Searched refs:linkedID (Results 1 - 2 of 2) sorted by relevance
/frameworks/rs/driver/ |
H A D | rsdShaderCache.h | 147 void populateUniformData(RsdShader *prog, uint32_t linkedID, UniformData *data); 149 RsdShader *prog, uint32_t linkedID,
|
H A D | rsdShaderCache.cpp | 40 uint32_t linkedID, 65 void RsdShaderCache::populateUniformData(RsdShader *prog, uint32_t linkedID, argument 68 data[ct].slot = glGetUniformLocation(linkedID, 38 updateUniformArrayData(const Context *rsc, RsdShader *prog, uint32_t linkedID, UniformData *data, const char* logTag, UniformQueryData **uniformList, uint32_t uniListSize) argument
|
Completed in 296 milliseconds