1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "bit_memory_region.h"
18#include "memory_region.h"
19
20#include "gtest/gtest.h"
21
22namespace art {
23
24TEST(MemoryRegion, LoadUnaligned) {
25  const size_t n = 8;
26  uint8_t data[n] = { 0, 1, 2, 3, 4, 5, 6, 7 };
27  MemoryRegion region(&data, n);
28
29  ASSERT_EQ(0, region.LoadUnaligned<char>(0));
30  ASSERT_EQ(1u
31            + (2u << kBitsPerByte)
32            + (3u << 2 * kBitsPerByte)
33            + (4u << 3 * kBitsPerByte),
34            region.LoadUnaligned<uint32_t>(1));
35  ASSERT_EQ(5 + (6 << kBitsPerByte), region.LoadUnaligned<int16_t>(5));
36  ASSERT_EQ(7u, region.LoadUnaligned<unsigned char>(7));
37}
38
39TEST(MemoryRegion, StoreUnaligned) {
40  const size_t n = 8;
41  uint8_t data[n] = { 0, 0, 0, 0, 0, 0, 0, 0 };
42  MemoryRegion region(&data, n);
43
44  region.StoreUnaligned<unsigned char>(0u, 7);
45  region.StoreUnaligned<int16_t>(1, 6 + (5 << kBitsPerByte));
46  region.StoreUnaligned<uint32_t>(3,
47                                  4u
48                                  + (3u << kBitsPerByte)
49                                  + (2u << 2 * kBitsPerByte)
50                                  + (1u << 3 * kBitsPerByte));
51  region.StoreUnaligned<char>(7, 0);
52
53  uint8_t expected[n] = { 7, 6, 5, 4, 3, 2, 1, 0 };
54  for (size_t i = 0; i < n; ++i) {
55    ASSERT_EQ(expected[i], data[i]);
56  }
57}
58
59TEST(MemoryRegion, TestBits) {
60  const size_t n = 8;
61  uint8_t data[n] = { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF };
62  MemoryRegion region(&data, n);
63  uint32_t value = 0xDEADBEEF;
64  // Try various offsets and lengths.
65  for (size_t bit_offset = 0; bit_offset < 2 * kBitsPerByte; ++bit_offset) {
66    for (size_t length = 0; length < 2 * kBitsPerByte; ++length) {
67      const uint32_t length_mask = (1 << length) - 1;
68      uint32_t masked_value = value & length_mask;
69      BitMemoryRegion bmr(region, bit_offset, length);
70      region.StoreBits(bit_offset, masked_value, length);
71      EXPECT_EQ(region.LoadBits(bit_offset, length), masked_value);
72      EXPECT_EQ(bmr.LoadBits(0, length), masked_value);
73      // Check adjacent bits to make sure they were not incorrectly cleared.
74      EXPECT_EQ(region.LoadBits(0, bit_offset), (1u << bit_offset) - 1);
75      EXPECT_EQ(region.LoadBits(bit_offset + length, length), length_mask);
76      region.StoreBits(bit_offset, length_mask, length);
77      // Store with bit memory region.
78      bmr.StoreBits(0, masked_value, length);
79      EXPECT_EQ(bmr.LoadBits(0, length), masked_value);
80      // Check adjacent bits to make sure they were not incorrectly cleared.
81      EXPECT_EQ(region.LoadBits(0, bit_offset), (1u << bit_offset) - 1);
82      EXPECT_EQ(region.LoadBits(bit_offset + length, length), length_mask);
83      region.StoreBits(bit_offset, length_mask, length);
84      // Flip the value to try different edge bit combinations.
85      value = ~value;
86    }
87  }
88}
89
90}  // namespace art
91