Searched refs:clearCommands (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
H A D | es2fDepthStencilTests.cpp | 245 void generateBaseClearAndDepthCommands (const TestRenderTarget& target, vector<ClearCommand>& clearCommands, vector<RenderCommand>& renderCommands) argument 247 DE_ASSERT(clearCommands.empty()); 266 clearCommands.push_back(ClearCommand(rr::WindowRectangle(0, 0, target.width, target.height), GL_COLOR_BUFFER_BIT, Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0)); 294 clearCommands.push_back(ClearCommand(cellL1Rect, GL_STENCIL_BUFFER_BIT, Vec4(0), stencilValue));
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/external/deqp/modules/gles3/functional/ |
H A D | es3fDepthStencilTests.cpp | 245 void generateBaseClearAndDepthCommands (const TestRenderTarget& target, vector<ClearCommand>& clearCommands, vector<RenderCommand>& renderCommands) argument 247 DE_ASSERT(clearCommands.empty()); 266 clearCommands.push_back(ClearCommand(rr::WindowRectangle(0, 0, target.width, target.height), GL_COLOR_BUFFER_BIT, Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0)); 294 clearCommands.push_back(ClearCommand(cellL1Rect, GL_STENCIL_BUFFER_BIT, Vec4(0), stencilValue));
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