of the 52 * <p>An AudioTrack instance can operate under two modes: static or streaming.<br> 53 * In Streaming mode, the application writes a continuous stream of data to the AudioTrack, using 70 * <p>Upon creation, an AudioTrack object initializes its associated audio buffer. 71 * The size of this buffer, specified during the construction, determines how long an AudioTrack 73 * For an AudioTrack using the static mode, this size is the maximum size of the sound that can 78 * AudioTrack is not final and thus permits subclasses, but such use is not recommended. 80 public class AudioTrack extends PlayerBase class in inherits:PlayerBase,AudioRouting,VolumeAutomation 96 /** Maximum value for AudioTrack channe 428 public AudioTrack(int streamType, int sampleRateInHz, int channelConfig, int audioFormat, method in class:AudioTrack 486 public AudioTrack(int streamType, int sampleRateInHz, int channelConfig, int audioFormat, method in class:AudioTrack 533 public AudioTrack(AudioAttributes attributes, AudioFormat format, int bufferSizeInBytes, method in class:AudioTrack 626 /*package*/ AudioTrack(long nativeTrackInJavaObj) { method in class:AudioTrack [all...] |