1/* WARNING: This is auto-generated file. Do not modify, since changes will
2 * be lost! Modify the generating script instead.
3 *
4 * Generated from Khronos GL API description (gl.xml) revision 32093.
5 */
6gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
7gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader");
8gl->beginQuery							= (glBeginQueryFunc)							loader->get("glBeginQuery");
9gl->beginTransformFeedback				= (glBeginTransformFeedbackFunc)				loader->get("glBeginTransformFeedback");
10gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation");
11gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer");
12gl->bindBufferBase						= (glBindBufferBaseFunc)						loader->get("glBindBufferBase");
13gl->bindBufferRange						= (glBindBufferRangeFunc)						loader->get("glBindBufferRange");
14gl->bindFramebuffer						= (glBindFramebufferFunc)						loader->get("glBindFramebuffer");
15gl->bindRenderbuffer					= (glBindRenderbufferFunc)						loader->get("glBindRenderbuffer");
16gl->bindSampler							= (glBindSamplerFunc)							loader->get("glBindSampler");
17gl->bindTexture							= (glBindTextureFunc)							loader->get("glBindTexture");
18gl->bindTransformFeedback				= (glBindTransformFeedbackFunc)					loader->get("glBindTransformFeedback");
19gl->bindVertexArray						= (glBindVertexArrayFunc)						loader->get("glBindVertexArray");
20gl->blendColor							= (glBlendColorFunc)							loader->get("glBlendColor");
21gl->blendEquation						= (glBlendEquationFunc)							loader->get("glBlendEquation");
22gl->blendEquationSeparate				= (glBlendEquationSeparateFunc)					loader->get("glBlendEquationSeparate");
23gl->blendFunc							= (glBlendFuncFunc)								loader->get("glBlendFunc");
24gl->blendFuncSeparate					= (glBlendFuncSeparateFunc)						loader->get("glBlendFuncSeparate");
25gl->blitFramebuffer						= (glBlitFramebufferFunc)						loader->get("glBlitFramebuffer");
26gl->bufferData							= (glBufferDataFunc)							loader->get("glBufferData");
27gl->bufferSubData						= (glBufferSubDataFunc)							loader->get("glBufferSubData");
28gl->checkFramebufferStatus				= (glCheckFramebufferStatusFunc)				loader->get("glCheckFramebufferStatus");
29gl->clear								= (glClearFunc)									loader->get("glClear");
30gl->clearBufferfi						= (glClearBufferfiFunc)							loader->get("glClearBufferfi");
31gl->clearBufferfv						= (glClearBufferfvFunc)							loader->get("glClearBufferfv");
32gl->clearBufferiv						= (glClearBufferivFunc)							loader->get("glClearBufferiv");
33gl->clearBufferuiv						= (glClearBufferuivFunc)						loader->get("glClearBufferuiv");
34gl->clearColor							= (glClearColorFunc)							loader->get("glClearColor");
35gl->clearDepthf							= (glClearDepthfFunc)							loader->get("glClearDepthf");
36gl->clearStencil						= (glClearStencilFunc)							loader->get("glClearStencil");
37gl->clientWaitSync						= (glClientWaitSyncFunc)						loader->get("glClientWaitSync");
38gl->colorMask							= (glColorMaskFunc)								loader->get("glColorMask");
39gl->compileShader						= (glCompileShaderFunc)							loader->get("glCompileShader");
40gl->compressedTexImage2D				= (glCompressedTexImage2DFunc)					loader->get("glCompressedTexImage2D");
41gl->compressedTexImage3D				= (glCompressedTexImage3DFunc)					loader->get("glCompressedTexImage3D");
42gl->compressedTexSubImage2D				= (glCompressedTexSubImage2DFunc)				loader->get("glCompressedTexSubImage2D");
43gl->compressedTexSubImage3D				= (glCompressedTexSubImage3DFunc)				loader->get("glCompressedTexSubImage3D");
44gl->copyBufferSubData					= (glCopyBufferSubDataFunc)						loader->get("glCopyBufferSubData");
45gl->copyTexImage2D						= (glCopyTexImage2DFunc)						loader->get("glCopyTexImage2D");
