/external/clang/test/SemaCXX/ |
H A D | warn-unused-attribute.cpp | 15 TestNormal normal; local
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/external/iproute2/netem/ |
H A D | normal.c | 18 normal(double x, double mu, double sigma) function 32 i = rint(TABLESIZE * normal(x, 0.0, 1.0)); 37 printf("# This is the distribution table for the normal distribution.\n");
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H A D | paretonormal.c | 4 * This distribution is simply .25*normal + .75*pareto; a combination 27 normal(double x, double mu, double sigma) function 57 i = rint(TABLESIZE*normal(x, 0.0, 1.0));
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/external/mesa3d/src/mesa/tnl/ |
H A D | t_vb_normals.c | 43 GLvector4f normal; member in struct:normal_stage_data 59 /* We can only use the display list's saved normal lengths if we've 71 &store->normal ); /* resulting normals */ 74 store->normal.stride = 4 * sizeof(GLfloat); 77 store->normal.stride = 0; 80 VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal; 89 * to point to the appropriate normal transformation routine. 128 * transform normal vectors (just leave them in object coordinates) 159 _mesa_vector4f_alloc( &store->normal, 0, tnl->vb.Size, 32 ); 172 _mesa_vector4f_free( &store->normal ); [all...] |
H A D | t_vb_lighttmp.h | 60 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; local 89 for (j = 0; j < nr; j++,STRIDE_F(vertex,vstride),STRIDE_F(normal,nstride)) { 159 /* Compute dot product or normal and vector from V to light pos */ 160 n_dot_VP = DOT3( normal, VP ); 204 n_dot_h = correction * DOT3(normal, h); 243 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; local 267 for (j = 0; j < nr; j++,STRIDE_F(vertex,vstride),STRIDE_F(normal,nstride)) { 337 /* Compute dot product or normal and vector from V to light pos */ 338 n_dot_VP = DOT3( normal, VP ); 383 n_dot_h = correction * DOT3(normal, 418 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; local 523 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; local [all...] |
H A D | t_rasterpos.c | 111 * \param normal normal vector 118 const GLfloat normal[3], 177 n_dot_VP = DOT3( normal, VP ); 212 n_dot_h = DOT3(normal, h); 254 * \param normal vertex normal 260 const GLfloat normal[3], GLuint unit, GLfloat texcoord[4]) 268 two_nu = 2.0F * DOT3(normal, u); 269 rx = u[0] - normal[ 116 shade_rastpos(struct gl_context *ctx, const GLfloat vertex[4], const GLfloat normal[3], GLfloat Rcolor[4], GLfloat Rspec[4]) argument 259 compute_texgen(struct gl_context *ctx, const GLfloat vObj[4], const GLfloat vEye[4], const GLfloat normal[3], GLuint unit, GLfloat texcoord[4]) argument [all...] |
H A D | t_vb_texgen.c | 101 const GLvector4f *normal, 107 const GLfloat *norm = normal->start; 110 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(norm,normal->stride)) { 128 const GLvector4f *normal, 135 GLfloat *norm = normal->start; 138 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(norm,normal->stride)) { 158 const GLvector4f *normal, 177 const GLvector4f *normal, 184 GLfloat *norm = normal->start; 197 STRIDE_F(norm, normal 100 build_m3( GLfloat f[][3], GLfloat m[], const GLvector4f *normal, const GLvector4f *eye ) argument 127 build_m2( GLfloat f[][3], GLfloat m[], const GLvector4f *normal, const GLvector4f *eye ) argument 175 build_f3( GLfloat *f, GLuint fstride, const GLvector4f *normal, const GLvector4f *eye ) argument 202 build_f2( GLfloat *f, GLuint fstride, const GLvector4f *normal, const GLvector4f *eye ) argument 280 GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; local 345 const GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; local [all...] |
