Searched refs:dequeueReadyTime (Results 1 - 9 of 9) sorted by relevance
/frameworks/native/libs/gui/ |
H A D | FrameTimestamps.cpp | 60 return FrameEvents::isValidTimestamp(dequeueReadyTime); 143 if (FrameEvents::isValidTimestamp(dequeueReadyTime)) { 144 outString.appendFormat("%" PRId64 "\n", dequeueReadyTime); 287 frame.dequeueReadyTime = d.mDequeueReadyTime; 434 nsecs_t dequeueReadyTime, std::shared_ptr<FenceTime>&& release) { 441 frame->dequeueReadyTime = dequeueReadyTime; 498 mDequeueReadyTime(frameTimestamps.dequeueReadyTime) { 433 addRelease(uint64_t frameNumber, nsecs_t dequeueReadyTime, std::shared_ptr<FenceTime>&& release) argument
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H A D | Surface.cpp | 303 getFrameTimestamp(outDequeueReadyTime, events->dequeueReadyTime);
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/frameworks/native/include/gui/ |
H A D | FrameTimestamps.h | 92 nsecs_t dequeueReadyTime{TIMESTAMP_PENDING}; 221 void addRelease(uint64_t frameNumber, nsecs_t dequeueReadyTime,
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/frameworks/native/services/surfaceflinger/ |
H A D | Layer.h | 368 void releasePendingBuffer(nsecs_t dequeueReadyTime);
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H A D | Layer.cpp | 2055 void Layer::releasePendingBuffer(nsecs_t dequeueReadyTime) { argument 2067 dequeueReadyTime, std::move(releaseFenceTime));
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H A D | SurfaceFlinger.cpp | 1533 nsecs_t dequeueReadyTime = systemTime(); local 1535 layer->releasePendingBuffer(dequeueReadyTime);
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/frameworks/native/opengl/libs/EGL/ |
H A D | eglApi.cpp | 2113 nsecs_t* dequeueReadyTime = nullptr; local 2140 dequeueReadyTime = &values[i]; 2153 dequeueReadyTime, releaseTime);
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/frameworks/av/media/libstagefright/omx/1.0/ |
H A D | Conversion.h | 1401 FlattenableUtils::read(buffer, size, t->dequeueReadyTime); 1465 FlattenableUtils::write(buffer, size, t.dequeueReadyTime);
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/frameworks/native/libs/gui/bufferqueue/1.0/ |
H A D | H2BGraphicBufferProducer.cpp | 742 FlattenableUtils::write(buffer, size, t.dequeueReadyTime);
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