46gl->copyTexSubImage2D					= (glCopyTexSubImage2DFunc)						loader->get("glCopyTexSubImage2D");
47gl->copyTexSubImage3D					= (glCopyTexSubImage3DFunc)						loader->get("glCopyTexSubImage3D");
48gl->createProgram						= (glCreateProgramFunc)							loader->get("glCreateProgram");
49gl->createShader						= (glCreateShaderFunc)							loader->get("glCreateShader");
50gl->cullFace							= (glCullFaceFunc)								loader->get("glCullFace");
51gl->deleteBuffers						= (glDeleteBuffersFunc)							loader->get("glDeleteBuffers");
52gl->deleteFramebuffers					= (glDeleteFramebuffersFunc)					loader->get("glDeleteFramebuffers");
53gl->deleteProgram						= (glDeleteProgramFunc)							loader->get("glDeleteProgram");
54gl->deleteQueries						= (glDeleteQueriesFunc)							loader->get("glDeleteQueries");
55gl->deleteRenderbuffers					= (glDeleteRenderbuffersFunc)					loader->get("glDeleteRenderbuffers");
56gl->deleteSamplers						= (glDeleteSamplersFunc)						loader->get("glDeleteSamplers");
57gl->deleteShader						= (glDeleteShaderFunc)							loader->get("glDeleteShader");
58gl->deleteSync							= (glDeleteSyncFunc)							loader->get("glDeleteSync");
59gl->deleteTextures						= (glDeleteTexturesFunc)						loader->get("glDeleteTextures");
60gl->deleteTransformFeedbacks			= (glDeleteTransformFeedbacksFunc)				loader->get("glDeleteTransformFeedbacks");
61gl->deleteVertexArrays					= (glDeleteVertexArraysFunc)					loader->get("glDeleteVertexArrays");
62gl->depthFunc							= (glDepthFuncFunc)								loader->get("glDepthFunc");
63gl->depthMask							= (glDepthMaskFunc)								loader->get("glDepthMask");
64gl->depthRangef							= (glDepthRangefFunc)							loader->get("glDepthRangef");
65gl->detachShader						= (glDetachShaderFunc)							loader->get("glDetachShader");
66gl->disable								= (glDisableFunc)								loader->get("glDisable");
67gl->disableVertexAttribArray			= (glDisableVertexAttribArrayFunc)				loader->get("glDisableVertexAttribArray");
68gl->drawArrays							= (glDrawArraysFunc)							loader->get("glDrawArrays");
69gl->drawArraysInstanced					= (glDrawArraysInstancedFunc)					loader->get("glDrawArraysInstanced");
70gl->drawBuffers							= (glDrawBuffersFunc)							loader->get("glDrawBuffers");
71gl->drawElements						= (glDrawElementsFunc)							loader->get("glDrawElements");
72gl->drawElementsInstanced				= (glDrawElementsInstancedFunc)					loader->get("glDrawElementsInstanced");
73gl->drawRangeElements					= (glDrawRangeElementsFunc)						loader->get("glDrawRangeElements");
74gl->enable								= (glEnableFunc)								loader->get("glEnable");
75gl->enableVertexAttribArray				= (glEnableVertexAttribArrayFunc)				loader->get("glEnableVertexAttribArray");
76gl->endQuery							= (glEndQueryFunc)								loader->get("glEndQuery");
77gl->endTransformFeedback				= (glEndTransformFeedbackFunc)					loader->get("glEndTransformFeedback");
78gl->fenceSync							= (glFenceSyncFunc)								loader->get("glFenceSync");
79gl->finish								= (glFinishFunc)								loader->get("glFinish");
80gl->flush								= (glFlushFunc)									loader->get("glFlush");
81gl->flushMappedBufferRange				= (glFlushMappedBufferRangeFunc)				loader->get("glFlushMappedBufferRange");
82gl->framebufferRenderbuffer				= (glFramebufferRenderbufferFunc)				loader->get("glFramebufferRenderbuffer");
83gl->framebufferTexture2D				= (glFramebufferTexture2DFunc)					loader->get("glFramebufferTexture2D");
84gl->framebufferTextureLayer				= (glFramebufferTextureLayerFunc)				loader->get("glFramebufferTextureLayer");
85gl->frontFace							= (glFrontFaceFunc)								loader->get("glFrontFace");
86gl->genBuffers							= (glGenBuffersFunc)							loader->get("glGenBuffers");
87gl->genFramebuffers						= (glGenFramebuffersFunc)						loader->get("glGenFramebuffers");
