1/* WARNING: This is auto-generated file. Do not modify, since changes will 2 * be lost! Modify the generating script instead. 3 * 4 * Generated from Khronos GL API description (gl.xml) revision 32093. 5 */ 6gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 9gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback"); 10gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 11gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 12gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 13gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 14gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer"); 15gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer"); 16gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler"); 17gl->bindTexture = (glBindTextureFunc) loader->get("glBindTexture"); 18gl->bindTransformFeedback = (glBindTransformFeedbackFunc) loader->get("glBindTransformFeedback"); 19gl->bindVertexArray = (glBindVertexArrayFunc) loader->get("glBindVertexArray"); 20gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor"); 21gl->blendEquation = (glBlendEquationFunc) loader->get("glBlendEquation"); 22gl->blendEquationSeparate = (glBlendEquationSeparateFunc) loader->get("glBlendEquationSeparate"); 23gl->blendFunc = (glBlendFuncFunc) loader->get("glBlendFunc"); 24gl->blendFuncSeparate = (glBlendFuncSeparateFunc) loader->get("glBlendFuncSeparate"); 25gl->blitFramebuffer = (glBlitFramebufferFunc) loader->get("glBlitFramebuffer"); 26gl->bufferData = (glBufferDataFunc) loader->get("glBufferData"); 27gl->bufferSubData = (glBufferSubDataFunc) loader->get("glBufferSubData"); 28gl->checkFramebufferStatus = (glCheckFramebufferStatusFunc) loader->get("glCheckFramebufferStatus"); 29gl->clear = (glClearFunc) loader->get("glClear"); 30gl->clearBufferfi = (glClearBufferfiFunc) loader->get("glClearBufferfi"); 31gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv"); 32gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv"); 33gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv"); 34gl->clearColor = (glClearColorFunc) loader->get("glClearColor"); 35gl->clearDepthf = (glClearDepthfFunc) loader->get("glClearDepthf"); 36gl->clearStencil = (glClearStencilFunc) loader->get("glClearStencil"); 37gl->clientWaitSync = (glClientWaitSyncFunc) loader->get("glClientWaitSync"); 38gl->colorMask = (glColorMaskFunc) loader->get("glColorMask"); 39gl->compileShader = (glCompileShaderFunc) loader->get("glCompileShader"); 40gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D"); 41gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImage3D"); 42gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D"); 43gl->compressedTexSubImage3D = (glCompressedTexSubImage3DFunc) loader->get("glCompressedTexSubImage3D"); 44gl->copyBufferSubData = (glCopyBufferSubDataFunc) loader->get("glCopyBufferSubData"); 45gl->copyTexImage2D = (glCopyTexImage2DFunc) loader->get("glCopyTexImage2D"); 46gl->copyTexSubImage2D = (glCopyTexSubImage2DFunc) loader->get("glCopyTexSubImage2D"); 47gl->copyTexSubImage3D = (glCopyTexSubImage3DFunc) loader->get("glCopyTexSubImage3D"); 48gl->createProgram = (glCreateProgramFunc) loader->get("glCreateProgram"); 49gl->createShader = (glCreateShaderFunc) loader->get("glCreateShader"); 50gl->cullFace = (glCullFaceFunc) loader->get("glCullFace"); 51gl->deleteBuffers = (glDeleteBuffersFunc) loader->get("glDeleteBuffers"); 52gl->deleteFramebuffers = (glDeleteFramebuffersFunc) loader->get("glDeleteFramebuffers"); 53gl->deleteProgram = (glDeleteProgramFunc) loader->get("glDeleteProgram"); 54gl->deleteQueries = (glDeleteQueriesFunc) loader->get("glDeleteQueries"); 55gl->deleteRenderbuffers = (glDeleteRenderbuffersFunc) loader->get("glDeleteRenderbuffers"); 56gl->deleteSamplers = (glDeleteSamplersFunc) loader->get("glDeleteSamplers"); 57gl->deleteShader = (glDeleteShaderFunc) loader->get("glDeleteShader"); 58gl->deleteSync = (glDeleteSyncFunc) loader->get("glDeleteSync"); 59gl->deleteTextures = (glDeleteTexturesFunc) loader->get("glDeleteTextures"); 60gl->deleteTransformFeedbacks = (glDeleteTransformFeedbacksFunc) loader->get("glDeleteTransformFeedbacks"); 61gl->deleteVertexArrays = (glDeleteVertexArraysFunc) loader->get("glDeleteVertexArrays"); 62gl->depthFunc = (glDepthFuncFunc) loader->get("glDepthFunc"); 63gl->depthMask = (glDepthMaskFunc) loader->get("glDepthMask"); 64gl->depthRangef = (glDepthRangefFunc) loader->get("glDepthRangef"); 65gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader"); 66gl->disable = (glDisableFunc) loader->get("glDisable"); 67gl->disableVertexAttribArray = (glDisableVertexAttribArrayFunc) loader->get("glDisableVertexAttribArray"); 68gl->drawArrays = (glDrawArraysFunc) loader->get("glDrawArrays"); 69gl->drawArraysInstanced = (glDrawArraysInstancedFunc) loader->get("glDrawArraysInstanced"); 70gl->drawBuffers = (glDrawBuffersFunc) loader->get("glDrawBuffers"); 71gl->drawElements = (glDrawElementsFunc) loader->get("glDrawElements"); 72gl->drawElementsInstanced = (glDrawElementsInstancedFunc) loader->get("glDrawElementsInstanced"); 73gl->drawRangeElements = (glDrawRangeElementsFunc) loader->get("glDrawRangeElements"); 74gl->enable = (glEnableFunc) loader->get("glEnable"); 75gl->enableVertexAttribArray = (glEnableVertexAttribArrayFunc) loader->get("glEnableVertexAttribArray"); 76gl->endQuery = (glEndQueryFunc) loader->get("glEndQuery"); 77gl->endTransformFeedback = (glEndTransformFeedbackFunc) loader->get("glEndTransformFeedback"); 78gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync"); 79gl->finish = (glFinishFunc) loader->get("glFinish"); 80gl->flush = (glFlushFunc) loader->get("glFlush"); 81gl->flushMappedBufferRange = (glFlushMappedBufferRangeFunc) loader->get("glFlushMappedBufferRange"); 82gl->framebufferRenderbuffer = (glFramebufferRenderbufferFunc) loader->get("glFramebufferRenderbuffer"); 83gl->framebufferTexture2D = (glFramebufferTexture2DFunc) loader->get("glFramebufferTexture2D"); 84gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer"); 85gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace"); 86gl->genBuffers = (glGenBuffersFunc) loader->get("glGenBuffers"); 87gl->genFramebuffers = (glGenFramebuffersFunc) loader->get("glGenFramebuffers"); 88gl->genQueries = (glGenQueriesFunc) loader->get("glGenQueries"); 89gl->genRenderbuffers = (glGenRenderbuffersFunc) loader->get("glGenRenderbuffers"); 90gl->genSamplers = (glGenSamplersFunc) loader->get("glGenSamplers"); 91gl->genTextures = (glGenTexturesFunc) loader->get("glGenTextures"); 92gl->genTransformFeedbacks = (glGenTransformFeedbacksFunc) loader->get("glGenTransformFeedbacks"); 93gl->genVertexArrays = (glGenVertexArraysFunc) loader->get("glGenVertexArrays"); 94gl->generateMipmap = (glGenerateMipmapFunc) loader->get("glGenerateMipmap"); 95gl->getActiveAttrib = (glGetActiveAttribFunc) loader->get("glGetActiveAttrib"); 96gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform"); 97gl->getActiveUniformBlockName = (glGetActiveUniformBlockNameFunc) loader->get("glGetActiveUniformBlockName"); 98gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniformBlockiv"); 99gl->getActiveUniformsiv = (glGetActiveUniformsivFunc) loader->get("glGetActiveUniformsiv"); 100gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders"); 101gl->getAttribLocation = (glGetAttribLocationFunc) loader->get("glGetAttribLocation"); 102gl->getBooleanv = (glGetBooleanvFunc) loader->get("glGetBooleanv"); 103gl->getBufferParameteri64v = (glGetBufferParameteri64vFunc) loader->get("glGetBufferParameteri64v"); 104gl->getBufferParameteriv = (glGetBufferParameterivFunc) loader->get("glGetBufferParameteriv"); 