Searched refs:isFrontFacing (Results 1 - 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/draw/
H A DvktDrawNegativeViewportHeightTests.cpp343 const bool isFrontFacing = (triangleFace == m_params.frontFace); local
345 if (m_params.cullMode == VK_CULL_MODE_FRONT_BIT && isFrontFacing)
347 if (m_params.cullMode == VK_CULL_MODE_BACK_BIT && !isFrontFacing)
/external/deqp/modules/gles2/functional/
H A Des2fDepthStencilTests.cpp385 bool isFrontFacing = src.params.visibleFace == rr::FACETYPE_FRONT; local
387 dst.quad.posA = IVec2(isFrontFacing ? src.rect.left : (src.rect.left+src.rect.width-1), src.rect.bottom);
388 dst.quad.posB = IVec2(isFrontFacing ? (src.rect.left+src.rect.width-1) : src.rect.left, src.rect.bottom+src.rect.height-1);
470 bool isFrontFacing = command.params.visibleFace == rr::FACETYPE_FRONT; local
471 quad.posA = Vec2(isFrontFacing ? -1.0f : 1.0f, -1.0f);
472 quad.posB = Vec2(isFrontFacing ? 1.0f : -1.0f, 1.0f);
/external/deqp/modules/gles3/functional/
H A Des3fDepthStencilTests.cpp385 bool isFrontFacing = src.params.visibleFace == rr::FACETYPE_FRONT; local
387 dst.quad.posA = IVec2(isFrontFacing ? src.rect.left : (src.rect.left+src.rect.width-1), src.rect.bottom);
388 dst.quad.posB = IVec2(isFrontFacing ? (src.rect.left+src.rect.width-1) : src.rect.left, src.rect.bottom+src.rect.height-1);
470 bool isFrontFacing = command.params.visibleFace == rr::FACETYPE_FRONT; local
471 quad.posA = Vec2(isFrontFacing ? -1.0f : 1.0f, -1.0f);
472 quad.posB = Vec2(isFrontFacing ? 1.0f : -1.0f, 1.0f);

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