/external/mesa3d/src/mesa/main/ |
H A D | texcompress_cpal.h | 33 GLenum internalFormat, 38 _mesa_cpal_compressed_size(int level, GLenum internalFormat, 42 _mesa_cpal_compressed_format_type(GLenum internalFormat, GLenum *format,
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H A D | texformat.h | 36 GLint internalFormat, GLenum format, GLenum type);
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H A D | texcompress_cpal.c | 111 _mesa_cpal_compressed_size(int level, GLenum internalFormat, argument 119 if (internalFormat < GL_PALETTE4_RGB8_OES 120 || internalFormat > GL_PALETTE8_RGB5_A1_OES) { 124 info = &formats[internalFormat - GL_PALETTE4_RGB8_OES]; 125 ASSERT(info->cpal_format == internalFormat); 146 _mesa_cpal_compressed_format_type(GLenum internalFormat, GLenum *format, argument 151 if (internalFormat < GL_PALETTE4_RGB8_OES 152 || internalFormat > GL_PALETTE8_RGB5_A1_OES) { 156 info = &formats[internalFormat - GL_PALETTE4_RGB8_OES]; 162 * Convert a call to glCompressedTexImage2D() where internalFormat i 166 _mesa_cpal_compressed_teximage2d(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei imageSize, const void *palette) argument [all...] |
H A D | texformat.c | 50 * internalFormat parameters passed to glTexImage(). 53 * \param internalFormat user's prefered internal texture format. 65 GLint internalFormat, GLenum format, GLenum type) 70 switch (internalFormat) { 208 switch (internalFormat) { 225 switch (internalFormat) { 274 switch (internalFormat) { 284 if (internalFormat == GL_YCBCR_MESA) { 294 switch (internalFormat) { 309 switch (internalFormat) { 64 _mesa_choose_tex_format(struct gl_context *ctx, GLenum target, GLint internalFormat, GLenum format, GLenum type) argument [all...] |
H A D | teximage.c | 73 * \param internalFormat the internal texture format token or 1, 2, 3, or 4. 82 _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) 84 switch (internalFormat) { 142 switch (internalFormat) { 151 switch (internalFormat) { 160 switch (internalFormat) { 171 switch (internalFormat) { 189 switch (internalFormat) { 200 switch (internalFormat) { 213 switch (internalFormat) { 1138 _mesa_init_teximage_fields(struct gl_context *ctx, struct gl_texture_image *img, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum internalFormat, gl_format format) argument 1277 _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level, GLint internalFormat, GLenum format, GLenum type, GLint width, GLint height, GLint depth, GLint border) argument 1738 texture_error_check( struct gl_context *ctx, GLuint dimensions, GLenum target, GLint level, GLint internalFormat, GLenum format, GLenum type, GLint width, GLint height, GLint depth, GLint border ) argument 1969 compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize) argument 2325 copytexture_error_check( struct gl_context *ctx, GLuint dimensions, GLenum target, GLint level, GLint internalFormat, GLint width, GLint height, GLint border ) argument 2752 override_internal_format(GLenum internalFormat, GLint width, GLint height) argument 2803 _mesa_choose_texture_format(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum target, GLint level, GLenum internalFormat, GLenum format, GLenum type) argument 2917 teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const GLvoid *pixels) argument 3107 _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) argument 3118 _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) argument 3134 _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) argument 3147 _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) argument 3363 copyteximage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) argument 3454 _mesa_CopyTexImage1D( GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border ) argument 3466 _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) argument 3734 _mesa_CompressedTexImage1DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) argument 3746 _mesa_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) argument 3758 _mesa_CompressedTexImage3DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) argument 3850 get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) argument 4002 validate_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) argument 4033 _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer) argument [all...] |
H A D | convolve.c | 47 _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) argument 55 _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) argument 100 _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) argument 109 _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height) argument 175 _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) argument
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_format.h | 51 st_choose_format(struct pipe_screen *screen, GLenum internalFormat, 58 GLenum internalFormat, unsigned sample_count); 62 st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat, 67 GLint internalFormat,