105gl->getBufferPointerv = (glGetBufferPointervFunc) loader->get("glGetBufferPointerv"); 106gl->getError = (glGetErrorFunc) loader->get("glGetError"); 107gl->getFloatv = (glGetFloatvFunc) loader->get("glGetFloatv"); 108gl->getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation"); 109gl->getFramebufferAttachmentParameteriv = (glGetFramebufferAttachmentParameterivFunc) loader->get("glGetFramebufferAttachmentParameteriv"); 110gl->getInteger64i_v = (glGetInteger64i_vFunc) loader->get("glGetInteger64i_v"); 111gl->getInteger64v = (glGetInteger64vFunc) loader->get("glGetInteger64v"); 112gl->getIntegeri_v = (glGetIntegeri_vFunc) loader->get("glGetIntegeri_v"); 113gl->getIntegerv = (glGetIntegervFunc) loader->get("glGetIntegerv"); 114gl->getInternalformativ = (glGetInternalformativFunc) loader->get("glGetInternalformativ"); 115gl->getProgramBinary = (glGetProgramBinaryFunc) loader->get("glGetProgramBinary"); 116gl->getProgramInfoLog = (glGetProgramInfoLogFunc) loader->get("glGetProgramInfoLog"); 117gl->getProgramiv = (glGetProgramivFunc) loader->get("glGetProgramiv"); 118gl->getQueryObjectuiv = (glGetQueryObjectuivFunc) loader->get("glGetQueryObjectuiv"); 119gl->getQueryiv = (glGetQueryivFunc) loader->get("glGetQueryiv"); 120gl->getRenderbufferParameteriv = (glGetRenderbufferParameterivFunc) loader->get("glGetRenderbufferParameteriv"); 121gl->getSamplerParameterfv = (glGetSamplerParameterfvFunc) loader->get("glGetSamplerParameterfv"); 122gl->getSamplerParameteriv = (glGetSamplerParameterivFunc) loader->get("glGetSamplerParameteriv"); 123gl->getShaderInfoLog = (glGetShaderInfoLogFunc) loader->get("glGetShaderInfoLog"); 124gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecisionFormat"); 125gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource"); 126gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv"); 127gl->getString = (glGetStringFunc) loader->get("glGetString"); 128gl->getStringi = (glGetStringiFunc) loader->get("glGetStringi"); 129gl->getSynciv = (glGetSyncivFunc) loader->get("glGetSynciv"); 130gl->getTexParameterfv = (glGetTexParameterfvFunc) loader->get("glGetTexParameterfv"); 131gl->getTexParameteriv = (glGetTexParameterivFunc) loader->get("glGetTexParameteriv"); 132gl->getTransformFeedbackVarying = (glGetTransformFeedbackVaryingFunc) loader->get("glGetTransformFeedbackVarying"); 133gl->getUniformBlockIndex = (glGetUniformBlockIndexFunc) loader->get("glGetUniformBlockIndex"); 134gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices"); 135gl->getUniformLocation = (glGetUniformLocationFunc) loader->get("glGetUniformLocation"); 136gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv"); 137gl->getUniformiv = (glGetUniformivFunc) loader->get("glGetUniformiv"); 138gl->getUniformuiv = (glGetUniformuivFunc) loader->get("glGetUniformuiv"); 139gl->getVertexAttribIiv = (glGetVertexAttribIivFunc) loader->get("glGetVertexAttribIiv"); 140gl->getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv"); 141gl->getVertexAttribPointerv = (glGetVertexAttribPointervFunc) loader->get("glGetVertexAttribPointerv"); 142gl->getVertexAttribfv = (glGetVertexAttribfvFunc) loader->get("glGetVertexAttribfv"); 143gl->getVertexAttribiv = (glGetVertexAttribivFunc) loader->get("glGetVertexAttribiv"); 144gl->hint = (glHintFunc) loader->get("glHint"); 145gl->invalidateFramebuffer = (glInvalidateFramebufferFunc) loader->get("glInvalidateFramebuffer"); 146gl->invalidateSubFramebuffer = (glInvalidateSubFramebufferFunc) loader->get("glInvalidateSubFramebuffer"); 147gl->isBuffer = (glIsBufferFunc) loader->get("glIsBuffer"); 148gl->isEnabled = (glIsEnabledFunc) loader->get("glIsEnabled"); 149gl->isFramebuffer = (glIsFramebufferFunc) loader->get("glIsFramebuffer"); 150gl->isProgram = (glIsProgramFunc) loader->get("glIsProgram"); 151gl->isQuery = (glIsQueryFunc) loader->get("glIsQuery"); 152gl->isRenderbuffer = (glIsRenderbufferFunc) loader->get("glIsRenderbuffer"); 153gl->isSampler = (glIsSamplerFunc) loader->get("glIsSampler"); 154gl->isShader = (glIsShaderFunc) loader->get("glIsShader"); 155gl->isSync = (glIsSyncFunc) loader->get("glIsSync"); 156gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture"); 157gl->isTransformFeedback = (glIsTransformFeedbackFunc) loader->get("glIsTransformFeedback"); 158gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray"); 159gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth"); 160gl->linkProgram = (glLinkProgramFunc) loader->get("glLinkProgram"); 161gl->mapBufferRange = (glMapBufferRangeFunc) loader->get("glMapBufferRange"); 162gl->pauseTransformFeedback = (glPauseTransformFeedbackFunc) loader->get("glPauseTransformFeedback"); 163gl->pixelStorei = (glPixelStoreiFunc) loader->get("glPixelStorei"); 164gl->polygonOffset = (glPolygonOffsetFunc) loader->get("glPolygonOffset"); 165gl->programBinary = (glProgramBinaryFunc) loader->get("glProgramBinary"); 166gl->programParameteri = (glProgramParameteriFunc) loader->get("glProgramParameteri"); 167gl->readBuffer = (glReadBufferFunc) loader->get("glReadBuffer"); 168gl->readPixels = (glReadPixelsFunc) loader->get("glReadPixels"); 169gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCompiler"); 170gl->renderbufferStorage = (glRenderbufferStorageFunc) loader->get("glRenderbufferStorage"); 171gl->renderbufferStorageMultisample = (glRenderbufferStorageMultisampleFunc) loader->get("glRenderbufferStorageMultisample"); 172gl->resumeTransformFeedback = (glResumeTransformFeedbackFunc) loader->get("glResumeTransformFeedback"); 173gl->sampleCoverage = (glSampleCoverageFunc) loader->get("glSampleCoverage"); 174gl->samplerParameterf = (glSamplerParameterfFunc) loader->get("glSamplerParameterf"); 175gl->samplerParameterfv = (glSamplerParameterfvFunc) loader->get("glSamplerParameterfv"); 176gl->samplerParameteri = (glSamplerParameteriFunc) loader->get("glSamplerParameteri"); 177gl->samplerParameteriv = (glSamplerParameterivFunc) loader->get("glSamplerParameteriv"); 178gl->scissor = (glScissorFunc) loader->get("glScissor"); 179gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary"); 180gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource"); 181gl->stencilFunc = (glStencilFuncFunc) loader->get("glStencilFunc"); 182gl->stencilFuncSeparate = (glStencilFuncSeparateFunc) loader->get("glStencilFuncSeparate"); 183gl->stencilMask = (glStencilMaskFunc) loader->get("glStencilMask"); 184gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate"); 185gl->stencilOp = (glStencilOpFunc) loader->get("glStencilOp"); 186gl->stencilOpSeparate = (glStencilOpSeparateFunc) loader->get("glStencilOpSeparate"); 187gl->texImage2D = (glTexImage2DFunc) loader->get("glTexImage2D"); 188gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D"); 189gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf"); 190gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv"); 191gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri"); 192gl->texParameteriv = (glTexParameterivFunc) loader->get("glTexParameteriv"); 193gl->texStorage2D = (glTexStorage2DFunc) loader->get("glTexStorage2D"); 194gl->texStorage3D = (glTexStorage3DFunc) loader->get("glTexStorage3D"); 195gl->texSubImage2D = (glTexSubImage2DFunc) loader->get("glTexSubImage2D"); 196gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D"); 197gl->transformFeedbackVaryings = (glTransformFeedbackVaryingsFunc) loader->get("glTransformFeedbackVaryings"); 198gl->uniform1f = (glUniform1fFunc) loader->get("glUniform1f"); 199gl->uniform1fv = (glUniform1fvFunc) loader->get("glUniform1fv"); 200gl->uniform1i = (glUniform1iFunc) loader->get("glUniform1i"); 201gl->uniform1iv = (glUniform1ivFunc) loader->get("glUniform1iv"); 202gl->uniform1ui = (glUniform1uiFunc) loader->get("glUniform1ui"); 203gl->uniform1uiv = (glUniform1uivFunc) loader->get("glUniform1uiv"); 204gl->uniform2f = (glUniform2fFunc) loader->get("glUniform2f"); 205gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv"); 206gl->uniform2i = (glUniform2iFunc) loader->get("glUniform2i"); 207gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv"); 208gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui"); 209gl->uniform2uiv = (glUniform2uivFunc) loader->get("glUniform2uiv"); 210gl->uniform3f = (glUniform3fFunc) loader->get("glUniform3f"); 211gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv"); 212gl->uniform3i = (glUniform3iFunc) loader->get("glUniform3i"); 213gl->uniform3iv = (glUniform3ivFunc) loader->get("glUniform3iv"); 214gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui"); 215gl->uniform3uiv = (glUniform3uivFunc) loader->get("glUniform3uiv"); 216gl->uniform4f = (glUniform4fFunc) loader->get("glUniform4f"); 217gl->uniform4fv = (glUniform4fvFunc) loader->get("glUniform4fv"); 218gl->uniform4i = (glUniform4iFunc) loader->get("glUniform4i"); 219gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv"); 220gl->uniform4ui = (glUniform4uiFunc) loader->get("glUniform4ui"); 221gl->uniform4uiv = (glUniform4uivFunc) loader->get("glUniform4uiv"); 222gl->uniformBlockBinding = (glUniformBlockBindingFunc) loader->get("glUniformBlockBinding"); 223gl->uniformMatrix2fv = (glUniformMatrix2fvFunc) loader->get("glUniformMatrix2fv"); 224gl->uniformMatrix2x3fv = (glUniformMatrix2x3fvFunc) loader->get("glUniformMatrix2x3fv"); 225gl->uniformMatrix2x4fv = (glUniformMatrix2x4fvFunc) loader->get("glUniformMatrix2x4fv"); 226gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv"); 227gl->uniformMatrix3x2fv = (glUniformMatrix3x2fvFunc) loader->get("glUniformMatrix3x2fv"); 228gl->uniformMatrix3x4fv = (glUniformMatrix3x4fvFunc) loader->get("glUniformMatrix3x4fv"); 229gl->uniformMatrix4fv = (glUniformMatrix4fvFunc) loader->get("glUniformMatrix4fv"); 230gl->uniformMatrix4x2fv = (glUniformMatrix4x2fvFunc) loader->get("glUniformMatrix4x2fv"); 231gl->uniformMatrix4x3fv = (glUniformMatrix4x3fvFunc) loader->get("glUniformMatrix4x3fv"); 232gl->unmapBuffer = (glUnmapBufferFunc) loader->get("glUnmapBuffer"); 233gl->useProgram = (glUseProgramFunc) loader->get("glUseProgram"); 234gl->validateProgram = (glValidateProgramFunc) loader->get("glValidateProgram"); 235gl->vertexAttrib1f = (glVertexAttrib1fFunc) loader->get("glVertexAttrib1f"); 236gl->vertexAttrib1fv = (glVertexAttrib1fvFunc) loader->get("glVertexAttrib1fv"); 237gl->vertexAttrib2f = (glVertexAttrib2fFunc) loader->get("glVertexAttrib2f"); 238gl->vertexAttrib2fv = (glVertexAttrib2fvFunc) loader->get("glVertexAttrib2fv"); 239gl->vertexAttrib3f = (glVertexAttrib3fFunc) loader->get("glVertexAttrib3f"); 240gl->vertexAttrib3fv = (glVertexAttrib3fvFunc) loader->get("glVertexAttrib3fv"); 241gl->vertexAttrib4f = (glVertexAttrib4fFunc) loader->get("glVertexAttrib4f"); 242gl->vertexAttrib4fv = (glVertexAttrib4fvFunc) loader->get("glVertexAttrib4fv"); 243gl->vertexAttribDivisor = (glVertexAttribDivisorFunc) loader->get("glVertexAttribDivisor"); 244gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i"); 245gl->vertexAttribI4iv = (glVertexAttribI4ivFunc) loader->get("glVertexAttribI4iv"); 246gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui"); 247gl->vertexAttribI4uiv = (glVertexAttribI4uivFunc) loader->get("glVertexAttribI4uiv"); 248gl->vertexAttribIPointer = (glVertexAttribIPointerFunc) loader->get("glVertexAttribIPointer"); 249gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer"); 250gl->viewport = (glViewportFunc) loader->get("glViewport"); 251gl->waitSync = (glWaitSyncFunc) loader->get("glWaitSync"); 252