88gl->genQueries							= (glGenQueriesFunc)							loader->get("glGenQueries");
89gl->genRenderbuffers					= (glGenRenderbuffersFunc)						loader->get("glGenRenderbuffers");
90gl->genSamplers							= (glGenSamplersFunc)							loader->get("glGenSamplers");
91gl->genTextures							= (glGenTexturesFunc)							loader->get("glGenTextures");
92gl->genTransformFeedbacks				= (glGenTransformFeedbacksFunc)					loader->get("glGenTransformFeedbacks");
93gl->genVertexArrays						= (glGenVertexArraysFunc)						loader->get("glGenVertexArrays");
94gl->generateMipmap						= (glGenerateMipmapFunc)						loader->get("glGenerateMipmap");
95gl->getActiveAttrib						= (glGetActiveAttribFunc)						loader->get("glGetActiveAttrib");
96gl->getActiveUniform					= (glGetActiveUniformFunc)						loader->get("glGetActiveUniform");
97gl->getActiveUniformBlockName			= (glGetActiveUniformBlockNameFunc)				loader->get("glGetActiveUniformBlockName");
98gl->getActiveUniformBlockiv				= (glGetActiveUniformBlockivFunc)				loader->get("glGetActiveUniformBlockiv");
99gl->getActiveUniformsiv					= (glGetActiveUniformsivFunc)					loader->get("glGetActiveUniformsiv");
100gl->getAttachedShaders					= (glGetAttachedShadersFunc)					loader->get("glGetAttachedShaders");
101gl->getAttribLocation					= (glGetAttribLocationFunc)						loader->get("glGetAttribLocation");
102gl->getBooleanv							= (glGetBooleanvFunc)							loader->get("glGetBooleanv");
103gl->getBufferParameteri64v				= (glGetBufferParameteri64vFunc)				loader->get("glGetBufferParameteri64v");
104gl->getBufferParameteriv				= (glGetBufferParameterivFunc)					loader->get("glGetBufferParameteriv");
105gl->getBufferPointerv					= (glGetBufferPointervFunc)						loader->get("glGetBufferPointerv");
106gl->getError							= (glGetErrorFunc)								loader->get("glGetError");
107gl->getFloatv							= (glGetFloatvFunc)								loader->get("glGetFloatv");
108gl->getFragDataLocation					= (glGetFragDataLocationFunc)					loader->get("glGetFragDataLocation");
109gl->getFramebufferAttachmentParameteriv	= (glGetFramebufferAttachmentParameterivFunc)	loader->get("glGetFramebufferAttachmentParameteriv");
110gl->getInteger64i_v						= (glGetInteger64i_vFunc)						loader->get("glGetInteger64i_v");
111gl->getInteger64v						= (glGetInteger64vFunc)							loader->get("glGetInteger64v");
112gl->getIntegeri_v						= (glGetIntegeri_vFunc)							loader->get("glGetIntegeri_v");
113gl->getIntegerv							= (glGetIntegervFunc)							loader->get("glGetIntegerv");
114gl->getInternalformativ					= (glGetInternalformativFunc)					loader->get("glGetInternalformativ");
115gl->getProgramBinary					= (glGetProgramBinaryFunc)						loader->get("glGetProgramBinary");
116gl->getProgramInfoLog					= (glGetProgramInfoLogFunc)						loader->get("glGetProgramInfoLog");
117gl->getProgramiv						= (glGetProgramivFunc)							loader->get("glGetProgramiv");
118gl->getQueryObjectuiv					= (glGetQueryObjectuivFunc)						loader->get("glGetQueryObjectuiv");
119gl->getQueryiv							= (glGetQueryivFunc)							loader->get("glGetQueryiv");
120gl->getRenderbufferParameteriv			= (glGetRenderbufferParameterivFunc)			loader->get("glGetRenderbufferParameteriv");
121gl->getSamplerParameterfv				= (glGetSamplerParameterfvFunc)					loader->get("glGetSamplerParameterfv");
122gl->getSamplerParameteriv				= (glGetSamplerParameterivFunc)					loader->get("glGetSamplerParameteriv");
123gl->getShaderInfoLog					= (glGetShaderInfoLogFunc)						loader->get("glGetShaderInfoLog");
124gl->getShaderPrecisionFormat			= (glGetShaderPrecisionFormatFunc)				loader->get("glGetShaderPrecisionFormat");
125gl->getShaderSource						= (glGetShaderSourceFunc)						loader->get("glGetShaderSource");
126gl->getShaderiv							= (glGetShaderivFunc)							loader->get("glGetShaderiv");
