Searched refs:Fence (Results 1 - 25 of 107) sorted by relevance

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/frameworks/native/include/ui/
H A DFence.h31 // Fence
34 class Fence class in namespace:android
35 : public LightRefBase<Fence>, public Flattenable<Fence>
38 static const sp<Fence> NO_FENCE;
49 // Construct a new Fence object with an invalid file descriptor. This
50 // should be done when the Fence object will be set up by unflattening
52 Fence();
54 // Construct a new Fence object to manage a given fence file descriptor.
55 // When the new Fence objec
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H A DFenceTime.h20 #include <ui/Fence.h>
53 explicit Snapshot(const sp<Fence>& fence);
72 sp<Fence> fence{Fence::NO_FENCE};
73 nsecs_t signalTime{Fence::SIGNAL_TIME_INVALID};
78 explicit FenceTime(const sp<Fence>& fence);
79 explicit FenceTime(sp<Fence>&& fence);
81 // Passing in Fence::SIGNAL_TIME_PENDING is not allowed.
82 // Doing so will convert the signalTime to Fence::SIGNAL_TIME_INVALID.
86 // with Fence
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/frameworks/native/libs/ui/
H A DFence.cpp17 #include <ui/Fence.h>
19 #define LOG_TAG "Fence"
38 const sp<Fence> Fence::NO_FENCE = sp<Fence>(new Fence);
40 Fence::Fence() : function in class:android::Fence
44 Fence::Fence(in function in class:android::Fence
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H A DFenceTime.cpp34 const auto FenceTime::NO_FENCE = std::make_shared<FenceTime>(Fence::NO_FENCE);
48 FenceTime::FenceTime(const sp<Fence>& fence)
53 Fence::SIGNAL_TIME_INVALID : Fence::SIGNAL_TIME_PENDING) {
56 FenceTime::FenceTime(sp<Fence>&& fence)
61 Fence::SIGNAL_TIME_INVALID : Fence::SIGNAL_TIME_PENDING) {
65 : mState(Fence::isValidTimestamp(signalTime) ? State::VALID : State::INVALID),
68 if (CC_UNLIKELY(mSignalTime == Fence::SIGNAL_TIME_PENDING)) {
70 mSignalTime = Fence
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/frameworks/av/services/camera/libcameraservice/device3/
H A DStatusTracker.h33 class Fence;
66 void markComponentIdle(int id, const sp<Fence>& componentFence);
83 const sp<Fence>& componentFence);
93 sp<Fence> fence;
109 sp<Fence> mIdleFence;
H A DStatusTracker.cpp23 #include <ui/Fence.h>
36 mIdleFence(new Fence()),
83 void StatusTracker::markComponentIdle(int id, const sp<Fence>& componentFence) {
88 markComponent(id, ACTIVE, Fence::NO_FENCE);
92 const sp<Fence>& componentFence) {
182 mIdleFence = Fence::merge(String8("idleFence"),
H A DCamera3IOStreamBase.h63 sp<Fence> mCombinedFence;
75 sp<Fence> *releaseFenceOut) = 0;
/frameworks/native/include/gui/
H A DBufferSlot.h20 #include <ui/Fence.h>
30 class Fence;
183 mFence(Fence::NO_FENCE),
224 sp<Fence> mFence;
H A DBufferItemConsumer.h90 const sp<Fence>& releaseFence = Fence::NO_FENCE);
H A DStreamSplitter.h134 const sp<Fence>& getMergedFence() const { return mMergedFence; }
136 void mergeFence(const sp<Fence>& with);
152 sp<Fence> mMergedFence;
H A DConsumerBase.h201 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence);
203 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence);
216 sp<Fence> mFence;
255 sp<Fence> mPrevFinalReleaseFence;
H A DBufferItem.h31 class Fence;
58 sp<Fence> mFence;
/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DFramebufferSurface.h56 virtual const sp<Fence>& getClientTargetAcquireFence() const override;
73 sp<Fence>& outFence, android_dataspace_t& outDataspace);
75 status_t nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence);
91 sp<Fence> mCurrentFence;
H A DDisplaySurface.h28 class Fence;
80 virtual const sp<Fence>& getClientTargetAcquireFence() const = 0;
H A DVirtualDisplaySurface.h94 virtual const sp<Fence>& getClientTargetAcquireFence() const override;
107 virtual status_t dequeueBuffer(int* pslot, sp<Fence>* fence, uint32_t w,
