Searched refs:renderQuad (Results 1 - 25 of 38) sorted by relevance

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/external/deqp/modules/glshared/
H A DglsTextureTestUtil.hpp154 void renderQuad (int texUnit, const float* texCoord, glu::TextureTestUtil::TextureType texType);
155 void renderQuad (int texUnit, const float* texCoord, const glu::TextureTestUtil::RenderParams& params);
H A DglsTextureTestUtil.cpp297 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, TextureType texType) function in class:deqp::gls::TextureTestUtil::TextureRenderer
299 renderQuad(texUnit, texCoord, RenderParams(texType));
302 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, const RenderParams& params) function in class:deqp::gls::TextureTestUtil::TextureRenderer
/external/deqp/modules/gles31/functional/
H A Des31fMultisampleTests.cpp179 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const;
180 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const;
359 void DefaultFBOMultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const function in class:deqp::gles31::Functional::__anon4704::DefaultFBOMultisampleCase
365 void DefaultFBOMultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const function in class:deqp::gles31::Functional::__anon4704::DefaultFBOMultisampleCase
367 renderQuad(p0, p1, p2, p3, color, color, color, color);
619 renderQuad(pt0, pt1, pt2, pt3, quadColor);
829 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseGreen + alpha0, baseGreen + alpha1, baseGreen + alpha0, baseGreen + alpha1);
830 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseRed + alpha0, baseRed + alpha1, baseRed + alpha0, baseRed + alpha1);
955 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseGreen, baseGreen, baseGreen, baseGreen);
967 renderQuad(Vec
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H A Des31fTextureFormatTests.cpp217 m_renderer.renderQuad(0, &texCoord[0], renderParams);
359 m_renderer.renderQuad(0, &texCoord[0], renderParams);
/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktTextureTestUtil.hpp166 void renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, glu::TextureTestUtil::TextureType texType);
167 void renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, const glu::TextureTestUtil::ReferenceParams& params);
168 void renderQuad (tcu::Surface& result,
H A DvktTextureFilteringAnisotropyTests.cpp132 renderer.renderQuad(renderedFrame, position, 0, &texCoord[0], m_refParams, 1.0f);
133 renderer.renderQuad(renderedAnisotropyFrame, position, 0, &texCoord[0], m_refParams, m_refParams.maxAnisotropy);
H A DvktTextureTestUtil.cpp967 void TextureRenderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, TextureType texType) function in class:vkt::texture::util::TextureRenderer
969 renderQuad(result, texUnit, texCoord, ReferenceParams(texType));
972 void TextureRenderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, const ReferenceParams& params) function in class:vkt::texture::util::TextureRenderer
982 renderQuad(result, positions, texUnit, texCoord, params, maxAnisotropy);
985 void TextureRenderer::renderQuad (tcu::Surface& result, function in class:vkt::texture::util::TextureRenderer
H A DvktTextureMipmapTests.cpp326 m_renderer.renderQuad(renderedFrame, 0, &texCoord[0], refParams);
561 m_renderer.renderQuad(renderedFrame, 0, &texCoord[0], refParams);
840 m_renderer.renderQuad(renderedFrame, 0, &texCoord[0], refParams);
1023 m_renderer.renderQuad(renderedFrame, 0, &texCoord[0], refParams);
1281 m_renderer.renderQuad(renderedFrame, 0, &texCoord[0], refParams);
1548 m_renderer.renderQuad(renderedFrame, 0, &texCoord[0], refParams);
H A DvktTextureShadowTests.cpp345 m_renderer.renderQuad(rendered, curCase.textureIndex, &texCoord[0], sampleParams);
561 m_renderer.renderQuad(result, curCase.textureIndex, &texCoord[0], sampleParams);
773 m_renderer.renderQuad(rendered, curCase.textureIndex, &texCoord[0], sampleParams);
/external/deqp/modules/gles2/functional/
H A Des2fMultisampleTests.cpp191 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const;
192 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const;
271 void MultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const function in class:deqp::gles2::Functional::MultisampleCase
277 void MultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const function in class:deqp::gles2::Functional::MultisampleCase
279 renderQuad(p0, p1, p2, p3, color, color, color, color);
1034 renderQuad(Vec2(-1.0f, -1.0f),
1174 renderQuad(pt0, pt1, pt2, pt3, quadColor);
1339 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseGreen + alpha0, baseGreen + alpha1, baseGreen + alpha0, baseGreen + alpha1);
1340 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseRed + alpha0, baseRed + alpha1, baseRed + alpha0, baseRed + alpha1);
H A Des2fTextureSizeTests.cpp151 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D);