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H A D | st_cb_eglimage.c | 107 GLenum internalFormat; local 112 internalFormat = GL_RGBA; 114 internalFormat = GL_RGB; 128 ps->width, ps->height, 1, 0, internalFormat,
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContext.cpp | 35 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surface& src) argument 39 texImage2D(target, level, internalFormat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, src.getAccess().getDataPtr()); 42 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height) argument 47 switch (internalFormat) 54 format = internalFormat; 60 glu::TransferFormat transferFmt = glu::getTransferFormat(glu::mapGLInternalFormat(internalFormat)); 67 texImage2D(target, level, internalFormat, width, height, 0, format, dataType, DE_NULL);
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H A D | sglrContextWrapper.cpp | 119 void ContextWrapper::glTexImage1D (deUint32 target, int level, int internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data) argument 121 m_curCtx->texImage1D(target, level, (deUint32)internalFormat, width, border, format, type, data); 124 void ContextWrapper::glTexImage2D (deUint32 target, int level, int internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data) argument 126 m_curCtx->texImage2D(target, level, (deUint32)internalFormat, width, height, border, format, type, data); 129 void ContextWrapper::glTexImage3D (deUint32 target, int level, int internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data) argument 131 m_curCtx->texImage3D(target, level, (deUint32)internalFormat, width, height, depth, border, format, type, data); 149 void ContextWrapper::glCopyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border) argument 151 m_curCtx->copyTexImage1D(target, level, internalFormat, x, y, width, border); 154 void ContextWrapper::glCopyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border) argument 156 m_curCtx->copyTexImage2D(target, level, internalFormat, 169 glTexStorage2D(deUint32 target, int levels, deUint32 internalFormat, int width, int height) argument 174 glTexStorage3D(deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth) argument [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureLevelStateQueryTests.cpp | 129 glw::GLenum internalFormat; member in struct:deqp::gles31::Functional::__anon4803::TextureGenerationSpec::TextureLevelSpec 137 , internalFormat (GL_RGBA) 275 static bool isColorRenderableFormat (glw::GLenum internalFormat) argument 277 return internalFormat == GL_RGB565 || 278 internalFormat == GL_RGBA4 || 279 internalFormat == GL_RGB5_A1 || 280 internalFormat == GL_RGB10_A2 || 281 internalFormat == GL_RGB10_A2UI || 282 internalFormat == GL_SRGB8_ALPHA8 || 283 internalFormat 307 isRenderableFormat(glw::GLenum internalFormat) argument 317 isTextureBufferFormat(glw::GLenum internalFormat) argument 381 getPixelSize(glw::GLenum internalFormat) argument 387 generateColorTextureGenerationGroup(std::vector<TextureGenerationSpec>& group, glw::GLenum target, int maxSamples, glw::GLenum internalFormat) argument 892 getFormatSamples(glw::GLenum internalFormat, std::vector<int>& samples) argument 996 const glw::GLenum internalFormat = GL_RGBA8; local 1240 getMinimumComponentResolution(glw::GLenum internalFormat) argument 1362 getComponentType(glw::GLenum internalFormat) argument [all...] |
H A D | es31fTextureFormatTests.cpp | 76 TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth); 118 TextureCubeArrayFormatCase::TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth) argument 122 , m_format (internalFormat) 248 TextureBufferFormatCase (Context& ctx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width); 269 TextureBufferFormatCase::TextureBufferFormatCase (Context& ctx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width) argument 272 , m_format (internalFormat) 439 deUint32 internalFormat; member in struct:deqp::gles31::Functional::__anon4798 496 deUint32 internalFormat; member in struct:deqp::gles31::Functional::__anon4799 509 deUint32 internalFormat = sizedColorFormats[formatNdx].internalFormat; local 519 deUint32 internalFormat = sizedDepthStencilFormats[formatNdx].internalFormat; local 531 deUint32 internalFormat; member in struct:deqp::gles31::Functional::__anon4800 565 deUint32 internalFormat = bufferColorFormats[formatNdx].internalFormat; local [all...] |
/external/deqp/framework/opengl/ |
H A D | gluPixelTransfer.hpp | 43 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src); 44 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src);
