Searched refs:textureFillFlags (Results 1 - 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | BakedOpDispatcher.cpp | 72 const int textureFillFlags = (bitmap->colorType() == kAlpha_8_SkColorType) local 78 .setFillTexturePaint(*texture, textureFillFlags, firstState.op->paint, firstState.alpha) 174 int textureFillFlags = TextureFillFlags::ForceFilter; local 176 textureFillFlags |= TextureFillFlags::IsAlphaMaskTexture; 182 .setFillTexturePaint(*texture, textureFillFlags, firstOp.paint, firstState.alpha) 425 const int textureFillFlags = (op.bitmap->colorType() == kAlpha_8_SkColorType) local 431 .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha) 492 const int textureFillFlags = TextureFillFlags::None; local 497 .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha) 514 const int textureFillFlags local 582 int textureFillFlags = TextureFillFlags::ForceFilter; local [all...] |
H A D | GlopBuilder.h | 65 GlopBuilder& setFillTexturePaint(Texture& texture, const int textureFillFlags,
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H A D | FontRenderer.cpp | 52 int textureFillFlags = TextureFillFlags::None; local 54 textureFillFlags |= TextureFillFlags::IsAlphaMaskTexture; 57 textureFillFlags |= TextureFillFlags::ForceFilter; 70 .setFillTexturePaint(texture.getTexture(), textureFillFlags, paint, bakedState->alpha)
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H A D | GlopBuilder.cpp | 306 const int textureFillFlags, const SkPaint* paint, float alphaScale) { 310 GLenum filter = (textureFillFlags & TextureFillFlags::ForceFilter) 318 if (!(textureFillFlags & TextureFillFlags::IsAlphaMaskTexture)) { 340 if (textureFillFlags & TextureFillFlags::IsAlphaMaskTexture) { 305 setFillTexturePaint(Texture& texture, const int textureFillFlags, const SkPaint* paint, float alphaScale) argument
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