Searched refs:compiled (Results 1 - 25 of 27) sorted by relevance

12

/frameworks/base/libs/androidfw/tests/data/styles/
H A Dbuild5 aapt2 compile -o compiled.flata --dir res
6 aapt2 link -o styles.apk --manifest AndroidManifest.xml compiled.flata
/frameworks/base/libs/androidfw/tests/data/feature/
H A Dbuild22 aapt2 compile --dir res -o compiled.flata
28 compiled.flata
/frameworks/base/libs/androidfw/tests/data/sparse/
H A Dbuild22 aapt2 compile --dir res -o compiled.flata
23 aapt2 link --manifest AndroidManifest.xml -I $PATH_TO_FRAMEWORK_RES -o sparse.apk --enable-sparse-encoding compiled.flata
24 aapt2 link --manifest AndroidManifest.xml -I $PATH_TO_FRAMEWORK_RES -o not_sparse.apk compiled.flata
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaView.java100 int[] compiled = new int[1];
101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
102 if (compiled[0] == 0) {
/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp42 GLint compiled = 0; local
43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
44 if (!compiled) {
/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp42 GLint compiled = 0; local
43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
44 if (!compiled) {
/frameworks/rs/script_api/
H A Drs_core.spec21 RenderScript code is compiled on devices at runtime to allow platform-independence as well.
/frameworks/av/cmds/screenrecord/
H A DProgram.cpp148 GLint compiled = 0; local
149 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
150 if (!compiled) {
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
H A DTestLatencyView.java174 int[] compiled = new int[1];
175 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
176 if (compiled[0] == 0) {
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLDepthTestActivity.java269 int[] compiled = new int[1];
270 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
271 if (compiled[0] == 0) {
/frameworks/native/libs/gui/tests/
H A DGLTest.cpp261 GLint compiled = 0; local
262 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
264 if (!compiled) {
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp86 GLint compiled = 0; local
87 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
88 if (!compiled) {
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp38 GLint compiled = 0; local
39 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
40 if (!compiled) {
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java240 int[] compiled = new int[1];
241 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
242 if (compiled[0] == 0) {
/frameworks/native/cmds/flatland/
H A DGLHelper.cpp314 GLint compiled = 0; local
315 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
316 if (!compiled) {
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java387 int[] compiled = new int[1];
388 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
389 if (compiled[0] == 0) {
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp81 GLint compiled = 0; local
82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
83 if (!compiled) {
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp88 GLint compiled = 0; local
89 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
90 if (!compiled) {
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
H A DVideoDumpView.java607 int[] compiled = new int[1];
608 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
609 if (compiled[0] == 0) {
/frameworks/base/services/core/java/com/android/server/display/
H A DColorFade.java210 int[] compiled = new int[1];
211 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
212 if (compiled[0] == 0) {
/frameworks/rs/cpu_ref/
H A DrsCpuScriptGroup2.cpp525 bool compiled = rsuExecuteCommand(RsdCpuScriptImpl::BCC_EXE_PATH, local
528 if (!compiled) {
/frameworks/av/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp201 GLint compiled = 0; local
202 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
204 if (!compiled) {
/frameworks/base/core/java/android/hardware/camera2/legacy/
H A DSurfaceTextureRenderer.java207 int[] compiled = new int[1];
208 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
209 if (compiled[0] == 0) {
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp256 // Make sure we haven't compiled and linked already
307 GLint compiled = 0; local
308 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
309 if (!compiled) {
344 // Attach all compiled shaders
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DImageShader.java692 int[] compiled = new int[1];
693 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
694 if (compiled[0] == 0) {
708 + "could not be compiled!");
713 + "could not be compiled!");

Completed in 3335 milliseconds

12