Searched refs:textureFillFlags (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
H A DBakedOpDispatcher.cpp72 const int textureFillFlags = (bitmap->colorType() == kAlpha_8_SkColorType) local
78 .setFillTexturePaint(*texture, textureFillFlags, firstState.op->paint, firstState.alpha)
174 int textureFillFlags = TextureFillFlags::ForceFilter; local
176 textureFillFlags |= TextureFillFlags::IsAlphaMaskTexture;
182 .setFillTexturePaint(*texture, textureFillFlags, firstOp.paint, firstState.alpha)
425 const int textureFillFlags = (op.bitmap->colorType() == kAlpha_8_SkColorType) local
431 .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha)
492 const int textureFillFlags = TextureFillFlags::None; local
497 .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha)
514 const int textureFillFlags local
582 int textureFillFlags = TextureFillFlags::ForceFilter; local
[all...]
H A DGlopBuilder.h65 GlopBuilder& setFillTexturePaint(Texture& texture, const int textureFillFlags,
H A DFontRenderer.cpp52 int textureFillFlags = TextureFillFlags::None; local
54 textureFillFlags |= TextureFillFlags::IsAlphaMaskTexture;
57 textureFillFlags |= TextureFillFlags::ForceFilter;
70 .setFillTexturePaint(texture.getTexture(), textureFillFlags, paint, bakedState->alpha)
H A DGlopBuilder.cpp306 const int textureFillFlags, const SkPaint* paint, float alphaScale) {
310 GLenum filter = (textureFillFlags & TextureFillFlags::ForceFilter)
318 if (!(textureFillFlags & TextureFillFlags::IsAlphaMaskTexture)) {
340 if (textureFillFlags & TextureFillFlags::IsAlphaMaskTexture) {
305 setFillTexturePaint(Texture& texture, const int textureFillFlags, const SkPaint* paint, float alphaScale) argument

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