Searched refs:ListBase (Results 1 - 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/wgl/
H A Dstw_icd.h56 void (GLAPIENTRY * ListBase)(GLuint); member in struct:__GLdispatchTableRec
/external/mesa3d/src/mapi/glapi/tests/
H A Dcheck_table.cpp572 { "glListBase", _O(ListBase) },
/external/mesa3d/src/mesa/main/
H A Dmtypes.h982 GLuint ListBase; member in struct:gl_list_attrib
H A Ddlist.c7659 * Execute a display list. Note that the ListBase offset must have already
7661 * the absolute list number, not relative to ListBase.
7755 /* Generated by glCallList(), don't add ListBase */
7761 /* Generated by glCallLists() so we must add ListBase */
7767 GLuint list = (GLuint) (ctx->List.ListBase + n[1].i);
9186 GLuint list = (GLuint) (ctx->List.ListBase + translate_id(i, type, lists));
9209 ctx->List.ListBase = base;
10722 ctx->List.ListBase, ctx->List.ListBase + n[1].ui);
11107 ctx->List.ListBase
[all...]
H A Dget.c868 { GL_LIST_BASE, CONTEXT_INT(List.ListBase), NO_EXTRA },
/external/mesa3d/include/GL/
H A Dgl_mangle.h997 #define glListBase MANGLE(ListBase)

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