Searched refs:texSubImage3D (Results 1 - 25 of 32) sorted by relevance

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/external/deqp/framework/opengl/
H A DgluPixelTransfer.hpp46 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src);
H A DgluPixelTransfer.cpp126 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src) function in namespace:glu
139 gl.texSubImage3D(target, level, x, y, z, width, height, depth, format.format, format.dataType, src.getDataPtr());
H A DgluES3PlusWrapperFuncs.inl258 dst->texSubImage3D = src.texSubImage3D;
/external/deqp/framework/opengl/simplereference/
H A DsglrContext.hpp70 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data) = DE_NULL;
H A DsglrContextWrapper.cpp146 m_curCtx->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
H A DsglrGLContext.hpp82 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data);
H A DsglrGLContext.cpp290 void GLContext::texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data) function in class:sglr::GLContext
H A DsglrReferenceContext.hpp633 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data);
/external/deqp/framework/opengl/wrapper/
H A DglwInitES30Direct.inl196 gl->texSubImage3D = &glTexSubImage3D;
H A DglwInitES31Direct.inl258 gl->texSubImage3D = &glTexSubImage3D;
H A DglwFunctions.inl492 glTexSubImage3DFunc texSubImage3D;
H A DglwInitES30.inl196 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
H A DglwInitES32Direct.inl302 gl->texSubImage3D = &glTexSubImage3D;
H A DglwInitES31.inl258 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
H A DglwInitES32.inl302 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
H A DglwInitGL30.inl194 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
H A DglwInitGL31.inl205 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
H A DglwInitGL32.inl223 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
H A DglwInitGL33.inl242 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
H A DglwInitGL40.inl270 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
H A DglwInitGL41.inl344 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
H A DglwInitGL42.inl356 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
/external/deqp/modules/gles31/functional/
H A Des31fOpaqueTypeIndexingTests.cpp303 gl.texSubImage3D(texTarget, 0, 0, 0, 0, 1, 1, 1, transferFmt.format, transferFmt.dataType, color);
310 gl.texSubImage3D(texTarget, 0, 0, 0, zoffset, 1, 1, 1, transferFmt.format, transferFmt.dataType, color);
H A Des31fStencilTexturingTests.cpp605 glu::texSubImage3D(renderCtx, GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, uploadLevel);
/external/deqp/framework/platform/null/
H A DtcuNullRenderContextInitFuncs.inl492 gl->texSubImage3D = glTexSubImage3D;

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