112 sp<Fence>* outFence);
116 virtual status_t cancelBuffer(int pslot, const sp<Fence>& fence);
131 sp<Fence>* outFence, float outTransformMatrix[16]) override;
139 int* sslot, sp<Fence>* fence);
203 sp<Fence> mFbFence;
207 sp<Fence> mOutputFence;
H A DHWComposer_hwc1.h27 #include <ui/Fence.h>
50 class Fence;
126 sp<Fence> getAndResetReleaseFence(int32_t id);
136 int fbPost(int32_t id, const sp<Fence>& acquireFence, const sp<GraphicBuffer>& buf);
142 status_t setOutputBuffer(int32_t id, const sp<Fence>& acquireFence,
149 sp<Fence> getLastRetireFence(int32_t id) const;
166 virtual sp<Fence> getAndResetReleaseFence() = 0;
278 sp<Fence> getDisplayFence(int disp) const;
339 const sp<Fence>& acquireFence, const sp<GraphicBuffer>& buf);
354 sp<Fence> lastRetireFenc
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H A DFramebufferSurface.cpp60 mCurrentFence(Fence::NO_FENCE),
103 sp<Fence> acquireFence(Fence::NO_FENCE);
127 sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence,
130 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) {
192 sp<Fence> acquireFence;
216 sp<Fence> fence = mHwc.getPresentFence(mDisplayType);
232 sp<Fence> fence = mHwc.getAndResetReleaseFence(mDisplayType);
262 const sp<Fence>& FramebufferSurface::getClientTargetAcquireFence() const {
H A DHWComposer.h29 #include <ui/Fence.h>
58 class Fence;
101 const sp<Fence>& acquireFence,
126 sp<Fence> getPresentFence(int32_t displayId) const;
129 sp<Fence> getLayerReleaseFence(int32_t displayId,
134 status_t setOutputBuffer(int32_t displayId, const sp<Fence>& acquireFence,
195 sp<Fence> lastPresentFence; // signals when the last set op retires
196 std::unordered_map<std::shared_ptr<HWC2::Layer>, sp<Fence>>
199 sp<Fence> outbufAcquireFence;
/frameworks/av/include/media/stagefright/
H A DFrameRenderTracker.h32 class Fence;
61 const sp<Fence> &fence)
83 sp<Fence> mFence;
101 int64_t mediaTimeUs, const sp<GraphicBuffer> &graphicBuffer, const sp<Fence> &fence);
/frameworks/av/media/libstagefright/foundation/include/
H A DFrameRenderTracker.h32 class Fence;
61 const sp<Fence> &fence)
83 sp<Fence> mFence;
101 int64_t mediaTimeUs, const sp<GraphicBuffer> &graphicBuffer, const sp<Fence> &fence);
/frameworks/av/media/libstagefright/include/
H A DFrameRenderTracker.h32 class Fence;
61 const sp<Fence> &fence)
83 sp<Fence> mFence;
101 int64_t mediaTimeUs, const sp<GraphicBuffer> &graphicBuffer, const sp<Fence> &fence);
/frameworks/native/services/surfaceflinger/
H A DDispSync.h29 class Fence;
38 // The model is validated using timestamps from Fence objects that are passed
70 bool addPresentFence(const sp<Fence>& fence);
165 sp<Fence> mPresentFences[NUM_PRESENT_SAMPLES];
H A DMonitoredProducer.h42 virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w,
47 sp<Fence>* outFence);
52 virtual status_t cancelBuffer(int slot, const sp<Fence>& fence);
65 sp<Fence>* outFence, float outTransformMatrix[16]) override;
/frameworks/native/libs/gui/tests/
H A DBufferQueue_test.cpp80 sp<Fence> fence;
142 sp<Fence> fence;
157 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
180 sp<Fence> fence;
184 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
231 sp<Fence> fence;
235 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
268 sp<Fence> fence;
272 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
333 sp<Fence> fenc
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H A DIGraphicBufferProducer_test.cpp66 const sp<Fence> QUEUE_BUFFER_INPUT_FENCE = Fence::NO_FENCE;
173 QueueBufferInputBuilder& setFence(sp<Fence> fence) {
185 sp<Fence> fence;
191 sp<Fence> fence;
198 void setupDequeueRequestBuffer(int *slot, sp<Fence> *fence,
342 sp<Fence> dequeuedFence;
402 sp<Fence> dequeuedFence;
421 // Fence was NULL
423 sp<Fence> nullFenc
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