Searched refs:m_refColorBuffer (Results 1 - 7 of 7) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fRandomFragmentOpTests.cpp229 tcu::TextureLevel* m_refColorBuffer;
242 , m_refColorBuffer (DE_NULL)
254 delete m_refColorBuffer;
262 DE_ASSERT(!m_renderer && !m_refColorBuffer && !m_refDepthBuffer && !m_refStencilBuffer && !m_refRenderer);
269 m_refColorBuffer = new tcu::TextureLevel(tcu::TextureFormat(useRGB ? tcu::TextureFormat::RGB : tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), width, height);
281 delete m_refColorBuffer;
287 m_refColorBuffer = DE_NULL;
300 const int width = m_refColorBuffer->getWidth();
301 const int height = m_refColorBuffer->getHeight();
353 tcu::clear (m_refColorBuffer
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H A Des2fBlendTests.cpp120 TextureLevel* m_refColorBuffer; member in class:deqp::gles2::Functional::BlendCase
139 , m_refColorBuffer (DE_NULL)
180 DE_ASSERT(!m_refColorBuffer);
184 m_refColorBuffer = new TextureLevel(TextureFormat(useRGB ? TextureFormat::RGB : TextureFormat::RGBA, TextureFormat::UNORM_INT8),
194 delete m_refColorBuffer;
201 delete m_refColorBuffer;
205 m_refColorBuffer = DE_NULL;
259 m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_firstQuadInt, referenceState);
261 m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_secondQuadInt, referenceState);
264 copy(referenceImg.getAccess(), m_refColorBuffer
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H A Des2fDepthStencilTests.cpp529 tcu::Surface* m_refColorBuffer; member in class:deqp::gles2::Functional::DepthStencilCase
541 , m_refColorBuffer (DE_NULL)
552 delete m_refColorBuffer;
560 DE_ASSERT(!m_renderer && !m_refColorBuffer && !m_refDepthBuffer && !m_refStencilBuffer && !m_refRenderer);
582 m_refColorBuffer = new tcu::Surface(viewportW, viewportH);
594 delete m_refColorBuffer;
600 m_refColorBuffer = DE_NULL;
672 renderReference(m_baseClears, m_refColorBuffer->getAccess(), m_refStencilBuffer->getAccess(), m_renderTarget.stencilBits);
676 m_refRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()),
682 m_refRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer
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/external/deqp/modules/gles3/functional/
H A Des3fRandomFragmentOpTests.cpp229 tcu::TextureLevel* m_refColorBuffer;
242 , m_refColorBuffer (DE_NULL)
254 delete m_refColorBuffer;
262 DE_ASSERT(!m_renderer && !m_refColorBuffer && !m_refDepthBuffer && !m_refStencilBuffer && !m_refRenderer);
269 m_refColorBuffer = new tcu::TextureLevel(tcu::TextureFormat(useRGB ? tcu::TextureFormat::RGB : tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), width, height);
281 delete m_refColorBuffer;
287 m_refColorBuffer = DE_NULL;
300 const int width = m_refColorBuffer->getWidth();
301 const int height = m_refColorBuffer->getHeight();
353 tcu::clear (m_refColorBuffer
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H A Des3fBlendTests.cpp137 TextureLevel* m_refColorBuffer; member in class:deqp::gles3::Functional::BlendCase
162 , m_refColorBuffer (DE_NULL)
203 DE_ASSERT(!m_refColorBuffer);
207 m_refColorBuffer = new TextureLevel(TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : useRGB ? TextureFormat::RGB : TextureFormat::RGBA, TextureFormat::UNORM_INT8),
235 delete m_refColorBuffer;
239 m_refColorBuffer = DE_NULL;
307 m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_firstQuadInt, referenceState);
309 m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_secondQuadInt, referenceState);
312 copy(referenceImg, m_refColorBuffer->getAccess());
H A Des3fDepthStencilTests.cpp529 tcu::Surface* m_refColorBuffer; member in class:deqp::gles3::Functional::DepthStencilCase
541 , m_refColorBuffer (DE_NULL)
552 delete m_refColorBuffer;
560 DE_ASSERT(!m_renderer && !m_refColorBuffer && !m_refDepthBuffer && !m_refStencilBuffer && !m_refRenderer);
582 m_refColorBuffer = new tcu::Surface(viewportW, viewportH);
594 delete m_refColorBuffer;
600 m_refColorBuffer = DE_NULL;
672 renderReference(m_baseClears, m_refColorBuffer->getAccess(), m_refStencilBuffer->getAccess(), m_renderTarget.stencilBits);
676 m_refRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()),
682 m_refRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer
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/external/deqp/modules/gles31/functional/
H A Des31fAdvancedBlendTests.cpp147 TextureLevel* m_refColorBuffer; member in class:deqp::gles31::Functional::__anon4674::AdvancedBlendCase
176 , m_refColorBuffer (DE_NULL)
262 DE_ASSERT(!m_refColorBuffer);
275 m_refColorBuffer = new TextureLevel(TextureFormat(useSRGB ? TextureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth, m_viewportHeight);
331 delete m_refColorBuffer;
335 m_refColorBuffer = DE_NULL;
492 const tcu::PixelBufferAccess colorAccess = gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess());
499 tcu::clear(*m_refColorBuffer, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f));
543 getLinearAccess(m_refColorBuffer->getAccess()),
553 getLinearAccess(m_refColorBuffer
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