Searched refs:texFmt (Results 1 - 24 of 24) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fFboColorbufferTests.cpp117 FboColorTexCubeArrayCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) argument
118 : FboColorbufferCase (context, name, description, texFmt)
137 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); local
138 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
140 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin);
141 TextureCubeArrayShader arrayTexShader (glu::getSamplerCubeArrayType(texFmt), glu::TYPE_FLOAT_VEC4);
155 glu::TransferFormat transferFmt = glu::getTransferFormat(texFmt);
H A Des31fTextureFilteringTests.cpp205 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); local
206 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
328 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); local
329 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
339 refParams.samplerType = getSamplerType(texFmt);
H A Des31fShaderImageLoadStoreTests.cpp3278 const TextureFormat& texFmt = formats[texFmtNdx]; local
3281 if (imageType == TEXTURETYPE_BUFFER && !isFormatSupportedForTextureBuffer(texFmt))
3284 if (texFmt != imgFmt && texFmt.getPixelSize() == imgFmt.getPixelSize())
3286 (getShaderImageFormatQualifier(texFmt) + "_" + getShaderImageFormatQualifier(imgFmt)).c_str(), "",
3287 texFmt, imgFmt, imageType));
/external/deqp/modules/gles3/functional/
H A Des3fFboColorbufferTests.cpp326 FboColorTexCubeCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec2& texSize) argument
327 : FboColorbufferCase (context, name, description, texFmt)
361 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); local
362 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
364 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin);
365 TextureCubeShader cubeTexShader (glu::getSamplerCubeType(texFmt), glu::TYPE_FLOAT_VEC4);
379 glu::TransferFormat transferFmt = glu::getTransferFormat(texFmt);
475 FboColorTex2DArrayCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) argument
476 : FboColorbufferCase (context, name, description, texFmt)
490 tcu::TextureFormat texFmt local
601 FboColorTex3DCase(Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) argument
616 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); local
1135 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); local
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H A Des3fTextureFilteringTests.cpp266 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); local
267 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
279 refParams.samplerType = getSamplerType(texFmt);
566 const tcu::TextureFormat& texFmt = curCase.texture->getRefTexture().getFormat(); local
567 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
586 sampleParams.samplerType = getSamplerType(texFmt);
736 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); local
737 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
831 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); local
832 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
1001 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); local
1071 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); local
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H A Des3fFboStencilbufferTests.cpp263 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); local
267 if (texFmt.order == tcu::TextureFormat::DS)
H A Des3fFramebufferBlitTests.cpp1048 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format);
1050 bool depth = texFmt.order == tcu::TextureFormat::D || texFmt.order == tcu::TextureFormat::DS;
1051 bool stencil = texFmt.order == tcu::TextureFormat::S || texFmt.order == tcu::TextureFormat::DS;
1083 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format);
1084 const tcu::TextureChannelClass fmtClass = tcu::getTextureChannelClass(texFmt.type);
H A Des3fFragmentOutputTests.cpp575 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_fboSpec[ndx].format); local
576 const tcu::TextureChannelClass chnClass = tcu::getTextureChannelClass(texFmt.type);
581 const tcu::TextureFormat refFmt = isFixedPoint ? tcu::TextureFormat(texFmt.order, tcu::TextureFormat::FLOAT) : texFmt;
582 const tcu::TextureFormat readFmt = getFramebufferReadFormat(texFmt);
587 attachments[ndx].format = texFmt;
H A Des3fTextureMipmapTests.cpp1140 const tcu::TextureFormat& texFmt = glu::mapGLInternalFormat(m_internalFormat); local
1141 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
1247 const tcu::TextureFormat& texFmt = refTexture.getFormat(); local
1248 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
1272 sampleParams.samplerType = getSamplerType(texFmt);
2083 const tcu::TextureFormat& texFmt = glu::mapGLInternalFormat(format); local
2084 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
2124 const tcu::TextureFormat& texFmt = refTexture.getFormat(); local
2125 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
2144 sampleParams.samplerType = getSamplerType(texFmt);
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H A Des3fTextureShadowTests.cpp487 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); local
488 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
779 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); local
780 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
H A Des3fShaderTextureFunctionTests.cpp567 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); local
568 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
759 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); local
769 case TEXTURETYPE_2D: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_SHADOW : glu::getSampler2DType(texFmt); break;
770 case TEXTURETYPE_CUBE_MAP: samplerType = isShadow ? glu::TYPE_SAMPLER_CUBE_SHADOW : glu::getSamplerCubeType(texFmt); break;
771 case TEXTURETYPE_2D_ARRAY: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_ARRAY_SHADOW : glu::getSampler2DArrayType(texFmt); break;
772 case TEXTURETYPE_3D: DE_ASSERT(!isShadow); samplerType = glu::getSampler3DType(texFmt); break;
