Searched refs:shadowInterp (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DGlopBuilder.h64 GlopBuilder& setFillPaint(const SkPaint& paint, float alphaScale, bool shadowInterp = false); // TODO: avoid boolean with default
H A DGlopBuilder.cpp349 GlopBuilder& GlopBuilder::setFillPaint(const SkPaint& paint, float alphaScale, bool shadowInterp) {
353 if (CC_LIKELY(!shadowInterp)) {
365 mDescription.useShadowAlphaInterp = shadowInterp;
H A DBakedOpDispatcher.cpp344 bool shadowInterp = vertexBufferRenderFlags & VertexBufferRenderFlags::ShadowInterp; local
352 .setFillPaint(paint, state.alpha, shadowInterp)

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