Searched refs:mat (Results 1 - 8 of 8) sorted by relevance

/frameworks/native/libs/vr/libdvrcommon/include/private/dvr/
H A Dlog_helpers.h34 const Eigen::AffineMatrix<T, 4>& mat) {
38 out << std::setw(10) << mat(0, 0) << " " << std::setw(10) << mat(0, 1) << " "
39 << std::setw(10) << mat(0, 2) << " " << std::setw(10) << mat(0, 3);
41 out << std::setw(10) << mat(1, 0) << " " << std::setw(10) << mat(1, 1) << " "
42 << std::setw(10) << mat(1, 2) << " " << std::setw(10) << mat(1, 3);
44 out << std::setw(10) << mat(
33 operator <<(std::ostream& out, const Eigen::AffineMatrix<T, 4>& mat) argument
[all...]
/frameworks/native/services/sensorservice/
H A Dmat.h28 class mat;
33 mat<TYPE, C, R>& doAssign( argument
34 mat<TYPE, C, R>& lhs,
43 mat<TYPE, C, R> PURE doMul( argument
44 const mat<TYPE, D, R>& lhs,
45 const mat<TYPE, C, D>& rhs)
47 mat<TYPE, C, R> res;
62 const mat<TYPE, D, R>& lhs,
77 mat<TYPE, C, R> PURE doMul( argument
79 const mat<TYP
61 doMul( const mat<TYPE, D, R>& lhs, const vec<TYPE, D>& rhs) argument
91 doMul( const mat<TYPE, C, R>& rhs, typename TypeTraits<TYPE>::ParameterType v) argument
105 doMul( typename TypeTraits<TYPE>::ParameterType v, const mat<TYPE, C, R>& rhs) argument
124 class mat : public vec< vec<TYPE, R>, C > { class in namespace:android
140 mat() { } function in class:android::mat
141 mat(const mat& rhs) : base(rhs) { } function in class:android::mat
142 mat(const base& rhs) : base(rhs) { } // NOLINT(implicit) function in class:android::mat
148 mat(pTYPE rhs) { // NOLINT(implicit) function in class:android::mat
185 operator *( const mat<TYPE, D, R>& lhs, const mat<TYPE, C, D>& rhs) argument
198 operator *( const vec<TYPE, R>& lhs, const mat<TYPE, C, 1>& rhs) argument
256 class mat<TYPE, 1, R> : public vec<TYPE, R> { class in namespace:android
267 mat() { } function in class:android::mat
268 explicit mat(const base& rhs) : base(rhs) { } function in class:android::mat
269 mat(const mat& rhs) : base(rhs) { } function in class:android::mat
270 explicit mat(const TYPE& rhs) { helpers::doAssign(*this, rhs); } function in class:android::mat
290 transpose(const mat<TYPE, C, R>& m) argument
299 trace(const mat<TYPE, C, C>& m) argument
308 isPositiveSemidefinite(const mat<TYPE, C, C>& m, TYPE tolerance) argument
337 invert(const mat<T, N, N>& src) argument
[all...]
H A DFusion.h23 #include "mat.h"
28 typedef mat<float, 3, 4> mat34_t;
56 mat<mat33_t, 2, 2> P;
61 mat<mat33_t, 2, 2> GQGt;
82 mat<mat33_t, 2, 2> Phi;
H A Dquat.h23 #include "mat.h"
30 mat<TYPE, 3, 3> quatToMatrix(const vec<TYPE, 4>& q) {
31 mat<TYPE, 3, 3> R;
58 vec<TYPE, 4> matrixToQuat(const mat<TYPE, 3, 3>& R) { argument
H A DFusion.cpp110 static mat<TYPE, R, R> scaleCovariance( argument
111 const mat<TYPE, C, R>& A,
112 const mat<TYPE, C, C>& P) {
114 mat<TYPE, R, R> APAt;
132 static mat<TYPE, 3, 3> crossMatrix(const vec<TYPE, 3>& p, OTHER_TYPE diag) {
133 mat<TYPE, 3, 3> r;
149 mat<TYPE, SIZE, SIZE> mSumXX;
159 mat<TYPE, SIZE, SIZE> operator()() const {
/frameworks/native/libs/math/include/math/
H A DTMatHelpers.h59 * Don't use this file directly, instead include ui/mat*.h
301 TQuaternion<typename MATRIX::value_type> extractQuat(const MATRIX& mat) { argument
307 const T trace = mat[0][0] + mat[1][1] + mat[2][2];
315 quat.x = (mat[1][2] - mat[2][1]) * s;
316 quat.y = (mat[2][0] - mat[0][2]) * s;
317 quat.z = (mat[
[all...]
/frameworks/base/packages/SystemUI/src/com/android/systemui/recents/views/
H A DTaskViewThumbnail.java213 float[] mat = TMP_BRIGHTNESS_COLOR_MATRIX.getArray();
214 mat[0] = scale;
215 mat[6] = scale;
216 mat[12] = scale;
217 mat[4] = mDimAlpha * 255f;
218 mat[9] = mDimAlpha * 255f;
219 mat[14] = mDimAlpha * 255f;
/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/
H A Dvr.rs165 uchar4 mat = rsGetElementAt_uchar4(color_map, intensity * 2 + 1);
168 float ambient = mat.x * (1/255.f);
169 // float specular = mat.y * (1/255.f);
170 float diffuse = mat.z * (1/255.f);
260 uchar4 mat = rsGetElementAt_uchar4(color_map, intensity * 2 + 1);
271 float ambient = mat.x * (1/255.f); // ambient
272 float specular = mat.y * (1/255.f); // specular not used right now
273 float diffuse = mat.z * (1/255.f);// diffuse

Completed in 1953 milliseconds