Searched refs:InvalidateDefaultFramebufferRenderCase (Results 1 - 1 of 1) sorted by relevance
/external/deqp/modules/gles3/functional/ |
H A D | es3fFboInvalidateTests.cpp | 135 class InvalidateDefaultFramebufferRenderCase : public FboTestCase class in namespace:deqp::gles3::Functional 138 InvalidateDefaultFramebufferRenderCase (Context& context, const char* name, const char* description, deUint32 buffers, deUint32 fboTarget = GL_FRAMEBUFFER) function in class:deqp::gles3::Functional::InvalidateDefaultFramebufferRenderCase 1336 defaultFbGroup->addChild(new InvalidateDefaultFramebufferRenderCase (m_context, "render_none", "Invalidating no framebuffers (ref)", 0)); 1337 defaultFbGroup->addChild(new InvalidateDefaultFramebufferRenderCase (m_context, "render_color", "Rendering after invalidating colorbuffer", GL_COLOR_BUFFER_BIT)); 1338 defaultFbGroup->addChild(new InvalidateDefaultFramebufferRenderCase (m_context, "render_depth", "Rendering after invalidating depthbuffer", GL_DEPTH_BUFFER_BIT)); 1339 defaultFbGroup->addChild(new InvalidateDefaultFramebufferRenderCase (m_context, "render_stencil", "Rendering after invalidating stencilbuffer", GL_STENCIL_BUFFER_BIT)); 1340 defaultFbGroup->addChild(new InvalidateDefaultFramebufferRenderCase (m_context, "render_depth_stencil", "Rendering after invalidating depth- and stencilbuffers", GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)); 1341 defaultFbGroup->addChild(new InvalidateDefaultFramebufferRenderCase (m_context, "render_all", "Rendering after invalidating all buffers", GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)); 1361 defaultFbGroup->addChild(new InvalidateDefaultFramebufferRenderCase (m_context, "draw_framebuffer_color", "Invalidating GL_COLOR in GL_DRAW_FRAMEBUFFER", GL_COLOR_BUFFER_BIT, GL_DRAW_FRAMEBUFFER)); 1362 defaultFbGroup->addChild(new InvalidateDefaultFramebufferRenderCase (m_contex [all...] |
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