Searched refs:dstStencil (Results 1 - 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_blit.c92 struct gl_renderbuffer_attachment *dstDepth, *dstStencil; local
98 dstStencil = &ctx->DrawBuffer->Attachment[BUFFER_STENCIL];
102 st_is_depth_stencil_combined(dstDepth, dstStencil);
127 dstRb = st_renderbuffer(dstStencil->Renderbuffer);
274 struct gl_renderbuffer_attachment *dstStencil = local
293 st_is_depth_stencil_combined(dstDepth, dstStencil)) {
/external/deqp/modules/gles2/functional/
H A Des2fDepthStencilTests.cpp481 void renderReference (const vector<ClearCommand>& clears, const tcu::PixelBufferAccess& dstColor, const tcu::PixelBufferAccess& dstStencil, int stencilBits) argument
493 tcu::clearStencil(tcu::getSubregion(dstStencil, clear.rect.left, clear.rect.bottom, clear.rect.width, clear.rect.height), maskedVal);
/external/deqp/modules/gles3/functional/
H A Des3fDepthStencilTests.cpp481 void renderReference (const vector<ClearCommand>& clears, const tcu::PixelBufferAccess& dstColor, const tcu::PixelBufferAccess& dstStencil, int stencilBits) argument
493 tcu::clearStencil(tcu::getSubregion(dstStencil, clear.rect.left, clear.rect.bottom, clear.rect.width, clear.rect.height), maskedVal);

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