127gl->getString							= (glGetStringFunc)								loader->get("glGetString");
128gl->getStringi							= (glGetStringiFunc)							loader->get("glGetStringi");
129gl->getSynciv							= (glGetSyncivFunc)								loader->get("glGetSynciv");
130gl->getTexParameterfv					= (glGetTexParameterfvFunc)						loader->get("glGetTexParameterfv");
131gl->getTexParameteriv					= (glGetTexParameterivFunc)						loader->get("glGetTexParameteriv");
132gl->getTransformFeedbackVarying			= (glGetTransformFeedbackVaryingFunc)			loader->get("glGetTransformFeedbackVarying");
133gl->getUniformBlockIndex				= (glGetUniformBlockIndexFunc)					loader->get("glGetUniformBlockIndex");
134gl->getUniformIndices					= (glGetUniformIndicesFunc)						loader->get("glGetUniformIndices");
135gl->getUniformLocation					= (glGetUniformLocationFunc)					loader->get("glGetUniformLocation");
136gl->getUniformfv						= (glGetUniformfvFunc)							loader->get("glGetUniformfv");
137gl->getUniformiv						= (glGetUniformivFunc)							loader->get("glGetUniformiv");
138gl->getUniformuiv						= (glGetUniformuivFunc)							loader->get("glGetUniformuiv");
139gl->getVertexAttribIiv					= (glGetVertexAttribIivFunc)					loader->get("glGetVertexAttribIiv");
140gl->getVertexAttribIuiv					= (glGetVertexAttribIuivFunc)					loader->get("glGetVertexAttribIuiv");
141gl->getVertexAttribPointerv				= (glGetVertexAttribPointervFunc)				loader->get("glGetVertexAttribPointerv");
142gl->getVertexAttribfv					= (glGetVertexAttribfvFunc)						loader->get("glGetVertexAttribfv");
143gl->getVertexAttribiv					= (glGetVertexAttribivFunc)						loader->get("glGetVertexAttribiv");
144gl->hint								= (glHintFunc)									loader->get("glHint");
145gl->invalidateFramebuffer				= (glInvalidateFramebufferFunc)					loader->get("glInvalidateFramebuffer");
146gl->invalidateSubFramebuffer			= (glInvalidateSubFramebufferFunc)				loader->get("glInvalidateSubFramebuffer");
147gl->isBuffer							= (glIsBufferFunc)								loader->get("glIsBuffer");
148gl->isEnabled							= (glIsEnabledFunc)								loader->get("glIsEnabled");
149gl->isFramebuffer						= (glIsFramebufferFunc)							loader->get("glIsFramebuffer");
150gl->isProgram							= (glIsProgramFunc)								loader->get("glIsProgram");
151gl->isQuery								= (glIsQueryFunc)								loader->get("glIsQuery");
152gl->isRenderbuffer						= (glIsRenderbufferFunc)						loader->get("glIsRenderbuffer");
153gl->isSampler							= (glIsSamplerFunc)								loader->get("glIsSampler");
154gl->isShader							= (glIsShaderFunc)								loader->get("glIsShader");
155gl->isSync								= (glIsSyncFunc)								loader->get("glIsSync");
156gl->isTexture							= (glIsTextureFunc)								loader->get("glIsTexture");
157gl->isTransformFeedback					= (glIsTransformFeedbackFunc)					loader->get("glIsTransformFeedback");
158gl->isVertexArray						= (glIsVertexArrayFunc)							loader->get("glIsVertexArray");
159gl->lineWidth							= (glLineWidthFunc)								loader->get("glLineWidth");
160gl->linkProgram							= (glLinkProgramFunc)							loader->get("glLinkProgram");
161gl->mapBufferRange						= (glMapBufferRangeFunc)						loader->get("glMapBufferRange");
162gl->pauseTransformFeedback				= (glPauseTransformFeedbackFunc)				loader->get("glPauseTransformFeedback");
163gl->pixelStorei							= (glPixelStoreiFunc)							loader->get("glPixelStorei");
164gl->polygonOffset						= (glPolygonOffsetFunc)							loader->get("glPolygonOffset");
165gl->programBinary						= (glProgramBinaryFunc)							loader->get("glProgramBinary");
166gl->programParameteri					= (glProgramParameteriFunc)						loader->get("glProgramParameteri");
167gl->readBuffer							= (glReadBufferFunc)							loader->get("glReadBuffer");
