Searched refs:glShadeModel (Results 1 - 19 of 19) sorted by relevance

/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/
H A DCubeRenderer.java121 gl.glShadeModel(GL10.GL_SMOOTH);
/frameworks/native/libs/gui/tests/
H A DMultiTextureConsumer_test.cpp74 glShadeModel(GL_FLAT);
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
H A DTriangleRenderer.java53 gl.glShadeModel(GL10.GL_SMOOTH);
/frameworks/native/opengl/tests/finish/
H A Dfinish.cpp76 glShadeModel(GL_FLAT);
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES10.spec90 void glShadeModel ( GLenum mode )
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java1108 // C function void glShadeModel ( GLenum mode )
1110 public static native void glShadeModel( method in class:GLES10
H A DGLErrorWrapper.java712 public void glShadeModel(int mode) { method in class:GLErrorWrapper
714 mgl.glShadeModel(mode);
H A DGLLogWrapper.java2345 public void glShadeModel(int mode) { method in class:GLLogWrapper
2346 begin("glShadeModel");
2350 mgl.glShadeModel(mode);
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java845 void glShadeModel( method in interface:GL10
/frameworks/base/cmds/bootanimation/
H A DBootAnimation.cpp379 glShadeModel(GL_FLAT);
847 glShadeModel(GL_FLAT);
/frameworks/base/libs/hwui/debug/
H A Dgles_redefine.h753 #define glShadeModel wrap_glShadeModel macro
H A Dgles_undefine.h753 #undef glShadeModel macro
/frameworks/base/opengl/java/com/google/android/gles_jni/
H A DGLImpl.java933 // C function void glShadeModel ( GLenum mode )
935 public native void glShadeModel( method in class:GLImpl
/frameworks/native/opengl/include/GLES/
H A Dgl.h721 GL_API void GL_APIENTRY glShadeModel (GLenum mode);
/frameworks/native/opengl/tests/angeles/
H A Ddemo.c470 glShadeModel(GL_FLAT);
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h562 GLAPI void APIENTRY glShadeModel (GLenum mode);
/frameworks/native/opengl/libagl/
H A Dlight.cpp633 void glShadeModel(GLenum mode) function
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES10.cpp2924 /* void glShadeModel ( GLenum mode ) */
2928 glShadeModel(
3518 {"glShadeModel", "(I)V", (void *) android_glShadeModel__I },
H A Dcom_google_android_gles_jni_GLImpl.cpp3636 /* void glShadeModel ( GLenum mode ) */
3640 glShadeModel(
9199 {"glShadeModel", "(I)V", (void *) android_glShadeModel__I },

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