Searched refs:fbName (Results 1 - 3 of 3) sorted by relevance
/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | GLES20RenderEngine.h | 58 uint32_t* texName, uint32_t* fbName, uint32_t* status); 59 virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName);
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H A D | RenderEngine.h | 54 virtual void bindImageAsFramebuffer(EGLImageKHR image, uint32_t* texName, uint32_t* fbName, uint32_t* status) = 0; 55 virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName) = 0;
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H A D | GLES20RenderEngine.cpp | 341 uint32_t* texName, uint32_t* fbName, uint32_t* status) { 355 *fbName = name; 358 void GLES20RenderEngine::unbindFramebuffer(uint32_t texName, uint32_t fbName) { argument 360 glDeleteFramebuffers(1, &fbName); 340 bindImageAsFramebuffer(EGLImageKHR image, uint32_t* texName, uint32_t* fbName, uint32_t* status) argument
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