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H A D | gluTexture.hpp | 47 Texture1D (const RenderContext& context, deUint32 internalFormat, int width); 74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height); 114 TextureCube (const RenderContext& context, deUint32 internalFormat, int size); 149 Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers); 183 Texture1DArray (const RenderContext& context, deUint32 internalFormat, int width, int numLayers); 212 Texture3D (const RenderContext& context, deUint32 internalFormat, int width, int height, int depth); 245 TextureCubeArray (const RenderContext& context, deUint32 internalFormat, int size, int numLayers); 274 TextureBuffer (const RenderContext& context, deUint32 internalFormat, size_t bufferSize); 275 TextureBuffer (const RenderContext& context, deUint32 internalFormat, size_t bufferSize, size_t offset, size_t size, const void* data = DE_NULL); 297 void init (deUint32 internalFormat, size_ [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fInternalFormatQueryTests.cpp | 47 SamplesCase(Context& context, const char* name, const char* description, GLenum internalFormat, bool isIntegerInternalFormat) argument 49 , m_internalFormat (internalFormat) 128 SamplesBufferSizeCase(Context& context, const char* name, const char* description, GLenum internalFormat) argument 130 , m_internalFormat (internalFormat) 180 // \note These unsized formats seem to allowed by the spec, but they are not useful in any way. (You can't create a renderbuffer with such internalFormat) 229 const InternalFormat internalFormat = internalFormats[ndx]; local 231 addChild(new SamplesCase(m_context, (std::string(internalFormat.name) + "_samples").c_str(), "SAMPLES and NUM_SAMPLE_COUNTS", internalFormat.format, internalFormat.isIntegerFormat));
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/external/deqp/modules/gles3/performance/ |
H A D | es3pTextureCases.hpp | 45 deUint32 internalFormat,
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H A D | es3pTextureCountTests.cpp | 55 deUint32 internalFormat; member in struct:deqp::gles3::Performance::__anon4665 72 deUint32 format = texFormats[formatNdx].internalFormat;
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H A D | es3pTextureFormatTests.cpp | 53 deUint32 internalFormat; member in struct:deqp::gles3::Performance::__anon4668 109 deUint32 format = texFormats[formatNdx].internalFormat;
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
H A D | radeon_texture.h | 62 GLint internalFormat, 67 GLint internalFormat,
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_texture.h | 62 GLint internalFormat, 67 GLint internalFormat,
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Renderbuffer.cpp | 288 internalFormat = sw::FORMAT_A8R8G8B8; 320 return internalFormat; 336 internalFormat = renderTarget->getInternalFormat(); 337 format = sw2es::ConvertBackBufferFormat(internalFormat); 363 internalFormat = requestedFormat; 395 internalFormat = depthStencil->getInternalFormat(); 396 format = sw2es::ConvertDepthStencilFormat(internalFormat); 421 internalFormat = sw::FORMAT_D24S8;
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Renderbuffer.cpp | 256 internalFormat = sw::FORMAT_A8B8G8R8; 281 return internalFormat; 297 internalFormat = renderTarget->getInternalFormat(); 298 format = sw2es::ConvertBackBufferFormat(internalFormat); 324 internalFormat = requestedFormat; 374 internalFormat = depthStencil->getInternalFormat(); 375 format = sw2es::ConvertDepthStencilFormat(internalFormat); 400 internalFormat = sw::FORMAT_D24S8;
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Renderbuffer.cpp | 426 internalFormat = sw::FORMAT_A8B8G8R8; 451 return internalFormat; 467 internalFormat = renderTarget->getInternalFormat(); 468 format = sw2es::ConvertBackBufferFormat(internalFormat); 494 internalFormat = requestedFormat; 544 internalFormat = depthStencil->getInternalFormat(); 545 format = sw2es::ConvertDepthStencilFormat(internalFormat); 558 internalFormat = sw::FORMAT_D24S8; 561 internalFormat = sw::FORMAT_D32FS8_TEXTURE; 564 internalFormat [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_fbo.c | 38 set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat) argument 42 rb->InternalFormat = internalFormat; 44 switch (internalFormat) { 86 GLenum internalFormat, 91 if (!set_renderbuffer_format(rb, internalFormat)) 174 GLenum internalFormat, 177 if (!set_renderbuffer_format(rb, internalFormat)) 85 nouveau_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) argument 173 nouveau_renderbuffer_dri_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) argument
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/external/swiftshader/src/OpenGL/common/ |
H A D | Image.hpp | 55 width(width), height(height), format(format), type(type), internalFormat(SelectInternalFormat(format, type)), depth(1), 66 width(width), height(height), format(format), type(type), internalFormat(SelectInternalFormat(format, type)), depth(depth), 77 width(width), height(height), format(format), type(type), internalFormat(SelectInternalFormat(format, type)), depth(1), 85 Image(GLsizei width, GLsizei height, sw::Format internalFormat, int multiSampleDepth, bool lockable) argument 86 : sw::Surface(nullptr, width, height, multiSampleDepth, internalFormat, lockable, true), 87 width(width), height(height), format(0 /*GL_NONE*/), type(0 /*GL_NONE*/), internalFormat(internalFormat), depth(multiSampleDepth), 123 return internalFormat; 182 const sw::Format internalFormat; member in class:egl::Image
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