Searched refs:fbName (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
H A DGLES20RenderEngine.h58 uint32_t* texName, uint32_t* fbName, uint32_t* status);
59 virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName);
H A DRenderEngine.h54 virtual void bindImageAsFramebuffer(EGLImageKHR image, uint32_t* texName, uint32_t* fbName, uint32_t* status) = 0;
55 virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName) = 0;
H A DGLES20RenderEngine.cpp341 uint32_t* texName, uint32_t* fbName, uint32_t* status) {
355 *fbName = name;
358 void GLES20RenderEngine::unbindFramebuffer(uint32_t texName, uint32_t fbName) { argument
360 glDeleteFramebuffers(1, &fbName);
340 bindImageAsFramebuffer(EGLImageKHR image, uint32_t* texName, uint32_t* fbName, uint32_t* status) argument

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