/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
H A D | shader.h | 19 GLint normal; member in struct:__anon505
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H A D | shader.c | 87 static void computeNormalMatrix(Matrix4x4 m, Matrix3x3 normal) argument 93 normal[0*3+0] = invDet * (m[1*4+1] * m[2*4+2] - m[2*4+1] * m[1*4+2]); 94 normal[1*3+0] = invDet * -(m[0*4+1] * m[2*4+2] - m[0*4+2] * m[2*4+1]); 95 normal[2*3+0] = invDet * (m[0*4+1] * m[1*4+2] - m[0*4+2] * m[1*4+1]); 96 normal[0*3+1] = invDet * -(m[1*4+0] * m[2*4+2] - m[1*4+2] * m[2*4+0]); 97 normal[1*3+1] = invDet * (m[0*4+0] * m[2*4+2] - m[0*4+2] * m[2*4+0]); 98 normal[2*3+1] = invDet * -(m[0*4+0] * m[1*4+2] - m[1*4+0] * m[0*4+2]); 99 normal[0*3+2] = invDet * (m[1*4+0] * m[2*4+1] - m[2*4+0] * m[1*4+1]); 100 normal[1*3+2] = invDet * -(m[0*4+0] * m[2*4+1] - m[2*4+0] * m[0*4+1]); 101 normal[ [all...] |
/external/mesa3d/src/mesa/vbo/ |
H A D | vbo_exec_eval.c | 223 GLfloat normal[4]; local 241 CROSS3(normal, du, dv); 242 NORMALIZE_3FV(normal); 243 normal[3] = 1.0; 247 normal );
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | SolidSurfaceComponent.java | 75 public void addSurface(Vector2 startPoint, Vector2 endPoint, Vector2 normal) { argument 78 mNormals.add(normal); 95 Vector2 normal = mNormal; 118 normal.set(normals.get(x)); 120 normal.flipHorizontal(0); 124 normal.flipVertical(0); 127 collision.addTemporarySurface(start, end, normal, parentObject);
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/external/skia/src/pathops/ |
H A D | SkLineParameters.h | 126 double normal = sqrt(normalSquared()); local 127 if (approximately_zero(normal)) { 131 double reciprocal = 1 / normal;
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/external/skia/tests/ |
H A D | TextBlobCacheTest.cpp | 48 int maxTotalText, int maxGlyphID, int maxFamilies, bool normal, 95 if (normal) { 47 text_blob_cache_inner(skiatest::Reporter* reporter, GrContext* context, int maxTotalText, int maxGlyphID, int maxFamilies, bool normal, bool stressTest) argument
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/external/webrtc/webrtc/modules/audio_processing/beamformer/ |
H A D | array_util.cc | 108 const rtc::Optional<Point> normal = GetNormalIfPlanar(array_geometry); local 109 if (normal && normal->z() < kMaxDotProduct) { 110 return normal;
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/external/apache-commons-math/src/main/java/org/apache/commons/math/analysis/interpolation/ |
H A D | MicrosphereInterpolatingFunction.java | 67 private final RealVector normal; field in class:MicrosphereInterpolatingFunction.MicrosphereSurfaceElement 80 normal = new ArrayRealVector(n); 84 * Return the normal vector. 85 * @return the normal vector 87 RealVector normal() { method in class:MicrosphereInterpolatingFunction.MicrosphereSurfaceElement 88 return normal; 212 md.store(cosAngle(diff, md.normal()) * w, sd);
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/external/apache-commons-math/src/main/java/org/apache/commons/math/distribution/ |
H A D | PoissonDistributionImpl.java | 51 /** Distribution used to compute normal approximation. */ 52 private NormalDistribution normal; field in class:PoissonDistributionImpl 128 * @param z a normal distribution used to compute normal approximations. 159 setNormalAndMeanInternal(normal, p); 176 normal = z; 177 normal.setMean(p); 178 normal.setStandardDeviation(FastMath.sqrt(p)); 223 * Calculates the Poisson distribution function using a normal 227 * The computation uses "half-correction" -- evaluating the normal [all...] |