/external/deqp/modules/glshared/
H A DglsScissorTests.cpp544 tcu::TextureFormat texFmt; member in struct:deqp::gls::Functional::__anon4852::BufferFmtDesc
626 vector<deUint8> refData (width*height*bufferFmt.texFmt.getPixelSize());
627 vector<deUint8> resData (width*height*bufferFmt.texFmt.getPixelSize());
629 tcu::PixelBufferAccess refAccess (bufferFmt.texFmt, width, height, 1, &refData[0]);
630 tcu::PixelBufferAccess resAccess (bufferFmt.texFmt, width, height, 1, &resData[0]);
769 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::HALF_FLOAT);
775 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32);
780 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNSIGNED_INT32);
785 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8);
/external/deqp/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp203 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); local
204 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
232 refParams.samplerType = getSamplerType(texFmt);
528 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); local
529 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
546 sampleParams.samplerType = getSamplerType(texFmt);
H A Des2aTextureMipmapTests.cpp255 const tcu::TextureFormat& texFmt = refTexture.getFormat(); local
256 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
/external/deqp/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp193 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); local
194 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
222 refParams.samplerType = getSamplerType(texFmt);
537 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); local
538 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
555 sampleParams.samplerType = getSamplerType(texFmt);
H A Des3aTextureMipmapTests.cpp246 const tcu::TextureFormat& texFmt = refTexture.getFormat(); local
247 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
/external/deqp/modules/gles2/functional/
H A Des2fShaderTextureFunctionTests.cpp323 tcu::TextureFormat texFmt = glu::mapGLTransferFormat(m_textureSpec.format, m_textureSpec.dataType); local
324 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
428 tcu::TextureFormat texFmt = glu::mapGLTransferFormat(m_textureSpec.format, m_textureSpec.dataType); local
435 case TEXTURETYPE_2D: samplerType = glu::getSampler2DType(texFmt); break;
436 case TEXTURETYPE_CUBE_MAP: samplerType = glu::getSamplerCubeType(texFmt); break;
H A Des2fTextureFilteringTests.cpp266 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); local
267 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
279 refParams.samplerType = getSamplerType(texFmt);
539 const tcu::TextureFormat& texFmt = curCase.texture->getRefTexture().getFormat(); local
540 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
559 sampleParams.samplerType = getSamplerType(texFmt);
/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktTextureFilteringTests.cpp194 const tcu::TextureFormat texFmt = texture.getTextureFormat(); local
195 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
204 refParams.samplerType = getSamplerType(texFmt);
403 const tcu::TextureFormat texFmt = texture.getTextureFormat(); local
404 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
411 refParams.samplerType = getSamplerType(texFmt);
596 const tcu::TextureFormat texFmt = texture.getTextureFormat(); local
597 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
606 refParams.samplerType = getSamplerType(texFmt);
774 const tcu::TextureFormat texFmt local
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H A DvktTextureMipmapTests.cpp674 const tcu::TextureFormat& texFmt = mapVkFormat(testParameters.format); local
675 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
770 const tcu::TextureFormat& texFmt = m_texture->getTextureFormat(); local
771 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
792 refParams.samplerType = getSamplerType(texFmt);
1507 const tcu::TextureFormat& texFmt = refTexture.getFormat(); local
1508 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
1525 refParams.samplerType = getSamplerType(texFmt);
H A DvktTextureShadowTests.cpp321 const tcu::TextureFormat texFmt = texture.getTextureFormat(); local
322 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
/external/deqp/modules/gles2/performance/
H A Des2pTextureUploadTests.cpp217 const tcu::TextureFormat& texFmt = glu::mapGLTransferFormat(m_format, m_type); local
218 int pixelSize = texFmt.getPixelSize();
223 tcu::PixelBufferAccess access (texFmt, m_texSize, m_texSize, 1, stride, 0, &m_texData[0]);
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp654 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); local
655 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
673 texture2D = de::MovePtr<tcu::Texture2D>(new tcu::Texture2D(texFmt, m_textureSpec.width, m_textureSpec.height));
706 textureCube = de::MovePtr<tcu::TextureCube>(new tcu::TextureCube(texFmt, m_textureSpec.width));
764 texture2DArray = de::MovePtr<tcu::Texture2DArray>(new tcu::Texture2DArray(texFmt, m_textureSpec.width, m_textureSpec.height, m_textureSpec.depth));
800 texture3D = de::MovePtr<tcu::Texture3D>(new tcu::Texture3D(texFmt, m_textureSpec.width, m_textureSpec.height, m_textureSpec.depth));
901 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); local
911 case TEXTURETYPE_2D: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_SHADOW : glu::getSampler2DType(texFmt); break;
912 case TEXTURETYPE_CUBE_MAP: samplerType = isShadow ? glu::TYPE_SAMPLER_CUBE_SHADOW : glu::getSamplerCubeType(texFmt); break;
913 case TEXTURETYPE_2D_ARRAY: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_ARRAY_SHADOW : glu::getSampler2DArrayType(texFmt); brea
1245 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); local
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/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp163 tcu::TextureFormat texFmt; member in struct:sglr::__anon4156
176 return pixelFormatMap[ndx].texFmt;

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