Searched refs:ay (Results 1 - 8 of 8) sorted by path

/frameworks/base/graphics/java/android/graphics/
H A DColorSpace.java3145 * @param ay The y coordinate of the first vector
3150 private static float cross(float ax, float ay, float bx, float by) { argument
3151 return ax * by - ay * bx;
/frameworks/base/libs/hwui/
H A DBakedOpDispatcher.cpp469 int ay = ax + 1; local
479 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
H A DPathTessellator.cpp1093 float ax, float ay,
1099 float dy = by - ay;
1110 float acy = (ay + cy) * 0.5f;
1117 recursiveQuadraticBezierVertices(ax, ay, mx, my, acx, acy,
1092 recursiveQuadraticBezierVertices( float ax, float ay, float bx, float by, float cx, float cy, const PathApproximationInfo& approximationInfo, std::vector<Vertex>& outputVertices, int depth) argument
H A DPathTessellator.h127 float ax, float ay,
H A DSpotShadow.cpp226 bool SpotShadow::ccw(float ax, float ay, float bx, float by, argument
228 return (bx - ax) * (cy - ay) - (by - ay) * (cx - ax) > EPSILON;
H A DSpotShadow.h49 static bool ccw(float ax, float ay, float bx, float by, float cx, float cy);
/frameworks/base/packages/EasterEgg/src/com/android/egg/octo/
H A DOctopusDrawable.java96 private float ax = 0f, ay = 30f;
119 vy = clamp(vy + dt_sec * ay, -100*MAX_VY, MAX_VY);
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/shadowutil/
H A DSpotShadow.java174 private static boolean rightTurn(float ax, float ay, float bx, float by, float cx, float cy) { argument
175 return (bx - ax) * (cy - ay) - (by - ay) * (cx - ax) > 0.00001;

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