Searched refs:diffuseColor (Results 1 - 4 of 4) sorted by relevance
/external/mesa3d/src/mesa/tnl/ |
H A D | t_rasterpos.c | 124 GLfloat diffuseColor[4], specularColor[4]; /* for RGB mode only */ local 126 COPY_3V(diffuseColor, base[0]); 127 diffuseColor[3] = CLAMP( 180 ACC_SCALE_SCALAR_3V(diffuseColor, attenuation, light->_MatAmbient[0]); 234 ACC_SCALE_SCALAR_3V( diffuseColor, attenuation, diffuseContrib ); 238 Rcolor[0] = CLAMP(diffuseColor[0], 0.0F, 1.0F); 239 Rcolor[1] = CLAMP(diffuseColor[1], 0.0F, 1.0F); 240 Rcolor[2] = CLAMP(diffuseColor[2], 0.0F, 1.0F); 241 Rcolor[3] = CLAMP(diffuseColor[3], 0.0F, 1.0F);
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/external/swiftshader/src/Renderer/ |
H A D | VertexProcessor.cpp | 411 void VertexProcessor::setMaterialDiffuse(const Color<float> &diffuseColor) argument 413 ff.materialDiffuse[0] = diffuseColor.r; 414 ff.materialDiffuse[1] = diffuseColor.g; 415 ff.materialDiffuse[2] = diffuseColor.b; 416 ff.materialDiffuse[3] = diffuseColor.a;
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H A D | VertexProcessor.hpp | 235 virtual void setMaterialDiffuse(const Color<float> &diffuseColor);
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/external/skia/src/core/ |
H A D | SkShadowShader.cpp | 257 SkString diffuseColor("inDiffuseColor"); 259 fragBuilder->codeAppendf("vec4 %s = %s;", diffuseColor.c_str(), 264 fragBuilder->codeAppendf("vec4 resultDiffuseColor = %s;", diffuseColor.c_str());
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