293 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
H A Des2fTextureWrapTests.cpp197 m_renderer.renderQuad(0, &texCoord[0], refParams);
210 m_renderer.renderQuad(0, &texCoord[0], refParams);
H A Des2fTextureFormatTests.cpp188 m_renderer.renderQuad(0, &texCoord[0], renderParams);
356 m_renderer.renderQuad(0, &texCoord[0], renderParams);
476 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D);
590 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
H A Des2fRandomFragmentOpTests.cpp129 static void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, const gls::FragmentOpUtil::IntegerQuad& quad, int baseX, int baseY) function in namespace:deqp::gles2::Functional
343 renderQuad(gl, *m_renderer, cmd->quad, viewportX, viewportY);
H A Des2fTextureMipmapTests.cpp339 m_renderer.renderQuad(0, &texCoord[0], sampleParams);
658 m_renderer.renderQuad(0, &texCoord[0], params);
855 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D);
1008 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
/external/deqp/modules/gles3/functional/
H A Des3fMultisampleTests.cpp215 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const;
216 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const;
360 void MultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const function in class:deqp::gles3::Functional::MultisampleCase
366 void MultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const function in class:deqp::gles3::Functional::MultisampleCase
368 renderQuad(p0, p1, p2, p3, color, color, color, color);
1193 renderQuad(Vec2(-1.0f, -1.0f),
1330 renderQuad(pt0, pt1, pt2, pt3, quadColor);
1492 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseGreen + alpha0, baseGreen + alpha1, baseGreen + alpha0, baseGreen + alpha1);
1493 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseRed + alpha0, baseRed + alpha1, baseRed + alpha0, baseRed + alpha1);
H A Des3fTextureSizeTests.cpp152 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D);
294 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
H A Des3fRandomFragmentOpTests.cpp129 static void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, const gls::FragmentOpUtil::IntegerQuad& quad, int baseX, int baseY) function in namespace:deqp::gles3::Functional
343 renderQuad(gl, *m_renderer, cmd->quad, viewportX, viewportY);
H A Des3fTextureFormatTests.cpp204 m_renderer.renderQuad(0, &texCoord[0], renderParams);
386 m_renderer.renderQuad(0, &texCoord[0], renderParams);
544 m_renderer.renderQuad(0, &texCoord[0], renderParams);
697 m_renderer.renderQuad(0, &texCoord[0], renderParams);
840 m_renderer.renderQuad(0, &texCoord[0], renderParams);
993 m_renderer.renderQuad(0, &texCoord[0], renderParams);
1103 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D);
1217 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
H A Des3fTextureSwizzleTests.cpp189 m_renderer.renderQuad(0, &texCoord[0], renderParams);
/external/deqp/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp243 m_renderer.renderQuad(0, &texCoord[0], refParams);
254 m_renderer.renderQuad(0, &texCoord[0], refParams);
283 m_renderer.renderQuad(0, &texCoord[0], refParams);
294 m_renderer.renderQuad(0, &texCoord[0], refParams);
509 renderer.renderQuad(0, &texCoord[0], params);
H A Des2aTextureMipmapTests.cpp347 m_renderer.renderQuad(0, &texCoord[0], sampleParams);
615 m_renderer.renderQuad(0, &texCoord[0], params);
/external/deqp/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp233 m_renderer.renderQuad(0, &texCoord[0], refParams);
244 m_renderer.renderQuad(0, &texCoord[0], refParams);
273 m_renderer.renderQuad(0, &texCoord[0], refParams);
284 m_renderer.renderQuad(0, &texCoord[0], refParams);
518 renderer.renderQuad(0, &texCoord[0], params);
H A Des3aTextureMipmapTests.cpp339 m_renderer.renderQuad(0, &texCoord[0], sampleParams);
603 m_renderer.renderQuad(0, &texCoord[0], params);
/external/deqp/external/vulkancts/modules/vulkan/
H A DvktRenderPassTests.cpp1517 const Maybe<RenderQuad>& renderQuad,
1525 , m_renderQuad (renderQuad)
1843 const RenderQuad& renderQuad = *renderInfo.getRenderQuad(); local
1903 m_vertexBuffer = createBuffer(vk, device, 0u, (VkDeviceSize)renderQuad.getVertexDataSize(), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_SHARING_MODE_EXCLUSIVE, 1u, &queueFamilyIndex);
1907 uploadBufferData(vk, device, *m_vertexBufferMemory, renderQuad.getVertexDataSize(), renderQuad.getVertexPointer());
2940 const RenderQuad& renderQuad = *renderInfo.getRenderQuad();
2941 const Vec2 posA = renderQuad.getCornerA();
2942 const Vec2 posB = renderQuad.getCornerB();
4061 const RenderQuad& renderQuad
1509 SubpassRenderInfo(const RenderPass& renderPass, deUint32 subpassIndex, bool isSecondary_, const UVec2& viewportOffset, const UVec2& viewportSize, const Maybe<RenderQuad>& renderQuad, const vector<ColorClear>& colorClears, const Maybe<DepthStencilClear>& depthStencilClear) argument
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