Searched refs:m_refStencilBuffer (Results 1 - 4 of 4) sorted by relevance
/external/deqp/modules/gles2/functional/ |
H A D | es2fRandomFragmentOpTests.cpp | 231 tcu::TextureLevel* m_refStencilBuffer; 244 , m_refStencilBuffer (DE_NULL) 256 delete m_refStencilBuffer; 262 DE_ASSERT(!m_renderer && !m_refColorBuffer && !m_refDepthBuffer && !m_refStencilBuffer && !m_refRenderer); 271 m_refStencilBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureFormat::UNSIGNED_INT32), width, height); 283 delete m_refStencilBuffer; 289 m_refStencilBuffer = DE_NULL; 355 tcu::clearStencil (m_refStencilBuffer->getAccess(), clearStencil); 363 gls::FragmentOpUtil::getMultisampleAccess(m_refStencilBuffer->getAccess()),
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H A D | es2fDepthStencilTests.cpp | 531 tcu::TextureLevel* m_refStencilBuffer; member in class:deqp::gles2::Functional::DepthStencilCase 543 , m_refStencilBuffer (DE_NULL) 554 delete m_refStencilBuffer; 560 DE_ASSERT(!m_renderer && !m_refColorBuffer && !m_refDepthBuffer && !m_refStencilBuffer && !m_refRenderer); 584 m_refStencilBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureFormat::UNSIGNED_INT32), viewportW, viewportH); 596 delete m_refStencilBuffer; 602 m_refStencilBuffer = DE_NULL; 672 renderReference(m_baseClears, m_refColorBuffer->getAccess(), m_refStencilBuffer->getAccess(), m_renderTarget.stencilBits); 678 gls::FragmentOpUtil::getMultisampleAccess(m_refStencilBuffer->getAccess()), 684 gls::FragmentOpUtil::getMultisampleAccess(m_refStencilBuffer [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fRandomFragmentOpTests.cpp | 231 tcu::TextureLevel* m_refStencilBuffer; 244 , m_refStencilBuffer (DE_NULL) 256 delete m_refStencilBuffer; 262 DE_ASSERT(!m_renderer && !m_refColorBuffer && !m_refDepthBuffer && !m_refStencilBuffer && !m_refRenderer); 271 m_refStencilBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureFormat::UNSIGNED_INT32), width, height); 283 delete m_refStencilBuffer; 289 m_refStencilBuffer = DE_NULL; 355 tcu::clearStencil (m_refStencilBuffer->getAccess(), clearStencil); 363 gls::FragmentOpUtil::getMultisampleAccess(m_refStencilBuffer->getAccess()),
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H A D | es3fDepthStencilTests.cpp | 531 tcu::TextureLevel* m_refStencilBuffer; member in class:deqp::gles3::Functional::DepthStencilCase 543 , m_refStencilBuffer (DE_NULL) 554 delete m_refStencilBuffer; 560 DE_ASSERT(!m_renderer && !m_refColorBuffer && !m_refDepthBuffer && !m_refStencilBuffer && !m_refRenderer); 584 m_refStencilBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureFormat::UNSIGNED_INT32), viewportW, viewportH); 596 delete m_refStencilBuffer; 602 m_refStencilBuffer = DE_NULL; 672 renderReference(m_baseClears, m_refColorBuffer->getAccess(), m_refStencilBuffer->getAccess(), m_renderTarget.stencilBits); 678 gls::FragmentOpUtil::getMultisampleAccess(m_refStencilBuffer->getAccess()), 684 gls::FragmentOpUtil::getMultisampleAccess(m_refStencilBuffer [all...] |
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