168gl->readPixels							= (glReadPixelsFunc)							loader->get("glReadPixels");
169gl->releaseShaderCompiler				= (glReleaseShaderCompilerFunc)					loader->get("glReleaseShaderCompiler");
170gl->renderbufferStorage					= (glRenderbufferStorageFunc)					loader->get("glRenderbufferStorage");
171gl->renderbufferStorageMultisample		= (glRenderbufferStorageMultisampleFunc)		loader->get("glRenderbufferStorageMultisample");
172gl->resumeTransformFeedback				= (glResumeTransformFeedbackFunc)				loader->get("glResumeTransformFeedback");
173gl->sampleCoverage						= (glSampleCoverageFunc)						loader->get("glSampleCoverage");
174gl->samplerParameterf					= (glSamplerParameterfFunc)						loader->get("glSamplerParameterf");
175gl->samplerParameterfv					= (glSamplerParameterfvFunc)					loader->get("glSamplerParameterfv");
176gl->samplerParameteri					= (glSamplerParameteriFunc)						loader->get("glSamplerParameteri");
177gl->samplerParameteriv					= (glSamplerParameterivFunc)					loader->get("glSamplerParameteriv");
178gl->scissor								= (glScissorFunc)								loader->get("glScissor");
179gl->shaderBinary						= (glShaderBinaryFunc)							loader->get("glShaderBinary");
180gl->shaderSource						= (glShaderSourceFunc)							loader->get("glShaderSource");
181gl->stencilFunc							= (glStencilFuncFunc)							loader->get("glStencilFunc");
182gl->stencilFuncSeparate					= (glStencilFuncSeparateFunc)					loader->get("glStencilFuncSeparate");
183gl->stencilMask							= (glStencilMaskFunc)							loader->get("glStencilMask");
184gl->stencilMaskSeparate					= (glStencilMaskSeparateFunc)					loader->get("glStencilMaskSeparate");
185gl->stencilOp							= (glStencilOpFunc)								loader->get("glStencilOp");
186gl->stencilOpSeparate					= (glStencilOpSeparateFunc)						loader->get("glStencilOpSeparate");
187gl->texImage2D							= (glTexImage2DFunc)							loader->get("glTexImage2D");
188gl->texImage3D							= (glTexImage3DFunc)							loader->get("glTexImage3D");
189gl->texParameterf						= (glTexParameterfFunc)							loader->get("glTexParameterf");
190gl->texParameterfv						= (glTexParameterfvFunc)						loader->get("glTexParameterfv");
191gl->texParameteri						= (glTexParameteriFunc)							loader->get("glTexParameteri");
192gl->texParameteriv						= (glTexParameterivFunc)						loader->get("glTexParameteriv");
193gl->texStorage2D						= (glTexStorage2DFunc)							loader->get("glTexStorage2D");
194gl->texStorage3D						= (glTexStorage3DFunc)							loader->get("glTexStorage3D");
195gl->texSubImage2D						= (glTexSubImage2DFunc)							loader->get("glTexSubImage2D");
196gl->texSubImage3D						= (glTexSubImage3DFunc)							loader->get("glTexSubImage3D");
197gl->transformFeedbackVaryings			= (glTransformFeedbackVaryingsFunc)				loader->get("glTransformFeedbackVaryings");
198gl->uniform1f							= (glUniform1fFunc)								loader->get("glUniform1f");
199gl->uniform1fv							= (glUniform1fvFunc)							loader->get("glUniform1fv");
200gl->uniform1i							= (glUniform1iFunc)								loader->get("glUniform1i");
201gl->uniform1iv							= (glUniform1ivFunc)							loader->get("glUniform1iv");
202gl->uniform1ui							= (glUniform1uiFunc)							loader->get("glUniform1ui");
203gl->uniform1uiv							= (glUniform1uivFunc)							loader->get("glUniform1uiv");
204gl->uniform2f							= (glUniform2fFunc)								loader->get("glUniform2f");
205gl->uniform2fv							= (glUniform2fvFunc)							loader->get("glUniform2fv");
206gl->uniform2i							= (glUniform2iFunc)								loader->get("glUniform2i");
207gl->uniform2iv							= (glUniform2ivFunc)							loader->get("glUniform2iv");
208gl->uniform2ui							= (glUniform2uiFunc)							loader->get("glUniform2ui");
209gl->uniform2uiv							= (glUniform2uivFunc)							loader->get("glUniform2uiv");
