Searched refs:FailFunc (Results 1 - 15 of 15) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dstencil.c347 ctx->Stencil.FailFunc[face] == fail)
352 ctx->Stencil.FailFunc[face] = fail;
367 ctx->Stencil.FailFunc[0] == fail &&
368 ctx->Stencil.FailFunc[1] == fail)
373 ctx->Stencil.FailFunc[0] = ctx->Stencil.FailFunc[1] = fail;
450 ctx->Stencil.FailFunc[0] != sfail){
454 ctx->Stencil.FailFunc[0] = sfail;
462 ctx->Stencil.FailFunc[1] != sfail) {
466 ctx->Stencil.FailFunc[
[all...]
H A Dattrib.c1227 _mesa_StencilOpSeparate(GL_FRONT, stencil->FailFunc[0],
1236 _mesa_StencilOpSeparate(GL_BACK, stencil->FailFunc[1],
H A Dmtypes.h1136 GLenum FailFunc[3]; /**< Fail function */ member in struct:gl_stencil_attrib
H A Dget.c771 { GL_STENCIL_BACK_FAIL, CONTEXT_ENUM(Stencil.FailFunc[1]), NO_EXTRA },
1638 v->value_enum = ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace];
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dgen6_depthstencil.c55 intel_translate_stencil_op(ctx->Stencil.FailFunc[0]);
68 intel_translate_stencil_op(ctx->Stencil.FailFunc[back]);
H A Dbrw_cc.c114 intel_translate_stencil_op(ctx->Stencil.FailFunc[0]);
128 intel_translate_stencil_op(ctx->Stencil.FailFunc[back]);
/external/mesa3d/src/mesa/state_tracker/
H A Dst_atom_depth.c114 dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[0]);
125 dsa->stencil[1].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[back]);
/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnv04_state_raster.c186 get_stencil_op(ctx->Stencil.FailFunc[0]);
H A Dnv10_state_raster.c167 PUSH_DATA (push, nvgl_stencil_op(ctx->Stencil.FailFunc[0]));
/external/mesa3d/src/mesa/drivers/common/
H A Ddriverfuncs.c312 ctx->Stencil.FailFunc[0],
316 ctx->Stencil.FailFunc[1],
H A Dmeta.c993 _mesa_StencilOpSeparate(GL_FRONT, stencil->FailFunc[0],
1002 _mesa_StencilOpSeparate(GL_BACK, stencil->FailFunc[1],
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Di915_state.c70 front_fail = ctx->Stencil.FailFunc[0];
77 back_fail = ctx->Stencil.FailFunc[ctx->Stencil._BackFace];
85 front_fail = ctx->Stencil.FailFunc[ctx->Stencil._BackFace];
92 back_fail = ctx->Stencil.FailFunc[0];
/external/mesa3d/src/mesa/swrast/
H A Ds_stencil.c261 if (ctx->Stencil.FailFunc[face] != GL_KEEP) {
262 apply_stencil_op(ctx, ctx->Stencil.FailFunc[face], face, n, stencil,
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dr200_state.c1448 switch ( ctx->Stencil.FailFunc[0] ) {
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_state.c1247 switch ( ctx->Stencil.FailFunc[0] ) {

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