/frameworks/base/core/java/android/animation/ |
H A D | AnimationHandler.java | 137 private void doAnimationFrame(long frameTime) { argument 146 callback.doAnimationFrame(frameTime); 160 private void commitAnimationFrame(AnimationFrameCallback callback, long frameTime) { argument 163 callback.commitAnimationFrame(frameTime); 278 * @param frameTime The frame start time, in the {@link SystemClock#uptimeMillis()} time 282 boolean doAnimationFrame(long frameTime); argument 292 * to respect the new frameTime. By having the commit time, we can adjust the start time to 296 * @param frameTime The frame time after traversals happen, if any, in the 299 void commitAnimationFrame(long frameTime); argument
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H A D | ValueAnimator.java | 1264 public void commitAnimationFrame(long frameTime) { argument 1267 long adjustment = frameTime - mLastFrameTime; 1392 * @param frameTime The frame time. 1396 public final boolean doAnimationFrame(long frameTime) { argument 1400 mStartTime = mReversing ? frameTime : frameTime + (long) (mStartDelay * sDurationScale); 1405 mPauseTime = frameTime; 1412 mStartTime += (frameTime - mPauseTime); 1419 if (mStartTime > frameTime && mSeekFraction == -1) { 1435 mStartTime = frameTime 1455 pulseAnimationFrame(long frameTime) argument [all...] |
H A D | AnimatorSet.java | 985 * @param frameTime The frame start time, in the {@link SystemClock#uptimeMillis()} time 991 public boolean doAnimationFrame(long frameTime) { argument 1002 mFirstFrame = frameTime; 1010 mPauseTime = frameTime; 1015 mFirstFrame += (frameTime - mPauseTime); 1023 mFirstFrame = (long) (frameTime - mSeekState.getPlayTime() * durationScale); 1025 mFirstFrame = (long) (frameTime - (mSeekState.getPlayTime() + mStartDelay) 1031 if (!mReversing && frameTime < mFirstFrame + mStartDelay * durationScale) { 1038 long unscaledPlayTime = (long) ((frameTime - mFirstFrame) / durationScale); 1039 mLastFrameTime = frameTime; 1089 commitAnimationFrame(long frameTime) argument 1094 pulseAnimationFrame(long frameTime) argument [all...] |
H A D | Animator.java | 468 boolean pulseAnimationFrame(long frameTime) { argument
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/frameworks/support/dynamic-animation/src/android/support/animation/ |
H A D | AnimationHandler.java | 44 * @param frameTime The frame start time 46 boolean doAnimationFrame(long frameTime); argument 135 private void doAnimationFrame(long frameTime) { argument 143 callback.doAnimationFrame(frameTime);
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H A D | DynamicAnimation.java | 634 public boolean doAnimationFrame(long frameTime) { argument 637 mLastFrameTime = frameTime; 641 long deltaT = frameTime - mLastFrameTime; 642 mLastFrameTime = frameTime;
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/frameworks/av/media/libstagefright/ |
H A D | CameraSourceTimeLapse.cpp | 184 int64_t frameTime, 194 (*newBuffer)->meta_data()->setInt64(kKeyTime, frameTime); 199 int64_t frameTime; local 200 CHECK(sourceBuffer.meta_data()->findInt64(kKeyTime, &frameTime)); 201 createMediaBufferCopy(sourceBuffer, frameTime, &mLastReadBufferCopy); 182 createMediaBufferCopy( const MediaBuffer& sourceBuffer, int64_t frameTime, MediaBuffer **newBuffer) argument
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H A D | CameraSource.cpp | 1064 int64_t frameTime; local 1087 frameTime = *mFrameTimes.begin(); 1093 (*buffer)->meta_data()->setInt64(kKeyTime, frameTime);
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/frameworks/base/core/jni/ |
H A D | android_view_InputEventReceiver.cpp | 59 status_t consumeEvents(JNIEnv* env, bool consumeBatches, nsecs_t frameTime, 218 bool consumeBatches, nsecs_t frameTime, bool* outConsumedBatch) { 220 ALOGD("channel '%s' ~ Consuming input events, consumeBatches=%s, frameTime=%lld.", 221 getInputChannelName(), consumeBatches ? "true" : "false", (long long)frameTime); 237 consumeBatches, frameTime, &seq, &inputEvent); 217 consumeEvents(JNIEnv* env, bool consumeBatches, nsecs_t frameTime, bool* outConsumedBatch) argument
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/frameworks/native/include/input/ |
H A D | InputTransport.h | 294 * The frameTime parameter specifies the time when the current display frame started 306 nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent); 427 nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent); 433 void resampleTouchState(nsecs_t frameTime, MotionEvent* event,
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/frameworks/base/libs/hwui/ |
H A D | JankTracker.cpp | 91 static uint32_t frameCountIndexForFrameTime(nsecs_t frameTime) { argument 92 uint32_t index = static_cast<uint32_t>(ns2ms(frameTime));
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/frameworks/native/libs/input/ |
H A D | InputTransport.cpp | 399 bool consumeBatches, nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) { 401 ALOGD("channel '%s' consumer ~ consume: consumeBatches=%s, frameTime=%lld", 402 mChannel->getName().string(), consumeBatches ? "true" : "false", frameTime); 421 result = consumeBatch(factory, frameTime, outSeq, outEvent); 516 nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) { 521 if (frameTime < 0) { 528 nsecs_t sampleTime = frameTime; 398 consume(InputEventFactoryInterface* factory, bool consumeBatches, nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) argument 515 consumeBatch(InputEventFactoryInterface* factory, nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) argument
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/frameworks/base/core/java/android/view/ |
H A D | ViewRootImpl.java | 2731 long frameTime = nowTime - mFpsPrevTime; 2733 Log.v(mTag, "0x" + thisHash + "\tFrame time:\t" + frameTime);
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