/external/deqp/modules/gles2/ |
H A D | tes2CapabilityTests.cpp | 91 { "combined_texture_image_units", "Number of vertex and fragment combined texture units supported", GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS },
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/external/deqp/modules/gles2/functional/ |
H A D | es2fImplementationLimitTests.cpp | 209 LIMIT_CASE(max_combined_texture_image_units, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GLint, 8);
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H A D | es2fShaderBuiltinVarTests.cpp | 687 { "max_combined_texture_image_units", "gl_MaxCombinedTextureImageUnits", GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS },
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H A D | es2fIntegerStateQueryTests.cpp | 1794 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &textureUnits); 2079 { "max_combined_texture_image_units", "MAX_COMBINED_TEXTURE_IMAGE_UNITS has a minimum value of 8", GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, 8 },
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H A D | es2fNegativeTextureApiTests.cpp | 112 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if texture is not one of GL_TEXTUREi, where i ranges from 0 to (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1)."); 115 int numMaxTextureUnits = m_context.getContextInfo().getInt(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
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H A D | es2fUniformApiTests.cpp | 968 const int combinedTexUnitsSupported = getGLInt(funcs, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
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/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 108 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: return "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"; 1209 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: return "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS";
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H A D | gluStateReset.cpp | 151 gl.getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numTexUnits); 730 gl.getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numTexUnits);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderBuiltinConstantTests.cpp | 316 { "gl_MaxCombinedTextureImageUnits", getInteger<GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS> },
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H A D | es31fLayoutBindingTests.cpp | 1035 : LayoutBindingRenderCase (context, name, desc, shaderType, testType, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, "u_sampler") 1238 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, 1243 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,
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H A D | es31fIntegerStateQueryTests.cpp | 739 << "GL_EXT_tessellation_shader increases the minimum value of GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS to 96" 746 << "GL_EXT_geometry_shader increases the minimum value of GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS to 36" 757 verifyStateIntegerMin(result, gl, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, minMax, m_verifierType);
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H A D | es31fProgramUniformTests.cpp | 957 const int combinedTexUnitsSupported = getGLInt(funcs, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
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/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContext.cpp | 298 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
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/external/deqp/modules/gles3/functional/ |
H A D | es3fImplementationLimitTests.cpp | 499 LIMIT_CASE(max_combined_texture_image_units, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GLint, 32);
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H A D | es3fShaderBuiltinVarTests.cpp | 1101 { "max_combined_texture_image_units", "gl_MaxCombinedTextureImageUnits", getInteger<GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS> },
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H A D | es3fIntegerStateQueryTests.cpp | 2321 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &textureUnits); 2814 { "max_combined_texture_image_units", "MAX_COMBINED_TEXTURE_IMAGE_UNITS has minimum value of 32", GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, 32 },
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H A D | es3fNegativeShaderApiTests.cpp | 491 glGetIntegerv (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxTexImageUnits);
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/external/deqp/modules/glshared/ |
H A D | glsRandomShaderCase.cpp | 283 m_renderCtx.getFunctions().getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numSupported);
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 264 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
H A D | gl2.h | 264 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
macro
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/external/swiftshader/include/GLES2/ |
H A D | gl2.h | 222 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 288 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
macro
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Context.cpp | 1287 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = MAX_COMBINED_TEXTURE_IMAGE_UNITS; break; 1506 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 1851 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = MAX_COMBINED_TEXTURE_IMAGE_UNITS; break; 2441 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 835 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
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