Searched refs:diffuseColor (Results 1 - 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/tnl/
H A Dt_rasterpos.c124 GLfloat diffuseColor[4], specularColor[4]; /* for RGB mode only */ local
126 COPY_3V(diffuseColor, base[0]);
127 diffuseColor[3] = CLAMP(
180 ACC_SCALE_SCALAR_3V(diffuseColor, attenuation, light->_MatAmbient[0]);
234 ACC_SCALE_SCALAR_3V( diffuseColor, attenuation, diffuseContrib );
238 Rcolor[0] = CLAMP(diffuseColor[0], 0.0F, 1.0F);
239 Rcolor[1] = CLAMP(diffuseColor[1], 0.0F, 1.0F);
240 Rcolor[2] = CLAMP(diffuseColor[2], 0.0F, 1.0F);
241 Rcolor[3] = CLAMP(diffuseColor[3], 0.0F, 1.0F);
/external/swiftshader/src/Renderer/
H A DVertexProcessor.cpp411 void VertexProcessor::setMaterialDiffuse(const Color<float> &diffuseColor) argument
413 ff.materialDiffuse[0] = diffuseColor.r;
414 ff.materialDiffuse[1] = diffuseColor.g;
415 ff.materialDiffuse[2] = diffuseColor.b;
416 ff.materialDiffuse[3] = diffuseColor.a;
H A DVertexProcessor.hpp235 virtual void setMaterialDiffuse(const Color<float> &diffuseColor);
/external/skia/src/core/
H A DSkShadowShader.cpp257 SkString diffuseColor("inDiffuseColor");
259 fragBuilder->codeAppendf("vec4 %s = %s;", diffuseColor.c_str(),
264 fragBuilder->codeAppendf("vec4 resultDiffuseColor = %s;", diffuseColor.c_str());

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