/external/icu/android_icu4j/src/main/java/android/icu/impl/locale/ |
H A D | LocaleValidityChecker.java | 121 normal, anything, reorder, codepoints, subdivision, rgKey; enum constant in enum:LocaleValidityChecker.SpecialCase 134 return normal;
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/external/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/locale/ |
H A D | LocaleValidityChecker.java | 119 normal, anything, reorder, codepoints, subdivision, rgKey; enum constant in enum:LocaleValidityChecker.SpecialCase 132 return normal;
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/external/llvm/include/llvm/ |
H A D | PassInfo.h | 51 NormalCtor_t normal, bool isCFGOnly, bool is_analysis, 54 IsAnalysis(is_analysis), IsAnalysisGroup(false), NormalCtor(normal), 81 /// isAnalysisGroup - Return true if this is an analysis group, not a normal 50 PassInfo(const char *name, const char *arg, const void *pi, NormalCtor_t normal, bool isCFGOnly, bool is_analysis, TargetMachineCtor_t machine = nullptr) argument
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/external/skia/src/effects/ |
H A D | SkDiscretePathEffect.cpp | 28 SkVector normal = tangent; local 29 normal.rotateCCW(); 30 normal.setLength(scale); 31 *p += normal;
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/external/eigen/Eigen/src/Geometry/ |
H A D | Hyperplane.h | 30 * \f$ n \cdot x + d = 0 \f$ where \f$ n \f$ is a unit normal vector of the plane (linear part) 64 /** Construct a plane from its normal \a n and a point \a e onto the plane. 65 * \warning the vector normal is assumed to be normalized. 70 normal() = n; 74 /** Constructs a plane from its normal \a n and distance to the origin \a d 76 * \warning the vector normal is assumed to be normalized. 81 normal() = n; 91 result.normal() = (p1 - p0).unitOrthogonal(); 92 result.offset() = -p0.dot(result.normal()); 104 result.normal() 157 EIGEN_DEVICE_FUNC inline ConstNormalReturnType normal() const { return ConstNormalReturnType(m_coeffs,0,0,dim(),1); } function in class:Eigen::Hyperplane 162 EIGEN_DEVICE_FUNC inline NormalReturnType normal() { return NormalReturnType(m_coeffs,0,0,dim(),1); } function in class:Eigen::Hyperplane [all...] |
/external/freetype/src/pshinter/ |
H A D | pshglob.c | 390 /* However, for normal Type 1 fonts, EM_Size is 1000! */ 477 PSH_Blue_Table normal, family; local 483 normal = &blues->normal_top; 488 normal = &blues->normal_bottom; 492 zone1 = normal->zones; 493 count1 = normal->count;
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/external/guava/guava-tests/test/com/google/common/io/ |
H A D | CloserTest.java | 68 TestCloseable c1 = closer.register(TestCloseable.normal()); 69 TestCloseable c2 = closer.register(TestCloseable.normal()); 70 TestCloseable c3 = closer.register(TestCloseable.normal()); 88 TestCloseable c1 = closer.register(TestCloseable.normal()); 89 TestCloseable c2 = closer.register(TestCloseable.normal()); 119 c1 = closer.register(TestCloseable.normal()); 120 c2 = closer.register(TestCloseable.normal()); 145 TestCloseable c2 = closer.register(TestCloseable.normal()); 165 TestCloseable c1 = closer.register(TestCloseable.normal()); 439 static TestCloseable normal() throw method in class:CloserTest.TestCloseable [all...] |
/external/kernel-headers/original/uapi/linux/ |
H A D | atmlec.h | 72 } normal; member in union:atmlec_msg::__anon8426
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/external/mesa3d/src/gallium/state_trackers/vega/ |
H A D | api_path.c | 349 VGfloat point[2], normal[2]; local 351 point, normal); 357 *tangentX = -normal[1]; 359 *tangentY = normal[0];
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