/external/deqp/modules/gles31/functional/ |
H A D | es31fFboColorbufferTests.cpp | 117 FboColorTexCubeArrayCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) argument 118 : FboColorbufferCase (context, name, description, texFmt) 137 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); local 138 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 140 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin); 141 TextureCubeArrayShader arrayTexShader (glu::getSamplerCubeArrayType(texFmt), glu::TYPE_FLOAT_VEC4); 155 glu::TransferFormat transferFmt = glu::getTransferFormat(texFmt);
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H A D | es31fTextureFilteringTests.cpp | 205 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); local 206 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 328 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); local 329 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 339 refParams.samplerType = getSamplerType(texFmt);
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H A D | es31fShaderImageLoadStoreTests.cpp | 3278 const TextureFormat& texFmt = formats[texFmtNdx]; local 3281 if (imageType == TEXTURETYPE_BUFFER && !isFormatSupportedForTextureBuffer(texFmt)) 3284 if (texFmt != imgFmt && texFmt.getPixelSize() == imgFmt.getPixelSize()) 3286 (getShaderImageFormatQualifier(texFmt) + "_" + getShaderImageFormatQualifier(imgFmt)).c_str(), "", 3287 texFmt, imgFmt, imageType));
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/external/deqp/modules/gles3/functional/ |
H A D | es3fFboColorbufferTests.cpp | 326 FboColorTexCubeCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec2& texSize) argument 327 : FboColorbufferCase (context, name, description, texFmt) 361 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); local 362 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 364 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin); 365 TextureCubeShader cubeTexShader (glu::getSamplerCubeType(texFmt), glu::TYPE_FLOAT_VEC4); 379 glu::TransferFormat transferFmt = glu::getTransferFormat(texFmt); 475 FboColorTex2DArrayCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) argument 476 : FboColorbufferCase (context, name, description, texFmt) 490 tcu::TextureFormat texFmt local 601 FboColorTex3DCase(Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) argument 616 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); local 1135 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); local [all...] |
H A D | es3fTextureFilteringTests.cpp | 266 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); local 267 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 279 refParams.samplerType = getSamplerType(texFmt); 566 const tcu::TextureFormat& texFmt = curCase.texture->getRefTexture().getFormat(); local 567 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 586 sampleParams.samplerType = getSamplerType(texFmt); 736 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); local 737 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 831 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); local 832 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 1001 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); local 1071 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); local [all...] |
H A D | es3fFboStencilbufferTests.cpp | 263 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); local 267 if (texFmt.order == tcu::TextureFormat::DS)
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H A D | es3fFramebufferBlitTests.cpp | 1048 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); 1050 bool depth = texFmt.order == tcu::TextureFormat::D || texFmt.order == tcu::TextureFormat::DS; 1051 bool stencil = texFmt.order == tcu::TextureFormat::S || texFmt.order == tcu::TextureFormat::DS; 1083 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); 1084 const tcu::TextureChannelClass fmtClass = tcu::getTextureChannelClass(texFmt.type);
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H A D | es3fFragmentOutputTests.cpp | 575 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_fboSpec[ndx].format); local 576 const tcu::TextureChannelClass chnClass = tcu::getTextureChannelClass(texFmt.type); 581 const tcu::TextureFormat refFmt = isFixedPoint ? tcu::TextureFormat(texFmt.order, tcu::TextureFormat::FLOAT) : texFmt; 582 const tcu::TextureFormat readFmt = getFramebufferReadFormat(texFmt); 587 attachments[ndx].format = texFmt;
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H A D | es3fTextureMipmapTests.cpp | 1140 const tcu::TextureFormat& texFmt = glu::mapGLInternalFormat(m_internalFormat); local 1141 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 1247 const tcu::TextureFormat& texFmt = refTexture.getFormat(); local 1248 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 1272 sampleParams.samplerType = getSamplerType(texFmt); 2083 const tcu::TextureFormat& texFmt = glu::mapGLInternalFormat(format); local 2084 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 2124 const tcu::TextureFormat& texFmt = refTexture.getFormat(); local 2125 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 2144 sampleParams.samplerType = getSamplerType(texFmt); [all...] |
H A D | es3fTextureShadowTests.cpp | 487 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); local 488 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 779 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); local 780 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
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H A D | es3fShaderTextureFunctionTests.cpp | 567 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); local 568 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 759 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); local 769 case TEXTURETYPE_2D: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_SHADOW : glu::getSampler2DType(texFmt); break; 770 case TEXTURETYPE_CUBE_MAP: samplerType = isShadow ? glu::TYPE_SAMPLER_CUBE_SHADOW : glu::getSamplerCubeType(texFmt); break; 771 case TEXTURETYPE_2D_ARRAY: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_ARRAY_SHADOW : glu::getSampler2DArrayType(texFmt); break; 772 case TEXTURETYPE_3D: DE_ASSERT(!isShadow); samplerType = glu::getSampler3DType(texFmt); break;
