/external/deqp/framework/opengl/ |
H A D | gluPixelTransfer.hpp | 46 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src);
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H A D | gluPixelTransfer.cpp | 126 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src) function in namespace:glu 139 gl.texSubImage3D(target, level, x, y, z, width, height, depth, format.format, format.dataType, src.getDataPtr());
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H A D | gluES3PlusWrapperFuncs.inl | 258 dst->texSubImage3D = src.texSubImage3D;
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 70 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data) = DE_NULL;
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H A D | sglrContextWrapper.cpp | 146 m_curCtx->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
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H A D | sglrGLContext.hpp | 82 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data);
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H A D | sglrGLContext.cpp | 290 void GLContext::texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data) function in class:sglr::GLContext
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H A D | sglrReferenceContext.hpp | 633 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data);
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES30Direct.inl | 196 gl->texSubImage3D = &glTexSubImage3D;
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H A D | glwInitES31Direct.inl | 258 gl->texSubImage3D = &glTexSubImage3D;
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H A D | glwFunctions.inl | 492 glTexSubImage3DFunc texSubImage3D;
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H A D | glwInitES30.inl | 196 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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H A D | glwInitES32Direct.inl | 302 gl->texSubImage3D = &glTexSubImage3D;
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H A D | glwInitES31.inl | 258 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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H A D | glwInitES32.inl | 302 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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H A D | glwInitGL30.inl | 194 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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H A D | glwInitGL31.inl | 205 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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H A D | glwInitGL32.inl | 223 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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H A D | glwInitGL33.inl | 242 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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H A D | glwInitGL40.inl | 270 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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H A D | glwInitGL41.inl | 344 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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H A D | glwInitGL42.inl | 356 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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/external/deqp/modules/gles31/functional/ |
H A D | es31fOpaqueTypeIndexingTests.cpp | 303 gl.texSubImage3D(texTarget, 0, 0, 0, 0, 1, 1, 1, transferFmt.format, transferFmt.dataType, color); 310 gl.texSubImage3D(texTarget, 0, 0, 0, zoffset, 1, 1, 1, transferFmt.format, transferFmt.dataType, color);
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H A D | es31fStencilTexturingTests.cpp | 605 glu::texSubImage3D(renderCtx, GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, uploadLevel);
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/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContextInitFuncs.inl | 492 gl->texSubImage3D = glTexSubImage3D;
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