210gl->uniform3f							= (glUniform3fFunc)								loader->get("glUniform3f");
211gl->uniform3fv							= (glUniform3fvFunc)							loader->get("glUniform3fv");
212gl->uniform3i							= (glUniform3iFunc)								loader->get("glUniform3i");
213gl->uniform3iv							= (glUniform3ivFunc)							loader->get("glUniform3iv");
214gl->uniform3ui							= (glUniform3uiFunc)							loader->get("glUniform3ui");
215gl->uniform3uiv							= (glUniform3uivFunc)							loader->get("glUniform3uiv");
216gl->uniform4f							= (glUniform4fFunc)								loader->get("glUniform4f");
217gl->uniform4fv							= (glUniform4fvFunc)							loader->get("glUniform4fv");
218gl->uniform4i							= (glUniform4iFunc)								loader->get("glUniform4i");
219gl->uniform4iv							= (glUniform4ivFunc)							loader->get("glUniform4iv");
220gl->uniform4ui							= (glUniform4uiFunc)							loader->get("glUniform4ui");
221gl->uniform4uiv							= (glUniform4uivFunc)							loader->get("glUniform4uiv");
222gl->uniformBlockBinding					= (glUniformBlockBindingFunc)					loader->get("glUniformBlockBinding");
223gl->uniformMatrix2fv					= (glUniformMatrix2fvFunc)						loader->get("glUniformMatrix2fv");
224gl->uniformMatrix2x3fv					= (glUniformMatrix2x3fvFunc)					loader->get("glUniformMatrix2x3fv");
225gl->uniformMatrix2x4fv					= (glUniformMatrix2x4fvFunc)					loader->get("glUniformMatrix2x4fv");
226gl->uniformMatrix3fv					= (glUniformMatrix3fvFunc)						loader->get("glUniformMatrix3fv");
227gl->uniformMatrix3x2fv					= (glUniformMatrix3x2fvFunc)					loader->get("glUniformMatrix3x2fv");
228gl->uniformMatrix3x4fv					= (glUniformMatrix3x4fvFunc)					loader->get("glUniformMatrix3x4fv");
229gl->uniformMatrix4fv					= (glUniformMatrix4fvFunc)						loader->get("glUniformMatrix4fv");
230gl->uniformMatrix4x2fv					= (glUniformMatrix4x2fvFunc)					loader->get("glUniformMatrix4x2fv");
231gl->uniformMatrix4x3fv					= (glUniformMatrix4x3fvFunc)					loader->get("glUniformMatrix4x3fv");
232gl->unmapBuffer							= (glUnmapBufferFunc)							loader->get("glUnmapBuffer");
233gl->useProgram							= (glUseProgramFunc)							loader->get("glUseProgram");
234gl->validateProgram						= (glValidateProgramFunc)						loader->get("glValidateProgram");
235gl->vertexAttrib1f						= (glVertexAttrib1fFunc)						loader->get("glVertexAttrib1f");
236gl->vertexAttrib1fv						= (glVertexAttrib1fvFunc)						loader->get("glVertexAttrib1fv");
237gl->vertexAttrib2f						= (glVertexAttrib2fFunc)						loader->get("glVertexAttrib2f");
238gl->vertexAttrib2fv						= (glVertexAttrib2fvFunc)						loader->get("glVertexAttrib2fv");
239gl->vertexAttrib3f						= (glVertexAttrib3fFunc)						loader->get("glVertexAttrib3f");
240gl->vertexAttrib3fv						= (glVertexAttrib3fvFunc)						loader->get("glVertexAttrib3fv");
241gl->vertexAttrib4f						= (glVertexAttrib4fFunc)						loader->get("glVertexAttrib4f");
242gl->vertexAttrib4fv						= (glVertexAttrib4fvFunc)						loader->get("glVertexAttrib4fv");
243gl->vertexAttribDivisor					= (glVertexAttribDivisorFunc)					loader->get("glVertexAttribDivisor");
244gl->vertexAttribI4i						= (glVertexAttribI4iFunc)						loader->get("glVertexAttribI4i");
245gl->vertexAttribI4iv					= (glVertexAttribI4ivFunc)						loader->get("glVertexAttribI4iv");
246gl->vertexAttribI4ui					= (glVertexAttribI4uiFunc)						loader->get("glVertexAttribI4ui");
247gl->vertexAttribI4uiv					= (glVertexAttribI4uivFunc)						loader->get("glVertexAttribI4uiv");
248gl->vertexAttribIPointer				= (glVertexAttribIPointerFunc)					loader->get("glVertexAttribIPointer");
249gl->vertexAttribPointer					= (glVertexAttribPointerFunc)					loader->get("glVertexAttribPointer");
250gl->viewport							= (glViewportFunc)								loader->get("glViewport");
251gl->waitSync							= (glWaitSyncFunc)								loader->get("glWaitSync");
252