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/external/deqp/modules/glshared/ |
H A D | glsScissorTests.cpp | 544 tcu::TextureFormat texFmt; member in struct:deqp::gls::Functional::__anon4852::BufferFmtDesc 626 vector<deUint8> refData (width*height*bufferFmt.texFmt.getPixelSize()); 627 vector<deUint8> resData (width*height*bufferFmt.texFmt.getPixelSize()); 629 tcu::PixelBufferAccess refAccess (bufferFmt.texFmt, width, height, 1, &refData[0]); 630 tcu::PixelBufferAccess resAccess (bufferFmt.texFmt, width, height, 1, &resData[0]); 769 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::HALF_FLOAT); 775 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32); 780 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNSIGNED_INT32); 785 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8);
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/external/deqp/modules/gles2/accuracy/ |
H A D | es2aTextureFilteringTests.cpp | 203 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); local 204 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 232 refParams.samplerType = getSamplerType(texFmt); 528 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); local 529 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 546 sampleParams.samplerType = getSamplerType(texFmt);
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H A D | es2aTextureMipmapTests.cpp | 255 const tcu::TextureFormat& texFmt = refTexture.getFormat(); local 256 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
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/external/deqp/modules/gles3/accuracy/ |
H A D | es3aTextureFilteringTests.cpp | 193 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); local 194 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 222 refParams.samplerType = getSamplerType(texFmt); 537 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); local 538 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 555 sampleParams.samplerType = getSamplerType(texFmt);
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H A D | es3aTextureMipmapTests.cpp | 246 const tcu::TextureFormat& texFmt = refTexture.getFormat(); local 247 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderTextureFunctionTests.cpp | 323 tcu::TextureFormat texFmt = glu::mapGLTransferFormat(m_textureSpec.format, m_textureSpec.dataType); local 324 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 428 tcu::TextureFormat texFmt = glu::mapGLTransferFormat(m_textureSpec.format, m_textureSpec.dataType); local 435 case TEXTURETYPE_2D: samplerType = glu::getSampler2DType(texFmt); break; 436 case TEXTURETYPE_CUBE_MAP: samplerType = glu::getSamplerCubeType(texFmt); break;
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H A D | es2fTextureFilteringTests.cpp | 266 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); local 267 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 279 refParams.samplerType = getSamplerType(texFmt); 539 const tcu::TextureFormat& texFmt = curCase.texture->getRefTexture().getFormat(); local 540 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 559 sampleParams.samplerType = getSamplerType(texFmt);
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureFilteringTests.cpp | 194 const tcu::TextureFormat texFmt = texture.getTextureFormat(); local 195 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 204 refParams.samplerType = getSamplerType(texFmt); 403 const tcu::TextureFormat texFmt = texture.getTextureFormat(); local 404 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 411 refParams.samplerType = getSamplerType(texFmt); 596 const tcu::TextureFormat texFmt = texture.getTextureFormat(); local 597 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 606 refParams.samplerType = getSamplerType(texFmt); 774 const tcu::TextureFormat texFmt local [all...] |
H A D | vktTextureMipmapTests.cpp | 674 const tcu::TextureFormat& texFmt = mapVkFormat(testParameters.format); local 675 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 770 const tcu::TextureFormat& texFmt = m_texture->getTextureFormat(); local 771 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 792 refParams.samplerType = getSamplerType(texFmt); 1507 const tcu::TextureFormat& texFmt = refTexture.getFormat(); local 1508 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 1525 refParams.samplerType = getSamplerType(texFmt);
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H A D | vktTextureShadowTests.cpp | 321 const tcu::TextureFormat texFmt = texture.getTextureFormat(); local 322 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt);
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/external/deqp/modules/gles2/performance/ |
H A D | es2pTextureUploadTests.cpp | 217 const tcu::TextureFormat& texFmt = glu::mapGLTransferFormat(m_format, m_type); local 218 int pixelSize = texFmt.getPixelSize(); 223 tcu::PixelBufferAccess access (texFmt, m_texSize, m_texSize, 1, stride, 0, &m_texData[0]);
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 654 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); local 655 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 673 texture2D = de::MovePtr<tcu::Texture2D>(new tcu::Texture2D(texFmt, m_textureSpec.width, m_textureSpec.height)); 706 textureCube = de::MovePtr<tcu::TextureCube>(new tcu::TextureCube(texFmt, m_textureSpec.width)); 764 texture2DArray = de::MovePtr<tcu::Texture2DArray>(new tcu::Texture2DArray(texFmt, m_textureSpec.width, m_textureSpec.height, m_textureSpec.depth)); 800 texture3D = de::MovePtr<tcu::Texture3D>(new tcu::Texture3D(texFmt, m_textureSpec.width, m_textureSpec.height, m_textureSpec.depth)); 901 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); local 911 case TEXTURETYPE_2D: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_SHADOW : glu::getSampler2DType(texFmt); break; 912 case TEXTURETYPE_CUBE_MAP: samplerType = isShadow ? glu::TYPE_SAMPLER_CUBE_SHADOW : glu::getSamplerCubeType(texFmt); break; 913 case TEXTURETYPE_2D_ARRAY: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_ARRAY_SHADOW : glu::getSampler2DArrayType(texFmt); brea 1245 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); local [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 163 tcu::TextureFormat texFmt; member in struct:sglr::__anon4156 176 return pixelFormatMap[ndx].texFmt;
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