Searched refs:drawOrderedNode (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/tests/unit/ |
H A D | RenderNodeDrawableTests.cpp | 67 static void drawOrderedNode(Canvas* canvas, uint8_t expectedDrawOrder, float z) { function in namespace:__anon1250 76 static void drawOrderedNode(Canvas* canvas, uint8_t expectedDrawOrder, function in namespace:__anon1250 108 drawOrderedNode(&canvas, 0, 10.0f); // in reorder=false at this point, so played inorder 111 drawOrderedNode(&canvas, 6, 2.0f); 113 drawOrderedNode(&canvas, 4, 0.0f); 115 drawOrderedNode(&canvas, 2, -2.0f); 116 drawOrderedNode(&canvas, 7, 2.0f); 119 drawOrderedNode(&canvas, 9, -10.0f); // in reorder=false at this point, so played inorder 122 drawOrderedNode(&canvas, 10, -1.0f); 565 drawOrderedNode( [all...] |
H A D | FrameBuilderTests.cpp | 1554 static void drawOrderedNode(Canvas* canvas, uint8_t expectedDrawOrder, float z) { function in namespace:android::uirenderer::__anon1249 1564 static void drawOrderedNode(Canvas* canvas, uint8_t expectedDrawOrder, function in namespace:android::uirenderer::__anon1249 1591 drawOrderedNode(&canvas, 0, 10.0f); // in reorder=false at this point, so played inorder 1594 drawOrderedNode(&canvas, 6, 2.0f); 1596 drawOrderedNode(&canvas, 4, 0.0f); 1598 drawOrderedNode(&canvas, 2, -2.0f); 1599 drawOrderedNode(&canvas, 7, 2.0f); 1602 drawOrderedNode(&canvas, 9, -10.0f); // in reorder=false at this point, so played inorder 1605 drawOrderedNode(&canvas, 10, -1.0f); 2334 drawOrderedNode( [all...] |
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